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20 lines
324 B
C++

#ifndef CRELANGLE_HPP
#define CRELANGLE_HPP
class CRelAngle
{
public:
float mAngle;
// All functions inlined in Metroid Prime
inline CRelAngle () {}
inline CRelAngle(float inAngle) : mAngle(inAngle) {}
inline CRelAngle& operator=(float inAngle)
{
mAngle = inAngle;
return *this;
}
};
#endif // CRELANGLE_HPP