Merge pull request #8549 from liamwhite/kscheduler-sc

kernel: use KScheduler from Mesosphere
This commit is contained in:
Morph
2022-07-25 12:00:31 -04:00
committed by GitHub
13 changed files with 609 additions and 606 deletions
+2 -1
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@@ -154,9 +154,10 @@ void ARM_Interface::Run() {
break;
}
// Handle syscalls and scheduling (this may change the current thread)
// Handle syscalls and scheduling (this may change the current thread/core)
if (Has(hr, svc_call)) {
Kernel::Svc::Call(system, GetSvcNumber());
break;
}
if (Has(hr, break_loop) || !uses_wall_clock) {
break;
+63 -66
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@@ -8,6 +8,7 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/cpu_manager.h"
#include "core/hle/kernel/k_interrupt_manager.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
@@ -49,14 +50,6 @@ void CpuManager::GuestThreadFunction() {
}
}
void CpuManager::GuestRewindFunction() {
if (is_multicore) {
MultiCoreRunGuestLoop();
} else {
SingleCoreRunGuestLoop();
}
}
void CpuManager::IdleThreadFunction() {
if (is_multicore) {
MultiCoreRunIdleThread();
@@ -69,21 +62,21 @@ void CpuManager::ShutdownThreadFunction() {
ShutdownThread();
}
void CpuManager::HandleInterrupt() {
auto& kernel = system.Kernel();
auto core_index = kernel.CurrentPhysicalCoreIndex();
Kernel::KInterruptManager::HandleInterrupt(kernel, static_cast<s32>(core_index));
}
///////////////////////////////////////////////////////////////////////////////
/// MultiCore ///
///////////////////////////////////////////////////////////////////////////////
void CpuManager::MultiCoreRunGuestThread() {
// Similar to UserModeThreadStarter in HOS
auto& kernel = system.Kernel();
kernel.CurrentScheduler()->OnThreadStart();
auto* thread = kernel.CurrentScheduler()->GetSchedulerCurrentThread();
auto& host_context = thread->GetHostContext();
host_context->SetRewindPoint([this] { GuestRewindFunction(); });
MultiCoreRunGuestLoop();
}
void CpuManager::MultiCoreRunGuestLoop() {
auto& kernel = system.Kernel();
while (true) {
auto* physical_core = &kernel.CurrentPhysicalCore();
@@ -91,18 +84,26 @@ void CpuManager::MultiCoreRunGuestLoop() {
physical_core->Run();
physical_core = &kernel.CurrentPhysicalCore();
}
{
Kernel::KScopedDisableDispatch dd(kernel);
physical_core->ArmInterface().ClearExclusiveState();
}
HandleInterrupt();
}
}
void CpuManager::MultiCoreRunIdleThread() {
// Not accurate to HOS. Remove this entire method when singlecore is removed.
// See notes in KScheduler::ScheduleImpl for more information about why this
// is inaccurate.
auto& kernel = system.Kernel();
kernel.CurrentScheduler()->OnThreadStart();
while (true) {
Kernel::KScopedDisableDispatch dd(kernel);
kernel.CurrentPhysicalCore().Idle();
auto& physical_core = kernel.CurrentPhysicalCore();
if (!physical_core.IsInterrupted()) {
physical_core.Idle();
}
HandleInterrupt();
}
}
@@ -113,80 +114,73 @@ void CpuManager::MultiCoreRunIdleThread() {
void CpuManager::SingleCoreRunGuestThread() {
auto& kernel = system.Kernel();
kernel.CurrentScheduler()->OnThreadStart();
auto* thread = kernel.CurrentScheduler()->GetSchedulerCurrentThread();
auto& host_context = thread->GetHostContext();
host_context->SetRewindPoint([this] { GuestRewindFunction(); });
SingleCoreRunGuestLoop();
}
void CpuManager::SingleCoreRunGuestLoop() {
auto& kernel = system.Kernel();
while (true) {
auto* physical_core = &kernel.CurrentPhysicalCore();
if (!physical_core->IsInterrupted()) {
physical_core->Run();
physical_core = &kernel.CurrentPhysicalCore();
}
kernel.SetIsPhantomModeForSingleCore(true);
system.CoreTiming().Advance();
kernel.SetIsPhantomModeForSingleCore(false);
physical_core->ArmInterface().ClearExclusiveState();
PreemptSingleCore();
auto& scheduler = kernel.Scheduler(current_core);
scheduler.RescheduleCurrentCore();
HandleInterrupt();
}
}
void CpuManager::SingleCoreRunIdleThread() {
auto& kernel = system.Kernel();
kernel.CurrentScheduler()->OnThreadStart();
while (true) {
auto& physical_core = kernel.CurrentPhysicalCore();
PreemptSingleCore(false);
system.CoreTiming().AddTicks(1000U);
idle_count++;
auto& scheduler = physical_core.Scheduler();
scheduler.RescheduleCurrentCore();
HandleInterrupt();
}
}
void CpuManager::PreemptSingleCore(bool from_running_enviroment) {
{
auto& kernel = system.Kernel();
auto& scheduler = kernel.Scheduler(current_core);
Kernel::KThread* current_thread = scheduler.GetSchedulerCurrentThread();
if (idle_count >= 4 || from_running_enviroment) {
if (!from_running_enviroment) {
system.CoreTiming().Idle();
idle_count = 0;
}
kernel.SetIsPhantomModeForSingleCore(true);
system.CoreTiming().Advance();
kernel.SetIsPhantomModeForSingleCore(false);
}
current_core.store((current_core + 1) % Core::Hardware::NUM_CPU_CORES);
system.CoreTiming().ResetTicks();
scheduler.Unload(scheduler.GetSchedulerCurrentThread());
void CpuManager::PreemptSingleCore(bool from_running_environment) {
auto& kernel = system.Kernel();
auto& next_scheduler = kernel.Scheduler(current_core);
Common::Fiber::YieldTo(current_thread->GetHostContext(), *next_scheduler.ControlContext());
}
// May have changed scheduler
{
auto& scheduler = system.Kernel().Scheduler(current_core);
scheduler.Reload(scheduler.GetSchedulerCurrentThread());
if (!scheduler.IsIdle()) {
if (idle_count >= 4 || from_running_environment) {
if (!from_running_environment) {
system.CoreTiming().Idle();
idle_count = 0;
}
kernel.SetIsPhantomModeForSingleCore(true);
system.CoreTiming().Advance();
kernel.SetIsPhantomModeForSingleCore(false);
}
current_core.store((current_core + 1) % Core::Hardware::NUM_CPU_CORES);
system.CoreTiming().ResetTicks();
kernel.Scheduler(current_core).PreemptSingleCore();
// We've now been scheduled again, and we may have exchanged schedulers.
// Reload the scheduler in case it's different.
if (!kernel.Scheduler(current_core).IsIdle()) {
idle_count = 0;
}
}
void CpuManager::GuestActivate() {
// Similar to the HorizonKernelMain callback in HOS
auto& kernel = system.Kernel();
auto* scheduler = kernel.CurrentScheduler();
scheduler->Activate();
UNREACHABLE();
}
void CpuManager::ShutdownThread() {
auto& kernel = system.Kernel();
auto* thread = kernel.GetCurrentEmuThread();
auto core = is_multicore ? kernel.CurrentPhysicalCoreIndex() : 0;
auto* current_thread = kernel.GetCurrentEmuThread();
Common::Fiber::YieldTo(current_thread->GetHostContext(), *core_data[core].host_context);
Common::Fiber::YieldTo(thread->GetHostContext(), *core_data[core].host_context);
UNREACHABLE();
}
@@ -218,9 +212,12 @@ void CpuManager::RunThread(std::size_t core) {
system.GPU().ObtainContext();
}
auto* current_thread = system.Kernel().CurrentScheduler()->GetIdleThread();
Kernel::SetCurrentThread(system.Kernel(), current_thread);
Common::Fiber::YieldTo(data.host_context, *current_thread->GetHostContext());
auto& kernel = system.Kernel();
auto& scheduler = *kernel.CurrentScheduler();
auto* thread = scheduler.GetSchedulerCurrentThread();
Kernel::SetCurrentThread(kernel, thread);
Common::Fiber::YieldTo(data.host_context, *thread->GetHostContext());
}
} // namespace Core
+6 -4
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@@ -50,7 +50,10 @@ public:
void Initialize();
void Shutdown();
std::function<void()> GetGuestThreadStartFunc() {
std::function<void()> GetGuestActivateFunc() {
return [this] { GuestActivate(); };
}
std::function<void()> GetGuestThreadFunc() {
return [this] { GuestThreadFunction(); };
}
std::function<void()> GetIdleThreadStartFunc() {
@@ -68,20 +71,19 @@ public:
private:
void GuestThreadFunction();
void GuestRewindFunction();
void IdleThreadFunction();
void ShutdownThreadFunction();
void MultiCoreRunGuestThread();
void MultiCoreRunGuestLoop();
void MultiCoreRunIdleThread();
void SingleCoreRunGuestThread();
void SingleCoreRunGuestLoop();
void SingleCoreRunIdleThread();
static void ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager, std::size_t core);
void GuestActivate();
void HandleInterrupt();
void ShutdownThread();
void RunThread(std::size_t core);
@@ -41,12 +41,7 @@ void GlobalSchedulerContext::PreemptThreads() {
ASSERT(IsLocked());
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
const u32 priority = preemption_priorities[core_id];
kernel.Scheduler(core_id).RotateScheduledQueue(core_id, priority);
// Signal an interrupt occurred. For core 3, this is a certainty, as preemption will result
// in the rotator thread being scheduled. For cores 0-2, this is to simulate or system
// interrupts that may have occurred.
kernel.PhysicalCore(core_id).Interrupt();
KScheduler::RotateScheduledQueue(kernel, core_id, priority);
}
}
@@ -6,6 +6,7 @@
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
namespace Kernel::KInterruptManager {
@@ -15,6 +16,9 @@ void HandleInterrupt(KernelCore& kernel, s32 core_id) {
return;
}
// Acknowledge the interrupt.
kernel.PhysicalCore(core_id).ClearInterrupt();
auto& current_thread = GetCurrentThread(kernel);
// If the user disable count is set, we may need to pin the current thread.
@@ -27,6 +31,9 @@ void HandleInterrupt(KernelCore& kernel, s32 core_id) {
// Set the interrupt flag for the thread.
GetCurrentThread(kernel).SetInterruptFlag();
}
// Request interrupt scheduling.
kernel.CurrentScheduler()->RequestScheduleOnInterrupt();
}
} // namespace Kernel::KInterruptManager
File diff suppressed because it is too large Load Diff
+96 -129
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@@ -11,6 +11,7 @@
#include "core/hle/kernel/k_scheduler_lock.h"
#include "core/hle/kernel/k_scoped_lock.h"
#include "core/hle/kernel/k_spin_lock.h"
#include "core/hle/kernel/k_thread.h"
namespace Common {
class Fiber;
@@ -23,184 +24,150 @@ class System;
namespace Kernel {
class KernelCore;
class KInterruptTaskManager;
class KProcess;
class SchedulerLock;
class KThread;
class KScopedDisableDispatch;
class KScopedSchedulerLock;
class KScopedSchedulerLockAndSleep;
class KScheduler final {
public:
explicit KScheduler(Core::System& system_, s32 core_id_);
YUZU_NON_COPYABLE(KScheduler);
YUZU_NON_MOVEABLE(KScheduler);
using LockType = KAbstractSchedulerLock<KScheduler>;
explicit KScheduler(KernelCore& kernel);
~KScheduler();
void Finalize();
/// Reschedules to the next available thread (call after current thread is suspended)
void RescheduleCurrentCore();
/// Reschedules cores pending reschedule, to be called on EnableScheduling.
static void RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule);
/// The next two are for SingleCore Only.
/// Unload current thread before preempting core.
void Initialize(KThread* main_thread, KThread* idle_thread, s32 core_id);
void Activate();
void OnThreadStart();
void Unload(KThread* thread);
/// Reload current thread after core preemption.
void Reload(KThread* thread);
/// Gets the current running thread
[[nodiscard]] KThread* GetSchedulerCurrentThread() const;
void SetInterruptTaskRunnable();
void RequestScheduleOnInterrupt();
void PreemptSingleCore();
/// Gets the idle thread
[[nodiscard]] KThread* GetIdleThread() const {
return idle_thread;
u64 GetIdleCount() {
return m_state.idle_count;
}
/// Returns true if the scheduler is idle
[[nodiscard]] bool IsIdle() const {
return GetSchedulerCurrentThread() == idle_thread;
KThread* GetIdleThread() const {
return m_idle_thread;
}
/// Gets the timestamp for the last context switch in ticks.
[[nodiscard]] u64 GetLastContextSwitchTicks() const;
[[nodiscard]] bool ContextSwitchPending() const {
return state.needs_scheduling.load(std::memory_order_relaxed);
bool IsIdle() const {
return m_current_thread.load() == m_idle_thread;
}
void Initialize();
void OnThreadStart();
[[nodiscard]] std::shared_ptr<Common::Fiber>& ControlContext() {
return switch_fiber;
KThread* GetPreviousThread() const {
return m_state.prev_thread;
}
[[nodiscard]] const std::shared_ptr<Common::Fiber>& ControlContext() const {
return switch_fiber;
KThread* GetSchedulerCurrentThread() const {
return m_current_thread.load();
}
[[nodiscard]] u64 UpdateHighestPriorityThread(KThread* highest_thread);
s64 GetLastContextSwitchTime() const {
return m_last_context_switch_time;
}
/**
* Takes a thread and moves it to the back of the it's priority list.
*
* @note This operation can be redundant and no scheduling is changed if marked as so.
*/
static void YieldWithoutCoreMigration(KernelCore& kernel);
// Static public API.
static bool CanSchedule(KernelCore& kernel) {
return GetCurrentThread(kernel).GetDisableDispatchCount() == 0;
}
static bool IsSchedulerLockedByCurrentThread(KernelCore& kernel) {
return kernel.GlobalSchedulerContext().scheduler_lock.IsLockedByCurrentThread();
}
/**
* Takes a thread and moves it to the back of the it's priority list.
* Afterwards, tries to pick a suggested thread from the suggested queue that has worse time or
* a better priority than the next thread in the core.
*
* @note This operation can be redundant and no scheduling is changed if marked as so.
*/
static void YieldWithCoreMigration(KernelCore& kernel);
static bool IsSchedulerUpdateNeeded(KernelCore& kernel) {
return kernel.GlobalSchedulerContext().scheduler_update_needed;
}
static void SetSchedulerUpdateNeeded(KernelCore& kernel) {
kernel.GlobalSchedulerContext().scheduler_update_needed = true;
}
static void ClearSchedulerUpdateNeeded(KernelCore& kernel) {
kernel.GlobalSchedulerContext().scheduler_update_needed = false;
}
/**
* Takes a thread and moves it out of the scheduling queue.
* and into the suggested queue. If no thread can be scheduled afterwards in that core,
* a suggested thread is obtained instead.
*
* @note This operation can be redundant and no scheduling is changed if marked as so.
*/
static void YieldToAnyThread(KernelCore& kernel);
static void DisableScheduling(KernelCore& kernel);
static void EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling);
static u64 UpdateHighestPriorityThreads(KernelCore& kernel);
static void ClearPreviousThread(KernelCore& kernel, KThread* thread);
/// Notify the scheduler a thread's status has changed.
static void OnThreadStateChanged(KernelCore& kernel, KThread* thread, ThreadState old_state);
/// Notify the scheduler a thread's priority has changed.
static void OnThreadPriorityChanged(KernelCore& kernel, KThread* thread, s32 old_priority);
/// Notify the scheduler a thread's core and/or affinity mask has changed.
static void OnThreadAffinityMaskChanged(KernelCore& kernel, KThread* thread,
const KAffinityMask& old_affinity, s32 old_core);
static bool CanSchedule(KernelCore& kernel);
static bool IsSchedulerUpdateNeeded(const KernelCore& kernel);
static void SetSchedulerUpdateNeeded(KernelCore& kernel);
static void ClearSchedulerUpdateNeeded(KernelCore& kernel);
static void DisableScheduling(KernelCore& kernel);
static void EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling);
[[nodiscard]] static u64 UpdateHighestPriorityThreads(KernelCore& kernel);
static void RotateScheduledQueue(KernelCore& kernel, s32 core_id, s32 priority);
static void RescheduleCores(KernelCore& kernel, u64 cores_needing_scheduling);
static void YieldWithoutCoreMigration(KernelCore& kernel);
static void YieldWithCoreMigration(KernelCore& kernel);
static void YieldToAnyThread(KernelCore& kernel);
private:
friend class GlobalSchedulerContext;
// Static private API.
static KSchedulerPriorityQueue& GetPriorityQueue(KernelCore& kernel) {
return kernel.GlobalSchedulerContext().priority_queue;
}
static u64 UpdateHighestPriorityThreadsImpl(KernelCore& kernel);
/**
* Takes care of selecting the new scheduled threads in three steps:
*
* 1. First a thread is selected from the top of the priority queue. If no thread
* is obtained then we move to step two, else we are done.
*
* 2. Second we try to get a suggested thread that's not assigned to any core or
* that is not the top thread in that core.
*
* 3. Third is no suggested thread is found, we do a second pass and pick a running
* thread in another core and swap it with its current thread.
*
* returns the cores needing scheduling.
*/
[[nodiscard]] static u64 UpdateHighestPriorityThreadsImpl(KernelCore& kernel);
static void RescheduleCurrentHLEThread(KernelCore& kernel);
[[nodiscard]] static KSchedulerPriorityQueue& GetPriorityQueue(KernelCore& kernel);
void RotateScheduledQueue(s32 cpu_core_id, s32 priority);
// Instanced private API.
void ScheduleImpl();
void ScheduleImplFiber();
void SwitchThread(KThread* next_thread);
void Schedule();
void ScheduleOnInterrupt();
/// Switches the CPU's active thread context to that of the specified thread
void ScheduleImpl();
void RescheduleOtherCores(u64 cores_needing_scheduling);
void RescheduleCurrentCore();
void RescheduleCurrentCoreImpl();
/// When a thread wakes up, it must run this through it's new scheduler
void SwitchContextStep2();
u64 UpdateHighestPriorityThread(KThread* thread);
/**
* Called on every context switch to update the internal timestamp
* This also updates the running time ticks for the given thread and
* process using the following difference:
*
* ticks += most_recent_ticks - last_context_switch_ticks
*
* The internal tick timestamp for the scheduler is simply the
* most recent tick count retrieved. No special arithmetic is
* applied to it.
*/
void UpdateLastContextSwitchTime(KThread* thread, KProcess* process);
void SwitchToCurrent();
KThread* prev_thread{};
std::atomic<KThread*> current_thread{};
KThread* idle_thread{};
std::shared_ptr<Common::Fiber> switch_fiber{};
private:
friend class KScopedDisableDispatch;
struct SchedulingState {
std::atomic<bool> needs_scheduling{};
bool interrupt_task_thread_runnable{};
bool should_count_idle{};
u64 idle_count{};
KThread* highest_priority_thread{};
void* idle_thread_stack{};
std::atomic<bool> needs_scheduling{false};
bool interrupt_task_runnable{false};
bool should_count_idle{false};
u64 idle_count{0};
KThread* highest_priority_thread{nullptr};
void* idle_thread_stack{nullptr};
std::atomic<KThread*> prev_thread{nullptr};
KInterruptTaskManager* interrupt_task_manager{nullptr};
};
SchedulingState state;
KernelCore& kernel;
SchedulingState m_state;
bool m_is_active{false};
s32 m_core_id{0};
s64 m_last_context_switch_time{0};
KThread* m_idle_thread{nullptr};
std::atomic<KThread*> m_current_thread{nullptr};
Core::System& system;
u64 last_context_switch_time{};
const s32 core_id;
KSpinLock guard{};
std::shared_ptr<Common::Fiber> m_switch_fiber{};
KThread* m_switch_cur_thread{};
KThread* m_switch_highest_priority_thread{};
bool m_switch_from_schedule{};
};
class [[nodiscard]] KScopedSchedulerLock : KScopedLock<GlobalSchedulerContext::LockType> {
class KScopedSchedulerLock : public KScopedLock<KScheduler::LockType> {
public:
explicit KScopedSchedulerLock(KernelCore& kernel);
~KScopedSchedulerLock();
explicit KScopedSchedulerLock(KernelCore& kernel)
: KScopedLock(kernel.GlobalSchedulerContext().scheduler_lock) {}
~KScopedSchedulerLock() = default;
};
} // namespace Kernel
+2
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@@ -5,9 +5,11 @@
#include <atomic>
#include "common/assert.h"
#include "core/hle/kernel/k_interrupt_manager.h"
#include "core/hle/kernel/k_spin_lock.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
namespace Kernel {
+21 -9
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@@ -258,7 +258,18 @@ Result KThread::InitializeThread(KThread* thread, KThreadFunction func, uintptr_
}
Result KThread::InitializeDummyThread(KThread* thread) {
return thread->Initialize({}, {}, {}, DummyThreadPriority, 3, {}, ThreadType::Dummy);
// Initialize the thread.
R_TRY(thread->Initialize({}, {}, {}, DummyThreadPriority, 3, {}, ThreadType::Dummy));
// Initialize emulation parameters.
thread->stack_parameters.disable_count = 0;
return ResultSuccess;
}
Result KThread::InitializeMainThread(Core::System& system, KThread* thread, s32 virt_core) {
return InitializeThread(thread, {}, {}, {}, IdleThreadPriority, virt_core, {}, ThreadType::Main,
system.GetCpuManager().GetGuestActivateFunc());
}
Result KThread::InitializeIdleThread(Core::System& system, KThread* thread, s32 virt_core) {
@@ -277,7 +288,7 @@ Result KThread::InitializeUserThread(Core::System& system, KThread* thread, KThr
KProcess* owner) {
system.Kernel().GlobalSchedulerContext().AddThread(thread);
return InitializeThread(thread, func, arg, user_stack_top, prio, virt_core, owner,
ThreadType::User, system.GetCpuManager().GetGuestThreadStartFunc());
ThreadType::User, system.GetCpuManager().GetGuestThreadFunc());
}
void KThread::PostDestroy(uintptr_t arg) {
@@ -1058,6 +1069,8 @@ void KThread::Exit() {
// Register the thread as a work task.
KWorkerTaskManager::AddTask(kernel, KWorkerTaskManager::WorkerType::Exit, this);
}
UNREACHABLE_MSG("KThread::Exit() would return");
}
Result KThread::Sleep(s64 timeout) {
@@ -1093,6 +1106,8 @@ void KThread::IfDummyThreadTryWait() {
return;
}
ASSERT(!kernel.IsPhantomModeForSingleCore());
// Block until we are no longer waiting.
std::unique_lock lk(dummy_wait_lock);
dummy_wait_cv.wait(
@@ -1197,16 +1212,13 @@ KScopedDisableDispatch::~KScopedDisableDispatch() {
return;
}
// Skip the reschedule if single-core, as dispatch tracking is disabled here.
if (!Settings::values.use_multi_core.GetValue()) {
return;
}
if (GetCurrentThread(kernel).GetDisableDispatchCount() <= 1) {
auto scheduler = kernel.CurrentScheduler();
auto* scheduler = kernel.CurrentScheduler();
if (scheduler) {
if (scheduler && !kernel.IsPhantomModeForSingleCore()) {
scheduler->RescheduleCurrentCore();
} else {
KScheduler::RescheduleCurrentHLEThread(kernel);
}
} else {
GetCurrentThread(kernel).EnableDispatch();
+3 -23
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@@ -413,6 +413,9 @@ public:
[[nodiscard]] static Result InitializeDummyThread(KThread* thread);
[[nodiscard]] static Result InitializeMainThread(Core::System& system, KThread* thread,
s32 virt_core);
[[nodiscard]] static Result InitializeIdleThread(Core::System& system, KThread* thread,
s32 virt_core);
@@ -480,39 +483,16 @@ public:
return per_core_priority_queue_entry[core];
}
[[nodiscard]] bool IsKernelThread() const {
return GetActiveCore() == 3;
}
[[nodiscard]] bool IsDispatchTrackingDisabled() const {
return is_single_core || IsKernelThread();
}
[[nodiscard]] s32 GetDisableDispatchCount() const {
if (IsDispatchTrackingDisabled()) {
// TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
return 1;
}
return this->GetStackParameters().disable_count;
}
void DisableDispatch() {
if (IsDispatchTrackingDisabled()) {
// TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
return;
}
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 0);
this->GetStackParameters().disable_count++;
}
void EnableDispatch() {
if (IsDispatchTrackingDisabled()) {
// TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
return;
}
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() > 0);
this->GetStackParameters().disable_count--;
}
+17 -12
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@@ -64,8 +64,6 @@ struct KernelCore::Impl {
is_phantom_mode_for_singlecore = false;
InitializePhysicalCores();
// Derive the initial memory layout from the emulated board
Init::InitializeSlabResourceCounts(kernel);
DeriveInitialMemoryLayout();
@@ -75,9 +73,9 @@ struct KernelCore::Impl {
InitializeSystemResourceLimit(kernel, system.CoreTiming());
InitializeMemoryLayout();
Init::InitializeKPageBufferSlabHeap(system);
InitializeSchedulers();
InitializeShutdownThreads();
InitializePreemption(kernel);
InitializePhysicalCores();
RegisterHostThread();
}
@@ -136,7 +134,6 @@ struct KernelCore::Impl {
shutdown_threads[core_id] = nullptr;
}
schedulers[core_id]->Finalize();
schedulers[core_id].reset();
}
@@ -199,14 +196,21 @@ struct KernelCore::Impl {
exclusive_monitor =
Core::MakeExclusiveMonitor(system.Memory(), Core::Hardware::NUM_CPU_CORES);
for (u32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
schedulers[i] = std::make_unique<Kernel::KScheduler>(system, i);
cores.emplace_back(i, system, *schedulers[i], interrupts);
}
}
const s32 core{static_cast<s32>(i)};
void InitializeSchedulers() {
for (u32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
cores[i].Scheduler().Initialize();
schedulers[i] = std::make_unique<Kernel::KScheduler>(system.Kernel());
cores.emplace_back(i, system, *schedulers[i], interrupts);
auto* main_thread{Kernel::KThread::Create(system.Kernel())};
main_thread->SetName(fmt::format("MainThread:{}", core));
main_thread->SetCurrentCore(core);
ASSERT(Kernel::KThread::InitializeMainThread(system, main_thread, core).IsSuccess());
auto* idle_thread{Kernel::KThread::Create(system.Kernel())};
idle_thread->SetCurrentCore(core);
ASSERT(Kernel::KThread::InitializeIdleThread(system, idle_thread, core).IsSuccess());
schedulers[i]->Initialize(main_thread, idle_thread, core);
}
}
@@ -1109,10 +1113,11 @@ void KernelCore::Suspend(bool suspended) {
}
void KernelCore::ShutdownCores() {
KScopedSchedulerLock lk{*this};
for (auto* thread : impl->shutdown_threads) {
void(thread->Run());
}
InterruptAllPhysicalCores();
}
bool KernelCore::IsMulticore() const {
+1
View File
@@ -43,6 +43,7 @@ void PhysicalCore::Initialize([[maybe_unused]] bool is_64_bit) {
void PhysicalCore::Run() {
arm_interface->Run();
arm_interface->ClearExclusiveState();
}
void PhysicalCore::Idle() {
+1 -6
View File
@@ -887,7 +887,7 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
const auto* const current_thread = GetCurrentThreadPointer(system.Kernel());
const bool same_thread = current_thread == thread.GetPointerUnsafe();
const u64 prev_ctx_ticks = scheduler.GetLastContextSwitchTicks();
const u64 prev_ctx_ticks = scheduler.GetLastContextSwitchTime();
u64 out_ticks = 0;
if (same_thread && info_sub_id == 0xFFFFFFFFFFFFFFFF) {
const u64 thread_ticks = current_thread->GetCpuTime();
@@ -3026,11 +3026,6 @@ void Call(Core::System& system, u32 immediate) {
}
kernel.ExitSVCProfile();
if (!thread->IsCallingSvc()) {
auto* host_context = thread->GetHostContext().get();
host_context->Rewind();
}
}
} // namespace Kernel::Svc