Luke Street
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832eb180bd
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Begin transitioning to new CModel/CCubeModel & friends
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2022-02-25 02:45:25 -05:00 |
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Luke Street
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c3c9f9d601
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Remove shader warmup
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2022-02-23 03:20:29 -05:00 |
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Luke Street
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57d96dbb17
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Fully decouple hecl from Metaforce
- Added CStringExtras Convert functions
(and UTF-compatible versions)
- GX header copied into Runtime
- SFX headers copied into Runtime/Audio
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2022-02-21 08:01:06 -08:00 |
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Phillip Stephens
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6c92f03664
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Move CVar* into Metaforce to begin removal of hecl's Dataspec
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2022-02-21 08:01:06 -08:00 |
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Phillip Stephens
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ad272f7468
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More refactoring, decouple tweaks from hecl
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2022-02-21 08:01:05 -08:00 |
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Luke Street
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c64f9eb2d1
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aurora: Reimplement textures
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2022-02-17 19:38:31 -05:00 |
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Luke Street
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7b9f893a49
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aurora: the boring C++ version
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2022-02-16 00:21:24 -05:00 |
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Phillip Stephens
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aca91b9361
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More CModel re-reverse engineering
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2022-02-01 23:18:03 -08:00 |
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Luke Street
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e48435f11e
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Start wiring up wgpu+winit
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2022-01-31 19:06:54 -05:00 |
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Phillip Stephens
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a9bcb7a9ce
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
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Phillip Stephens
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f795332d89
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Merge pull request #388 from henriquegemignani/feature/optick
Using optick, linked from boo
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2021-04-18 17:31:29 -07:00 |
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Luke Street
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fb9ea9092a
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Merge branch 'massive-rename'
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2021-04-10 09:38:42 -04:00 |
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Henrique Gemignani Passos Lima
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d6f19d26e7
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Using optick, linked from boo
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2021-04-10 09:21:34 -04:00 |
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Henrique Gemignani Passos Lima
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e3896bdee9
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Combine CommitResources for CBooRenderer::UpdateAreaUniforms.
This shares the IGraphicsDataFactory::Context over many functions, to avoid
the overhead of calling CGraphics::CommitResources multiple times.
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2021-04-10 09:18:45 -04:00 |
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Phillip Stephens
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9bae2f943e
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Rename everything
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2021-04-10 01:42:06 -07:00 |
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Luke Street
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168eb6ac39
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CModelShaders: Split Thermal into ThermalModel, ThermalStatic extended shaders
This semi-hacky approach will be replaced with future hsh work
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2020-12-18 06:08:25 -05:00 |
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Luke Street
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9e5f28ba80
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CModelShaders: Check noZWrite for thermal depth test
Adds back LightingAlphaWrite extended shader
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2020-09-27 12:59:56 -04:00 |
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Luke Street
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6ff305da06
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CModelShaders: Disable Z-test for LightingAlphaWrite
Permits static thermal hot objects to render properly
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2020-09-27 12:23:54 -04:00 |
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Lioncash
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25c017e0cc
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CModelBoo: Make use of static inline variables
Same behavior, but allows all the initializers to be in one place,
rather than throughout the cpp file.
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2020-08-01 23:33:50 -04:00 |
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Lioncash
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4b5074b298
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RuntimeCommon: Const qualify auto references where source is const
Marks references that would be deduced as const automatically with const
to be explicit to the reader.
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2020-05-12 20:32:51 -04:00 |
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Lioncash
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fa3e639a9d
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RuntimeCommon: Make use of bitfield initializers where applicable
Continues and finishes the migration towards initializing all bitfield
members where applicable
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2020-04-21 17:16:19 -04:00 |
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Phillip Stephens
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6838515d3d
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Fix ALPH default value
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2020-04-13 00:48:00 -07:00 |
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Lioncash
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e0c187c607
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CModelBoo: Make use of std::array where applicable
Allows decoding some array sizes.
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2020-04-12 10:35:56 -04:00 |
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Jack Andersen
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5b4441ac36
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Update fmtlib
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2020-04-11 12:51:39 -10:00 |
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Lioncash
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95199848d3
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CGraphics: Make use of std::array where applicable
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2020-04-05 05:46:07 -04:00 |
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