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core: use log_unit_debug in *_set_state
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@@ -99,7 +99,8 @@ static void scope_set_state(Scope *s, ScopeState state) {
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}
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if (state != old_state)
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log_debug("%s changed %s -> %s", UNIT(s)->id, scope_state_to_string(old_state), scope_state_to_string(state));
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log_unit_debug(UNIT(s), "Changed %s -> %s",
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scope_state_to_string(old_state), scope_state_to_string(state));
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unit_notify(UNIT(s), state_translation_table[old_state], state_translation_table[state], /* reload_success = */ true);
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}
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@@ -27,24 +27,22 @@ static void slice_init(Unit *u) {
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u->ignore_on_isolate = true;
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}
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static void slice_set_state(Slice *t, SliceState state) {
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static void slice_set_state(Slice *s, SliceState state) {
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SliceState old_state;
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assert(t);
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assert(s);
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if (t->state != state)
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bus_unit_send_pending_change_signal(UNIT(t), false);
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if (s->state != state)
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bus_unit_send_pending_change_signal(UNIT(s), false);
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old_state = t->state;
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t->state = state;
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old_state = s->state;
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s->state = state;
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if (state != old_state)
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log_debug("%s changed %s -> %s",
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UNIT(t)->id,
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slice_state_to_string(old_state),
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slice_state_to_string(state));
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log_unit_debug(UNIT(s), "Changed %s -> %s",
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slice_state_to_string(old_state), slice_state_to_string(state));
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unit_notify(UNIT(t), state_translation_table[old_state], state_translation_table[state], /* reload_success = */ true);
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unit_notify(UNIT(s), state_translation_table[old_state], state_translation_table[state], /* reload_success = */ true);
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}
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static int slice_add_parent_slice(Slice *s) {
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@@ -17,6 +17,7 @@ static const UnitActiveState state_translation_table[_TARGET_STATE_MAX] = {
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static void target_set_state(Target *t, TargetState state) {
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TargetState old_state;
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assert(t);
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if (t->state != state)
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@@ -26,10 +27,8 @@ static void target_set_state(Target *t, TargetState state) {
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t->state = state;
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if (state != old_state)
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log_debug("%s changed %s -> %s",
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UNIT(t)->id,
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target_state_to_string(old_state),
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target_state_to_string(state));
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log_unit_debug(UNIT(t), "Changed %s -> %s",
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target_state_to_string(old_state), target_state_to_string(state));
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unit_notify(UNIT(t), state_translation_table[old_state], state_translation_table[state], /* reload_success = */ true);
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}
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