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a8264e391d
* removed NodeDataModel::clone(), using a more classic Factory/Builder pattern. * trying to make visual studio happy * Allow the DataModelRegistry to use static method Name() if defined * use modern type_traits
73 lines
1.2 KiB
C++
73 lines
1.2 KiB
C++
#pragma once
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#include <QtCore/QObject>
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#include <QtWidgets/QLineEdit>
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#include "TextData.hpp"
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#include <nodes/NodeDataModel>
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#include <iostream>
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using QtNodes::PortType;
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using QtNodes::PortIndex;
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using QtNodes::NodeData;
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using QtNodes::NodeDataModel;
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/// The model dictates the number of inputs and outputs for the Node.
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/// In this example it has no logic.
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class TextSourceDataModel : public NodeDataModel
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{
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Q_OBJECT
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public:
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TextSourceDataModel();
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virtual
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~TextSourceDataModel() {}
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public:
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QString
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caption() const override
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{ return QString("Text Source"); }
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bool
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captionVisible() const override { return false; }
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static QString
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Name()
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{ return QString("TextSourceDataModel"); }
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QString
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name() const override
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{ return TextSourceDataModel::Name(); }
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public:
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unsigned int
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nPorts(PortType portType) const override;
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NodeDataType
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dataType(PortType portType, PortIndex portIndex) const override;
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std::shared_ptr<NodeData>
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outData(PortIndex port) override;
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void
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setInData(std::shared_ptr<NodeData>, int) override
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{ }
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QWidget *
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embeddedWidget() override { return _lineEdit; }
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private slots:
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void
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onTextEdited(QString const &string);
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private:
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QLineEdit * _lineEdit;
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};
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