Files

24 lines
343 B
C++

#ifndef CMAIN_HPP
#define CMAIN_HPP
#include <PrimeAPI.h>
enum EFlowState
{
kFlowState_None,
kFlowState_WinBad,
kFlowState_WinGood,
kFlowState_WinBest,
kFlowState_LoseGame,
kFlowState_Default,
kFlowState_StateSetter,
};
class CMain
{
public:
DECLARE_FIELD(EFlowState, FlowState, 0x12C);
};
#endif // CMAIN_HPP