You've already forked AngelScript
mirror of
https://github.com/AxioDL/AngelScript.git
synced 2026-03-30 11:37:12 -07:00
1151 lines
45 KiB
C++
1151 lines
45 KiB
C++
#include <assert.h>
|
|
#include <string.h>
|
|
#include "scriptdictionary.h"
|
|
#include "../scriptarray/scriptarray.h"
|
|
|
|
BEGIN_AS_NAMESPACE
|
|
|
|
using namespace std;
|
|
|
|
//--------------------------------------------------------------------------
|
|
// CScriptDictionary implementation
|
|
|
|
CScriptDictionary *CScriptDictionary::Create(asIScriptEngine *engine)
|
|
{
|
|
// Use the custom memory routine from AngelScript to allow application to better control how much memory is used
|
|
CScriptDictionary *obj = (CScriptDictionary*)asAllocMem(sizeof(CScriptDictionary));
|
|
new(obj) CScriptDictionary(engine);
|
|
return obj;
|
|
}
|
|
|
|
CScriptDictionary *CScriptDictionary::Create(asBYTE *buffer)
|
|
{
|
|
// Use the custom memory routine from AngelScript to allow application to better control how much memory is used
|
|
CScriptDictionary *obj = (CScriptDictionary*)asAllocMem(sizeof(CScriptDictionary));
|
|
new(obj) CScriptDictionary(buffer);
|
|
return obj;
|
|
}
|
|
|
|
CScriptDictionary::CScriptDictionary(asIScriptEngine *engine)
|
|
{
|
|
// We start with one reference
|
|
refCount = 1;
|
|
gcFlag = false;
|
|
|
|
// Keep a reference to the engine for as long as we live
|
|
// We don't increment the reference counter, because the
|
|
// engine will hold a pointer to the object.
|
|
this->engine = engine;
|
|
|
|
// Notify the garbage collector of this object
|
|
// TODO: The object type should be cached
|
|
engine->NotifyGarbageCollectorOfNewObject(this, engine->GetObjectTypeByName("dictionary"));
|
|
}
|
|
|
|
CScriptDictionary::CScriptDictionary(asBYTE *buffer)
|
|
{
|
|
// We start with one reference
|
|
refCount = 1;
|
|
gcFlag = false;
|
|
|
|
// This constructor will always be called from a script
|
|
// so we can get the engine from the active context
|
|
asIScriptContext *ctx = asGetActiveContext();
|
|
engine = ctx->GetEngine();
|
|
|
|
// Notify the garbage collector of this object
|
|
// TODO: The type id should be cached
|
|
engine->NotifyGarbageCollectorOfNewObject(this, engine->GetObjectTypeByName("dictionary"));
|
|
|
|
// Initialize the dictionary from the buffer
|
|
asUINT length = *(asUINT*)buffer;
|
|
buffer += 4;
|
|
|
|
while( length-- )
|
|
{
|
|
// Align the buffer pointer on a 4 byte boundary in
|
|
// case previous value was smaller than 4 bytes
|
|
if( asPWORD(buffer) & 0x3 )
|
|
buffer += 4 - (asPWORD(buffer) & 0x3);
|
|
|
|
// Get the name value pair from the buffer and insert it in the dictionary
|
|
string name = *(string*)buffer;
|
|
buffer += sizeof(string);
|
|
|
|
// Get the type id of the value
|
|
int typeId = *(int*)buffer;
|
|
buffer += sizeof(int);
|
|
|
|
// Depending on the type id, the value will inline in the buffer or a pointer
|
|
void *ref = (void*)buffer;
|
|
|
|
if( typeId >= asTYPEID_INT8 && typeId <= asTYPEID_DOUBLE )
|
|
{
|
|
// Convert primitive values to either int64 or double, so we can use the overloaded Set methods
|
|
asINT64 i64;
|
|
double d;
|
|
switch( typeId )
|
|
{
|
|
case asTYPEID_INT8: i64 = *(char*)ref; break;
|
|
case asTYPEID_INT16: i64 = *(short*)ref; break;
|
|
case asTYPEID_INT32: i64 = *(int*)ref; break;
|
|
case asTYPEID_INT64: i64 = *(asINT64*)ref; break;
|
|
case asTYPEID_UINT8: i64 = *(unsigned char*)ref; break;
|
|
case asTYPEID_UINT16: i64 = *(unsigned short*)ref; break;
|
|
case asTYPEID_UINT32: i64 = *(unsigned int*)ref; break;
|
|
case asTYPEID_UINT64: i64 = *(asINT64*)ref; break;
|
|
case asTYPEID_FLOAT: d = *(float*)ref; break;
|
|
case asTYPEID_DOUBLE: d = *(double*)ref; break;
|
|
}
|
|
|
|
if( typeId >= asTYPEID_FLOAT )
|
|
Set(name, d);
|
|
else
|
|
Set(name, i64);
|
|
}
|
|
else
|
|
{
|
|
if( (typeId & asTYPEID_MASK_OBJECT) &&
|
|
!(typeId & asTYPEID_OBJHANDLE) &&
|
|
(engine->GetObjectTypeById(typeId)->GetFlags() & asOBJ_REF) )
|
|
{
|
|
// Dereference the pointer to get the reference to the actual object
|
|
ref = *(void**)ref;
|
|
}
|
|
|
|
Set(name, ref, typeId);
|
|
}
|
|
|
|
// Advance the buffer pointer with the size of the value
|
|
if( typeId & asTYPEID_MASK_OBJECT )
|
|
{
|
|
asIObjectType *ot = engine->GetObjectTypeById(typeId);
|
|
if( ot->GetFlags() & asOBJ_VALUE )
|
|
buffer += ot->GetSize();
|
|
else
|
|
buffer += sizeof(void*);
|
|
}
|
|
else if( typeId == 0 )
|
|
{
|
|
// null pointer
|
|
buffer += sizeof(void*);
|
|
}
|
|
else
|
|
{
|
|
buffer += engine->GetSizeOfPrimitiveType(typeId);
|
|
}
|
|
}
|
|
}
|
|
|
|
CScriptDictionary::~CScriptDictionary()
|
|
{
|
|
// Delete all keys and values
|
|
DeleteAll();
|
|
}
|
|
|
|
void CScriptDictionary::AddRef() const
|
|
{
|
|
// We need to clear the GC flag
|
|
gcFlag = false;
|
|
asAtomicInc(refCount);
|
|
}
|
|
|
|
void CScriptDictionary::Release() const
|
|
{
|
|
// We need to clear the GC flag
|
|
gcFlag = false;
|
|
if( asAtomicDec(refCount) == 0 )
|
|
{
|
|
this->~CScriptDictionary();
|
|
asFreeMem(const_cast<CScriptDictionary*>(this));
|
|
}
|
|
}
|
|
|
|
int CScriptDictionary::GetRefCount()
|
|
{
|
|
return refCount;
|
|
}
|
|
|
|
void CScriptDictionary::SetGCFlag()
|
|
{
|
|
gcFlag = true;
|
|
}
|
|
|
|
bool CScriptDictionary::GetGCFlag()
|
|
{
|
|
return gcFlag;
|
|
}
|
|
|
|
void CScriptDictionary::EnumReferences(asIScriptEngine *engine)
|
|
{
|
|
// TODO: If garbage collection can be done from a separate thread, then this method must be
|
|
// protected so that it doesn't get lost during the iteration if the dictionary is modified
|
|
|
|
// Call the gc enum callback for each of the objects
|
|
map<string, CScriptDictValue>::iterator it;
|
|
for( it = dict.begin(); it != dict.end(); it++ )
|
|
{
|
|
if( it->second.m_typeId & asTYPEID_MASK_OBJECT )
|
|
engine->GCEnumCallback(it->second.m_valueObj);
|
|
}
|
|
}
|
|
|
|
void CScriptDictionary::ReleaseAllReferences(asIScriptEngine * /*engine*/)
|
|
{
|
|
// We're being told to release all references in
|
|
// order to break circular references for dead objects
|
|
DeleteAll();
|
|
}
|
|
|
|
CScriptDictionary &CScriptDictionary::operator =(const CScriptDictionary &other)
|
|
{
|
|
// Clear everything we had before
|
|
DeleteAll();
|
|
|
|
// Do a shallow copy of the dictionary
|
|
map<string, CScriptDictValue>::const_iterator it;
|
|
for( it = other.dict.begin(); it != other.dict.end(); it++ )
|
|
{
|
|
if( it->second.m_typeId & asTYPEID_OBJHANDLE )
|
|
Set(it->first, (void*)&it->second.m_valueObj, it->second.m_typeId);
|
|
else if( it->second.m_typeId & asTYPEID_MASK_OBJECT )
|
|
Set(it->first, (void*)it->second.m_valueObj, it->second.m_typeId);
|
|
else
|
|
Set(it->first, (void*)&it->second.m_valueInt, it->second.m_typeId);
|
|
}
|
|
|
|
return *this;
|
|
}
|
|
|
|
CScriptDictValue *CScriptDictionary::operator[](const string &key)
|
|
{
|
|
// Return the existing value if it exists, else insert an empty value
|
|
map<string, CScriptDictValue>::iterator it;
|
|
it = dict.find(key);
|
|
if( it == dict.end() )
|
|
it = dict.insert(map<string, CScriptDictValue>::value_type(key, CScriptDictValue())).first;
|
|
|
|
return &it->second;
|
|
}
|
|
|
|
const CScriptDictValue *CScriptDictionary::operator[](const string &key) const
|
|
{
|
|
// Return the existing value if it exists
|
|
map<string, CScriptDictValue>::const_iterator it;
|
|
it = dict.find(key);
|
|
if( it != dict.end() )
|
|
return &it->second;
|
|
|
|
// Else raise an exception
|
|
asIScriptContext *ctx = asGetActiveContext();
|
|
if( ctx )
|
|
ctx->SetException("Invalid access to non-existing value");
|
|
|
|
return 0;
|
|
}
|
|
|
|
void CScriptDictionary::Set(const string &key, void *value, int typeId)
|
|
{
|
|
map<string, CScriptDictValue>::iterator it;
|
|
it = dict.find(key);
|
|
if( it == dict.end() )
|
|
it = dict.insert(map<string, CScriptDictValue>::value_type(key, CScriptDictValue())).first;
|
|
|
|
it->second.Set(engine, value, typeId);
|
|
}
|
|
|
|
// This overloaded method is implemented so that all integer and
|
|
// unsigned integers types will be stored in the dictionary as int64
|
|
// through implicit conversions. This simplifies the management of the
|
|
// numeric types when the script retrieves the stored value using a
|
|
// different type.
|
|
void CScriptDictionary::Set(const string &key, const asINT64 &value)
|
|
{
|
|
Set(key, const_cast<asINT64*>(&value), asTYPEID_INT64);
|
|
}
|
|
|
|
// This overloaded method is implemented so that all floating point types
|
|
// will be stored in the dictionary as double through implicit conversions.
|
|
// This simplifies the management of the numeric types when the script
|
|
// retrieves the stored value using a different type.
|
|
void CScriptDictionary::Set(const string &key, const double &value)
|
|
{
|
|
Set(key, const_cast<double*>(&value), asTYPEID_DOUBLE);
|
|
}
|
|
|
|
// Returns true if the value was successfully retrieved
|
|
bool CScriptDictionary::Get(const string &key, void *value, int typeId) const
|
|
{
|
|
map<string, CScriptDictValue>::const_iterator it;
|
|
it = dict.find(key);
|
|
if( it != dict.end() )
|
|
return it->second.Get(engine, value, typeId);
|
|
|
|
// AngelScript has already initialized the value with a default value,
|
|
// so we don't have to do anything if we don't find the element, or if
|
|
// the element is incompatible with the requested type.
|
|
|
|
return false;
|
|
}
|
|
|
|
// Returns the type id of the stored value
|
|
int CScriptDictionary::GetTypeId(const string &key) const
|
|
{
|
|
map<string, CScriptDictValue>::const_iterator it;
|
|
it = dict.find(key);
|
|
if( it != dict.end() )
|
|
return it->second.m_typeId;
|
|
|
|
return -1;
|
|
}
|
|
|
|
bool CScriptDictionary::Get(const string &key, asINT64 &value) const
|
|
{
|
|
return Get(key, &value, asTYPEID_INT64);
|
|
}
|
|
|
|
bool CScriptDictionary::Get(const string &key, double &value) const
|
|
{
|
|
return Get(key, &value, asTYPEID_DOUBLE);
|
|
}
|
|
|
|
bool CScriptDictionary::Exists(const string &key) const
|
|
{
|
|
map<string, CScriptDictValue>::const_iterator it;
|
|
it = dict.find(key);
|
|
if( it != dict.end() )
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
bool CScriptDictionary::IsEmpty() const
|
|
{
|
|
if( dict.size() == 0 )
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
asUINT CScriptDictionary::GetSize() const
|
|
{
|
|
return asUINT(dict.size());
|
|
}
|
|
|
|
void CScriptDictionary::Delete(const string &key)
|
|
{
|
|
map<string, CScriptDictValue>::iterator it;
|
|
it = dict.find(key);
|
|
if( it != dict.end() )
|
|
{
|
|
it->second.FreeValue(engine);
|
|
dict.erase(it);
|
|
}
|
|
}
|
|
|
|
void CScriptDictionary::DeleteAll()
|
|
{
|
|
map<string, CScriptDictValue>::iterator it;
|
|
for( it = dict.begin(); it != dict.end(); it++ )
|
|
it->second.FreeValue(engine);
|
|
|
|
dict.clear();
|
|
}
|
|
|
|
CScriptArray* CScriptDictionary::GetKeys() const
|
|
{
|
|
// TODO: optimize: The string array type should only be determined once.
|
|
// It should be recomputed when registering the dictionary class.
|
|
// Only problem is if multiple engines are used, as they may not
|
|
// share the same type id. Alternatively it can be stored in the
|
|
// user data for the dictionary type.
|
|
asIObjectType *ot = engine->GetObjectTypeByDecl("array<string>");
|
|
|
|
// Create the array object
|
|
CScriptArray *array = CScriptArray::Create(ot, asUINT(dict.size()));
|
|
long current = -1;
|
|
std::map<string, CScriptDictValue>::const_iterator it;
|
|
for( it = dict.begin(); it != dict.end(); it++ )
|
|
{
|
|
current++;
|
|
*(string*)array->At(current) = it->first;
|
|
}
|
|
|
|
return array;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------
|
|
// Generic wrappers
|
|
|
|
void ScriptDictionaryFactory_Generic(asIScriptGeneric *gen)
|
|
{
|
|
*(CScriptDictionary**)gen->GetAddressOfReturnLocation() = CScriptDictionary::Create(gen->GetEngine());
|
|
}
|
|
|
|
void ScriptDictionaryListFactory_Generic(asIScriptGeneric *gen)
|
|
{
|
|
asBYTE *buffer = (asBYTE*)gen->GetArgAddress(0);
|
|
*(CScriptDictionary**)gen->GetAddressOfReturnLocation() = CScriptDictionary::Create(buffer);
|
|
}
|
|
|
|
void ScriptDictionaryAddRef_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictionary *dict = (CScriptDictionary*)gen->GetObject();
|
|
dict->AddRef();
|
|
}
|
|
|
|
void ScriptDictionaryRelease_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictionary *dict = (CScriptDictionary*)gen->GetObject();
|
|
dict->Release();
|
|
}
|
|
|
|
void ScriptDictionaryAssign_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictionary *dict = (CScriptDictionary*)gen->GetObject();
|
|
CScriptDictionary *other = *(CScriptDictionary**)gen->GetAddressOfArg(0);
|
|
*dict = *other;
|
|
*(CScriptDictionary**)gen->GetAddressOfReturnLocation() = dict;
|
|
}
|
|
|
|
void ScriptDictionarySet_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictionary *dict = (CScriptDictionary*)gen->GetObject();
|
|
string *key = *(string**)gen->GetAddressOfArg(0);
|
|
void *ref = *(void**)gen->GetAddressOfArg(1);
|
|
int typeId = gen->GetArgTypeId(1);
|
|
dict->Set(*key, ref, typeId);
|
|
}
|
|
|
|
void ScriptDictionarySetInt_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictionary *dict = (CScriptDictionary*)gen->GetObject();
|
|
string *key = *(string**)gen->GetAddressOfArg(0);
|
|
void *ref = *(void**)gen->GetAddressOfArg(1);
|
|
dict->Set(*key, *(asINT64*)ref);
|
|
}
|
|
|
|
void ScriptDictionarySetFlt_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictionary *dict = (CScriptDictionary*)gen->GetObject();
|
|
string *key = *(string**)gen->GetAddressOfArg(0);
|
|
void *ref = *(void**)gen->GetAddressOfArg(1);
|
|
dict->Set(*key, *(double*)ref);
|
|
}
|
|
|
|
void ScriptDictionaryGet_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictionary *dict = (CScriptDictionary*)gen->GetObject();
|
|
string *key = *(string**)gen->GetAddressOfArg(0);
|
|
void *ref = *(void**)gen->GetAddressOfArg(1);
|
|
int typeId = gen->GetArgTypeId(1);
|
|
*(bool*)gen->GetAddressOfReturnLocation() = dict->Get(*key, ref, typeId);
|
|
}
|
|
|
|
void ScriptDictionaryGetInt_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictionary *dict = (CScriptDictionary*)gen->GetObject();
|
|
string *key = *(string**)gen->GetAddressOfArg(0);
|
|
void *ref = *(void**)gen->GetAddressOfArg(1);
|
|
*(bool*)gen->GetAddressOfReturnLocation() = dict->Get(*key, *(asINT64*)ref);
|
|
}
|
|
|
|
void ScriptDictionaryGetFlt_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictionary *dict = (CScriptDictionary*)gen->GetObject();
|
|
string *key = *(string**)gen->GetAddressOfArg(0);
|
|
void *ref = *(void**)gen->GetAddressOfArg(1);
|
|
*(bool*)gen->GetAddressOfReturnLocation() = dict->Get(*key, *(double*)ref);
|
|
}
|
|
|
|
void ScriptDictionaryExists_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictionary *dict = (CScriptDictionary*)gen->GetObject();
|
|
string *key = *(string**)gen->GetAddressOfArg(0);
|
|
bool ret = dict->Exists(*key);
|
|
*(bool*)gen->GetAddressOfReturnLocation() = ret;
|
|
}
|
|
|
|
void ScriptDictionaryIsEmpty_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictionary *dict = (CScriptDictionary*)gen->GetObject();
|
|
bool ret = dict->IsEmpty();
|
|
*(bool*)gen->GetAddressOfReturnLocation() = ret;
|
|
}
|
|
|
|
void ScriptDictionaryGetSize_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictionary *dict = (CScriptDictionary*)gen->GetObject();
|
|
asUINT ret = dict->GetSize();
|
|
*(asUINT*)gen->GetAddressOfReturnLocation() = ret;
|
|
}
|
|
|
|
void ScriptDictionaryDelete_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictionary *dict = (CScriptDictionary*)gen->GetObject();
|
|
string *key = *(string**)gen->GetAddressOfArg(0);
|
|
dict->Delete(*key);
|
|
}
|
|
|
|
void ScriptDictionaryDeleteAll_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictionary *dict = (CScriptDictionary*)gen->GetObject();
|
|
dict->DeleteAll();
|
|
}
|
|
|
|
static void ScriptDictionaryGetRefCount_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictionary *self = (CScriptDictionary*)gen->GetObject();
|
|
*(int*)gen->GetAddressOfReturnLocation() = self->GetRefCount();
|
|
}
|
|
|
|
static void ScriptDictionarySetGCFlag_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictionary *self = (CScriptDictionary*)gen->GetObject();
|
|
self->SetGCFlag();
|
|
}
|
|
|
|
static void ScriptDictionaryGetGCFlag_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictionary *self = (CScriptDictionary*)gen->GetObject();
|
|
*(bool*)gen->GetAddressOfReturnLocation() = self->GetGCFlag();
|
|
}
|
|
|
|
static void ScriptDictionaryEnumReferences_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictionary *self = (CScriptDictionary*)gen->GetObject();
|
|
asIScriptEngine *engine = *(asIScriptEngine**)gen->GetAddressOfArg(0);
|
|
self->EnumReferences(engine);
|
|
}
|
|
|
|
static void ScriptDictionaryReleaseAllReferences_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictionary *self = (CScriptDictionary*)gen->GetObject();
|
|
asIScriptEngine *engine = *(asIScriptEngine**)gen->GetAddressOfArg(0);
|
|
self->ReleaseAllReferences(engine);
|
|
}
|
|
|
|
static void CScriptDictionaryGetKeys_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictionary *self = (CScriptDictionary*)gen->GetObject();
|
|
*(CScriptArray**)gen->GetAddressOfReturnLocation() = self->GetKeys();
|
|
}
|
|
|
|
static void CScriptDictionary_opIndex_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictionary *self = (CScriptDictionary*)gen->GetObject();
|
|
std::string *key = *(std::string**)gen->GetAddressOfArg(0);
|
|
*(CScriptDictValue**)gen->GetAddressOfReturnLocation() = self->operator[](*key);
|
|
}
|
|
|
|
static void CScriptDictionary_opIndex_const_Generic(asIScriptGeneric *gen)
|
|
{
|
|
const CScriptDictionary *self = (const CScriptDictionary*)gen->GetObject();
|
|
std::string *key = *(std::string**)gen->GetAddressOfArg(0);
|
|
*(const CScriptDictValue**)gen->GetAddressOfReturnLocation() = self->operator[](*key);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------------------------------
|
|
// CScriptDictValue
|
|
|
|
CScriptDictValue::CScriptDictValue()
|
|
{
|
|
m_valueObj = 0;
|
|
m_typeId = 0;
|
|
}
|
|
|
|
CScriptDictValue::CScriptDictValue(asIScriptEngine *engine, void *value, int typeId)
|
|
{
|
|
m_valueObj = 0;
|
|
m_typeId = 0;
|
|
Set(engine, value, typeId);
|
|
}
|
|
|
|
CScriptDictValue::~CScriptDictValue()
|
|
{
|
|
// Must not hold an object when destroyed, as then the object will never be freed
|
|
assert( (m_typeId & asTYPEID_MASK_OBJECT) == 0 );
|
|
}
|
|
|
|
void CScriptDictValue::FreeValue(asIScriptEngine *engine)
|
|
{
|
|
// If it is a handle or a ref counted object, call release
|
|
if( m_typeId & asTYPEID_MASK_OBJECT )
|
|
{
|
|
// Let the engine release the object
|
|
engine->ReleaseScriptObject(m_valueObj, engine->GetObjectTypeById(m_typeId));
|
|
m_valueObj = 0;
|
|
m_typeId = 0;
|
|
}
|
|
|
|
// For primitives, there's nothing to do
|
|
}
|
|
|
|
void CScriptDictValue::Set(asIScriptEngine *engine, void *value, int typeId)
|
|
{
|
|
FreeValue(engine);
|
|
|
|
m_typeId = typeId;
|
|
if( typeId & asTYPEID_OBJHANDLE )
|
|
{
|
|
// We're receiving a reference to the handle, so we need to dereference it
|
|
m_valueObj = *(void**)value;
|
|
engine->AddRefScriptObject(m_valueObj, engine->GetObjectTypeById(typeId));
|
|
}
|
|
else if( typeId & asTYPEID_MASK_OBJECT )
|
|
{
|
|
// Create a copy of the object
|
|
m_valueObj = engine->CreateScriptObjectCopy(value, engine->GetObjectTypeById(typeId));
|
|
}
|
|
else
|
|
{
|
|
// Copy the primitive value
|
|
// We receive a pointer to the value.
|
|
int size = engine->GetSizeOfPrimitiveType(typeId);
|
|
memcpy(&m_valueInt, value, size);
|
|
}
|
|
}
|
|
|
|
void CScriptDictValue::Set(asIScriptEngine *engine, CScriptDictValue &value)
|
|
{
|
|
if( value.m_typeId & asTYPEID_OBJHANDLE )
|
|
Set(engine, (void*)&value.m_valueObj, value.m_typeId);
|
|
else if( value.m_typeId & asTYPEID_MASK_OBJECT )
|
|
Set(engine, (void*)value.m_valueObj, value.m_typeId);
|
|
else
|
|
Set(engine, (void*)&value.m_valueInt, value.m_typeId);
|
|
}
|
|
|
|
// This overloaded method is implemented so that all integer and
|
|
// unsigned integers types will be stored in the dictionary as int64
|
|
// through implicit conversions. This simplifies the management of the
|
|
// numeric types when the script retrieves the stored value using a
|
|
// different type.
|
|
void CScriptDictValue::Set(asIScriptEngine *engine, const asINT64 &value)
|
|
{
|
|
Set(engine, const_cast<asINT64*>(&value), asTYPEID_INT64);
|
|
}
|
|
|
|
// This overloaded method is implemented so that all floating point types
|
|
// will be stored in the dictionary as double through implicit conversions.
|
|
// This simplifies the management of the numeric types when the script
|
|
// retrieves the stored value using a different type.
|
|
void CScriptDictValue::Set(asIScriptEngine *engine, const double &value)
|
|
{
|
|
Set(engine, const_cast<double*>(&value), asTYPEID_DOUBLE);
|
|
}
|
|
|
|
bool CScriptDictValue::Get(asIScriptEngine *engine, void *value, int typeId) const
|
|
{
|
|
// Return the value
|
|
if( typeId & asTYPEID_OBJHANDLE )
|
|
{
|
|
// A handle can be retrieved if the stored type is a handle of same or compatible type
|
|
// or if the stored type is an object that implements the interface that the handle refer to.
|
|
if( (m_typeId & asTYPEID_MASK_OBJECT) )
|
|
{
|
|
// Don't allow the get if the stored handle is to a const, but the desired handle is not
|
|
if( (m_typeId & asTYPEID_HANDLETOCONST) && !(typeId & asTYPEID_HANDLETOCONST) )
|
|
return false;
|
|
|
|
asIObjectType *currType = engine->GetObjectTypeById(m_typeId);
|
|
if( currType->GetFlags() & asOBJ_SCRIPT_FUNCTION )
|
|
{
|
|
// For function pointers it is necessary to check if they have the same signature
|
|
asIScriptFunction *func = reinterpret_cast<asIScriptFunction*>(m_valueObj);
|
|
if( !func->IsCompatibleWithTypeId(typeId) )
|
|
return false;
|
|
|
|
func->AddRef();
|
|
*reinterpret_cast<asIScriptFunction**>(value) = func;
|
|
}
|
|
else
|
|
{
|
|
// RefCastObject will increment the refcount if successful
|
|
engine->RefCastObject(m_valueObj, currType, engine->GetObjectTypeById(typeId), reinterpret_cast<void**>(value));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
else if( typeId & asTYPEID_MASK_OBJECT )
|
|
{
|
|
// Verify that the copy can be made
|
|
bool isCompatible = false;
|
|
|
|
// Allow a handle to be value assigned if the wanted type is not a handle
|
|
if( (m_typeId & ~asTYPEID_OBJHANDLE) == typeId && m_valueObj != 0 )
|
|
isCompatible = true;
|
|
|
|
// Copy the object into the given reference
|
|
if( isCompatible )
|
|
{
|
|
engine->AssignScriptObject(value, m_valueObj, engine->GetObjectTypeById(typeId));
|
|
|
|
return true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if( m_typeId == typeId )
|
|
{
|
|
int size = engine->GetSizeOfPrimitiveType(typeId);
|
|
memcpy(value, &m_valueInt, size);
|
|
return true;
|
|
}
|
|
|
|
// We know all numbers are stored as either int64 or double, since we register overloaded functions for those
|
|
if( typeId == asTYPEID_DOUBLE )
|
|
{
|
|
if( m_typeId == asTYPEID_INT64 )
|
|
*(double*)value = double(m_valueInt);
|
|
else if( m_typeId == asTYPEID_BOOL )
|
|
*(double*)value = char(m_valueInt) ? 1.0 : 0.0;
|
|
else if( m_typeId > asTYPEID_DOUBLE && (m_typeId & asTYPEID_MASK_OBJECT) == 0 )
|
|
*(double*)value = double(int(m_valueInt)); // enums are 32bit
|
|
else
|
|
{
|
|
// The stored type is an object
|
|
// TODO: Check if the object has a conversion operator to a primitive value
|
|
*(double*)value = 0;
|
|
}
|
|
return true;
|
|
}
|
|
else if( typeId == asTYPEID_INT64 )
|
|
{
|
|
if( m_typeId == asTYPEID_DOUBLE )
|
|
*(asINT64*)value = asINT64(m_valueFlt);
|
|
else if( m_typeId == asTYPEID_BOOL )
|
|
*(asINT64*)value = char(m_valueInt) ? 1 : 0;
|
|
else if( m_typeId > asTYPEID_DOUBLE && (m_typeId & asTYPEID_MASK_OBJECT) == 0 )
|
|
*(asINT64*)value = int(m_valueInt); // enums are 32bit
|
|
else
|
|
{
|
|
// The stored type is an object
|
|
// TODO: Check if the object has a conversion operator to a primitive value
|
|
*(asINT64*)value = 0;
|
|
}
|
|
return true;
|
|
}
|
|
else if( typeId > asTYPEID_DOUBLE && (m_typeId & asTYPEID_MASK_OBJECT) == 0 )
|
|
{
|
|
// The desired type is an enum. These are always 32bit integers
|
|
if( m_typeId == asTYPEID_DOUBLE )
|
|
*(int*)value = int(m_valueFlt);
|
|
else if( m_typeId == asTYPEID_INT64 )
|
|
*(int*)value = int(m_valueInt);
|
|
else if( m_typeId == asTYPEID_BOOL )
|
|
*(int*)value = char(m_valueInt) ? 1 : 0;
|
|
else if( m_typeId > asTYPEID_DOUBLE && (m_typeId & asTYPEID_MASK_OBJECT) == 0 )
|
|
*(int*)value = int(m_valueInt);
|
|
else
|
|
{
|
|
// The stored type is an object
|
|
// TODO: Check if the object has a conversion operator to a primitive value
|
|
*(int*)value = 0;
|
|
}
|
|
}
|
|
else if( typeId == asTYPEID_BOOL )
|
|
{
|
|
if( m_typeId & asTYPEID_OBJHANDLE )
|
|
*(bool*)value = m_valueObj ? true : false;
|
|
else if( m_typeId & asTYPEID_MASK_OBJECT )
|
|
{
|
|
// TODO: Check if the object has a conversion operator to a primitive value
|
|
*(bool*)value = true;
|
|
}
|
|
else
|
|
{
|
|
asQWORD zero = 0;
|
|
int size = engine->GetSizeOfPrimitiveType(typeId);
|
|
*(bool*)value = memcmp(&m_valueInt, &zero, size) == 0 ? false : true;
|
|
}
|
|
}
|
|
}
|
|
|
|
// It was not possible to retrieve the value using the desired typeId
|
|
return false;
|
|
}
|
|
|
|
const void * CScriptDictValue::GetAddressOfValue() const
|
|
{
|
|
if( (m_typeId & asTYPEID_MASK_OBJECT) && !(m_typeId & asTYPEID_OBJHANDLE) )
|
|
{
|
|
// Return the address to the object directly
|
|
return m_valueObj;
|
|
}
|
|
|
|
// Return the address of the primitive or the pointer to the object
|
|
return reinterpret_cast<const void*>(&m_valueObj);
|
|
}
|
|
|
|
bool CScriptDictValue::Get(asIScriptEngine *engine, asINT64 &value) const
|
|
{
|
|
return Get(engine, &value, asTYPEID_INT64);
|
|
}
|
|
|
|
bool CScriptDictValue::Get(asIScriptEngine *engine, double &value) const
|
|
{
|
|
return Get(engine, &value, asTYPEID_DOUBLE);
|
|
}
|
|
|
|
int CScriptDictValue::GetTypeId() const
|
|
{
|
|
return m_typeId;
|
|
}
|
|
|
|
static void CScriptDictValue_Construct(void *mem)
|
|
{
|
|
new(mem) CScriptDictValue();
|
|
}
|
|
|
|
static void CScriptDictValue_Destruct(CScriptDictValue *obj)
|
|
{
|
|
asIScriptContext *ctx = asGetActiveContext();
|
|
if( ctx )
|
|
{
|
|
asIScriptEngine *engine = ctx->GetEngine();
|
|
obj->FreeValue(engine);
|
|
}
|
|
obj->~CScriptDictValue();
|
|
}
|
|
|
|
static CScriptDictValue &CScriptDictValue_opAssign(void *ref, int typeId, CScriptDictValue *obj)
|
|
{
|
|
asIScriptContext *ctx = asGetActiveContext();
|
|
if( ctx )
|
|
{
|
|
asIScriptEngine *engine = ctx->GetEngine();
|
|
obj->Set(engine, ref, typeId);
|
|
}
|
|
return *obj;
|
|
}
|
|
|
|
static CScriptDictValue &CScriptDictValue_opAssign(const CScriptDictValue &other, CScriptDictValue *obj)
|
|
{
|
|
asIScriptContext *ctx = asGetActiveContext();
|
|
if( ctx )
|
|
{
|
|
asIScriptEngine *engine = ctx->GetEngine();
|
|
obj->Set(engine, const_cast<CScriptDictValue&>(other));
|
|
}
|
|
|
|
return *obj;
|
|
}
|
|
|
|
static CScriptDictValue &CScriptDictValue_opAssign(double val, CScriptDictValue *obj)
|
|
{
|
|
return CScriptDictValue_opAssign(&val, asTYPEID_DOUBLE, obj);
|
|
}
|
|
|
|
static CScriptDictValue &CScriptDictValue_opAssign(asINT64 val, CScriptDictValue *obj)
|
|
{
|
|
return CScriptDictValue_opAssign(&val, asTYPEID_INT64, obj);
|
|
}
|
|
|
|
static void CScriptDictValue_opCast(void *ref, int typeId, CScriptDictValue *obj)
|
|
{
|
|
asIScriptContext *ctx = asGetActiveContext();
|
|
if( ctx )
|
|
{
|
|
asIScriptEngine *engine = ctx->GetEngine();
|
|
obj->Get(engine, ref, typeId);
|
|
}
|
|
}
|
|
|
|
static asINT64 CScriptDictValue_opConvInt(CScriptDictValue *obj)
|
|
{
|
|
asINT64 value;
|
|
CScriptDictValue_opCast(&value, asTYPEID_INT64, obj);
|
|
return value;
|
|
}
|
|
|
|
static double CScriptDictValue_opConvDouble(CScriptDictValue *obj)
|
|
{
|
|
double value;
|
|
CScriptDictValue_opCast(&value, asTYPEID_DOUBLE, obj);
|
|
return value;
|
|
}
|
|
|
|
//-------------------------------------------------------------------
|
|
// generic wrapper for CScriptDictValue
|
|
|
|
static void CScriptDictValue_opConvDouble_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictValue *self = (CScriptDictValue*)gen->GetObject();
|
|
double value;
|
|
self->Get(gen->GetEngine(), value);
|
|
*(double*)gen->GetAddressOfReturnLocation() = value;
|
|
}
|
|
|
|
static void CScriptDictValue_opConvInt_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictValue *self = (CScriptDictValue*)gen->GetObject();
|
|
asINT64 value;
|
|
self->Get(gen->GetEngine(), value);
|
|
*(asINT64*)gen->GetAddressOfReturnLocation() = value;
|
|
}
|
|
|
|
static void CScriptDictValue_opCast_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictValue *self = (CScriptDictValue*)gen->GetObject();
|
|
self->Get(gen->GetEngine(), gen->GetArgAddress(0), gen->GetArgTypeId(0));
|
|
}
|
|
|
|
static void CScriptDictValue_opAssign_int64_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictValue *self = (CScriptDictValue*)gen->GetObject();
|
|
*(CScriptDictValue**)gen->GetAddressOfReturnLocation() = &CScriptDictValue_opAssign((asINT64)gen->GetArgQWord(0), self);
|
|
}
|
|
|
|
static void CScriptDictValue_opAssign_double_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictValue *self = (CScriptDictValue*)gen->GetObject();
|
|
*(CScriptDictValue**)gen->GetAddressOfReturnLocation() = &CScriptDictValue_opAssign(gen->GetArgDouble(0), self);
|
|
}
|
|
|
|
static void CScriptDictValue_opAssign_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictValue *self = (CScriptDictValue*)gen->GetObject();
|
|
*(CScriptDictValue**)gen->GetAddressOfReturnLocation() = &CScriptDictValue_opAssign(gen->GetArgAddress(0), gen->GetArgTypeId(0), self);
|
|
}
|
|
|
|
static void CScriptDictValue_opCopyAssign_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictValue *self = (CScriptDictValue*)gen->GetObject();
|
|
*(CScriptDictValue**)gen->GetAddressOfReturnLocation() = &CScriptDictValue_opAssign(*reinterpret_cast<CScriptDictValue*>(gen->GetArgAddress(0)), self);
|
|
}
|
|
|
|
static void CScriptDictValue_Construct_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictValue *self = (CScriptDictValue*)gen->GetObject();
|
|
CScriptDictValue_Construct(self);
|
|
}
|
|
|
|
static void CScriptDictValue_Destruct_Generic(asIScriptGeneric *gen)
|
|
{
|
|
CScriptDictValue *self = (CScriptDictValue*)gen->GetObject();
|
|
CScriptDictValue_Destruct(self);
|
|
}
|
|
|
|
//--------------------------------------------------------------------------
|
|
// Register the type
|
|
|
|
void RegisterScriptDictionary(asIScriptEngine *engine)
|
|
{
|
|
if( strstr(asGetLibraryOptions(), "AS_MAX_PORTABILITY") )
|
|
RegisterScriptDictionary_Generic(engine);
|
|
else
|
|
RegisterScriptDictionary_Native(engine);
|
|
}
|
|
|
|
void RegisterScriptDictionary_Native(asIScriptEngine *engine)
|
|
{
|
|
int r;
|
|
|
|
#if AS_CAN_USE_CPP11
|
|
// With C++11 it is possible to use asGetTypeTraits to automatically determine the correct flags that represents the C++ class
|
|
r = engine->RegisterObjectType("dictionaryValue", sizeof(CScriptDictValue), asOBJ_VALUE | asOBJ_ASHANDLE | asGetTypeTraits<CScriptDictValue>()); assert( r >= 0 );
|
|
#else
|
|
r = engine->RegisterObjectType("dictionaryValue", sizeof(CScriptDictValue), asOBJ_VALUE | asOBJ_ASHANDLE | asOBJ_APP_CLASS_CD); assert( r >= 0 );
|
|
#endif
|
|
r = engine->RegisterObjectBehaviour("dictionaryValue", asBEHAVE_CONSTRUCT, "void f()", asFUNCTION(CScriptDictValue_Construct), asCALL_CDECL_OBJLAST); assert( r >= 0 );
|
|
r = engine->RegisterObjectBehaviour("dictionaryValue", asBEHAVE_DESTRUCT, "void f()", asFUNCTION(CScriptDictValue_Destruct), asCALL_CDECL_OBJLAST); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionaryValue", "dictionaryValue &opAssign(const dictionaryValue &in)", asFUNCTIONPR(CScriptDictValue_opAssign, (const CScriptDictValue &, CScriptDictValue *), CScriptDictValue &), asCALL_CDECL_OBJLAST); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionaryValue", "dictionaryValue &opHndlAssign(const ?&in)", asFUNCTIONPR(CScriptDictValue_opAssign, (void *, int, CScriptDictValue*), CScriptDictValue &), asCALL_CDECL_OBJLAST); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionaryValue", "dictionaryValue &opAssign(const ?&in)", asFUNCTIONPR(CScriptDictValue_opAssign, (void *, int, CScriptDictValue*), CScriptDictValue &), asCALL_CDECL_OBJLAST); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionaryValue", "dictionaryValue &opAssign(double)", asFUNCTIONPR(CScriptDictValue_opAssign, (double, CScriptDictValue*), CScriptDictValue &), asCALL_CDECL_OBJLAST); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionaryValue", "dictionaryValue &opAssign(int64)", asFUNCTIONPR(CScriptDictValue_opAssign, (asINT64, CScriptDictValue*), CScriptDictValue &), asCALL_CDECL_OBJLAST); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionaryValue", "void opCast(?&out)", asFUNCTIONPR(CScriptDictValue_opCast, (void *, int, CScriptDictValue*), void), asCALL_CDECL_OBJLAST); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionaryValue", "void opConv(?&out)", asFUNCTIONPR(CScriptDictValue_opCast, (void *, int, CScriptDictValue*), void), asCALL_CDECL_OBJLAST); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionaryValue", "int64 opConv()", asFUNCTIONPR(CScriptDictValue_opConvInt, (CScriptDictValue*), asINT64), asCALL_CDECL_OBJLAST); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionaryValue", "double opConv()", asFUNCTIONPR(CScriptDictValue_opConvDouble, (CScriptDictValue*), double), asCALL_CDECL_OBJLAST); assert( r >= 0 );
|
|
|
|
r = engine->RegisterObjectType("dictionary", sizeof(CScriptDictionary), asOBJ_REF | asOBJ_GC); assert( r >= 0 );
|
|
// Use the generic interface to construct the object since we need the engine pointer, we could also have retrieved the engine pointer from the active context
|
|
r = engine->RegisterObjectBehaviour("dictionary", asBEHAVE_FACTORY, "dictionary@ f()", asFUNCTION(ScriptDictionaryFactory_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectBehaviour("dictionary", asBEHAVE_LIST_FACTORY, "dictionary @f(int &in) {repeat {string, ?}}", asFUNCTION(ScriptDictionaryListFactory_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectBehaviour("dictionary", asBEHAVE_ADDREF, "void f()", asMETHOD(CScriptDictionary,AddRef), asCALL_THISCALL); assert( r >= 0 );
|
|
r = engine->RegisterObjectBehaviour("dictionary", asBEHAVE_RELEASE, "void f()", asMETHOD(CScriptDictionary,Release), asCALL_THISCALL); assert( r >= 0 );
|
|
|
|
r = engine->RegisterObjectMethod("dictionary", "dictionary &opAssign(const dictionary &in)", asMETHODPR(CScriptDictionary, operator=, (const CScriptDictionary &), CScriptDictionary&), asCALL_THISCALL); assert( r >= 0 );
|
|
|
|
r = engine->RegisterObjectMethod("dictionary", "void set(const string &in, const ?&in)", asMETHODPR(CScriptDictionary,Set,(const string&,void*,int),void), asCALL_THISCALL); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionary", "bool get(const string &in, ?&out) const", asMETHODPR(CScriptDictionary,Get,(const string&,void*,int) const,bool), asCALL_THISCALL); assert( r >= 0 );
|
|
|
|
r = engine->RegisterObjectMethod("dictionary", "void set(const string &in, const int64&in)", asMETHODPR(CScriptDictionary,Set,(const string&,const asINT64&),void), asCALL_THISCALL); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionary", "bool get(const string &in, int64&out) const", asMETHODPR(CScriptDictionary,Get,(const string&,asINT64&) const,bool), asCALL_THISCALL); assert( r >= 0 );
|
|
|
|
r = engine->RegisterObjectMethod("dictionary", "void set(const string &in, const double&in)", asMETHODPR(CScriptDictionary,Set,(const string&,const double&),void), asCALL_THISCALL); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionary", "bool get(const string &in, double&out) const", asMETHODPR(CScriptDictionary,Get,(const string&,double&) const,bool), asCALL_THISCALL); assert( r >= 0 );
|
|
|
|
r = engine->RegisterObjectMethod("dictionary", "bool exists(const string &in) const", asMETHOD(CScriptDictionary,Exists), asCALL_THISCALL); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionary", "bool isEmpty() const", asMETHOD(CScriptDictionary, IsEmpty), asCALL_THISCALL); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionary", "uint getSize() const", asMETHOD(CScriptDictionary, GetSize), asCALL_THISCALL); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionary", "void delete(const string &in)", asMETHOD(CScriptDictionary,Delete), asCALL_THISCALL); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionary", "void deleteAll()", asMETHOD(CScriptDictionary,DeleteAll), asCALL_THISCALL); assert( r >= 0 );
|
|
|
|
r = engine->RegisterObjectMethod("dictionary", "array<string> @getKeys() const", asMETHOD(CScriptDictionary,GetKeys), asCALL_THISCALL); assert( r >= 0 );
|
|
|
|
r = engine->RegisterObjectMethod("dictionary", "dictionaryValue &opIndex(const string &in)", asMETHODPR(CScriptDictionary, operator[], (const string &), CScriptDictValue*), asCALL_THISCALL); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionary", "const dictionaryValue &opIndex(const string &in) const", asMETHODPR(CScriptDictionary, operator[], (const string &) const, const CScriptDictValue*), asCALL_THISCALL); assert( r >= 0 );
|
|
|
|
// Register GC behaviours
|
|
r = engine->RegisterObjectBehaviour("dictionary", asBEHAVE_GETREFCOUNT, "int f()", asMETHOD(CScriptDictionary,GetRefCount), asCALL_THISCALL); assert( r >= 0 );
|
|
r = engine->RegisterObjectBehaviour("dictionary", asBEHAVE_SETGCFLAG, "void f()", asMETHOD(CScriptDictionary,SetGCFlag), asCALL_THISCALL); assert( r >= 0 );
|
|
r = engine->RegisterObjectBehaviour("dictionary", asBEHAVE_GETGCFLAG, "bool f()", asMETHOD(CScriptDictionary,GetGCFlag), asCALL_THISCALL); assert( r >= 0 );
|
|
r = engine->RegisterObjectBehaviour("dictionary", asBEHAVE_ENUMREFS, "void f(int&in)", asMETHOD(CScriptDictionary,EnumReferences), asCALL_THISCALL); assert( r >= 0 );
|
|
r = engine->RegisterObjectBehaviour("dictionary", asBEHAVE_RELEASEREFS, "void f(int&in)", asMETHOD(CScriptDictionary,ReleaseAllReferences), asCALL_THISCALL); assert( r >= 0 );
|
|
|
|
#if AS_USE_STLNAMES == 1
|
|
// Same as isEmpty
|
|
r = engine->RegisterObjectMethod("dictionary", "bool empty() const", asMETHOD(CScriptDictionary, IsEmpty), asCALL_THISCALL); assert( r >= 0 );
|
|
// Same as getSize
|
|
r = engine->RegisterObjectMethod("dictionary", "uint size() const", asMETHOD(CScriptDictionary, GetSize), asCALL_THISCALL); assert( r >= 0 );
|
|
// Same as delete
|
|
r = engine->RegisterObjectMethod("dictionary", "void erase(const string &in)", asMETHOD(CScriptDictionary,Delete), asCALL_THISCALL); assert( r >= 0 );
|
|
// Same as deleteAll
|
|
r = engine->RegisterObjectMethod("dictionary", "void clear()", asMETHOD(CScriptDictionary,DeleteAll), asCALL_THISCALL); assert( r >= 0 );
|
|
#endif
|
|
}
|
|
|
|
void RegisterScriptDictionary_Generic(asIScriptEngine *engine)
|
|
{
|
|
int r;
|
|
|
|
#if AS_CAN_USE_CPP11
|
|
// With C++11 it is possible to use asGetTypeTraits to automatically determine the correct flags that represents the C++ class
|
|
r = engine->RegisterObjectType("dictionaryValue", sizeof(CScriptDictValue), asOBJ_VALUE | asOBJ_ASHANDLE | asGetTypeTraits<CScriptDictValue>()); assert( r >= 0 );
|
|
#else
|
|
r = engine->RegisterObjectType("dictionaryValue", sizeof(CScriptDictValue), asOBJ_VALUE | asOBJ_ASHANDLE | asOBJ_APP_CLASS_CD); assert( r >= 0 );
|
|
#endif
|
|
r = engine->RegisterObjectBehaviour("dictionaryValue", asBEHAVE_CONSTRUCT, "void f()", asFUNCTION(CScriptDictValue_Construct_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectBehaviour("dictionaryValue", asBEHAVE_DESTRUCT, "void f()", asFUNCTION(CScriptDictValue_Destruct_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionaryValue", "dictionaryValue &opAssign(const dictionaryValue &in)", asFUNCTION(CScriptDictValue_opCopyAssign_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionaryValue", "dictionaryValue &opHndlAssign(const ?&in)", asFUNCTION(CScriptDictValue_opAssign_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionaryValue", "dictionaryValue &opAssign(const ?&in)", asFUNCTION(CScriptDictValue_opAssign_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionaryValue", "dictionaryValue &opAssign(double)", asFUNCTION(CScriptDictValue_opAssign_double_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionaryValue", "dictionaryValue &opAssign(int64)", asFUNCTION(CScriptDictValue_opAssign_int64_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionaryValue", "void opCast(?&out)", asFUNCTION(CScriptDictValue_opCast_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionaryValue", "void opConv(?&out)", asFUNCTION(CScriptDictValue_opCast_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionaryValue", "int64 opConv()", asFUNCTION(CScriptDictValue_opConvInt_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionaryValue", "double opConv()", asFUNCTION(CScriptDictValue_opConvDouble_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
|
|
r = engine->RegisterObjectType("dictionary", sizeof(CScriptDictionary), asOBJ_REF | asOBJ_GC); assert( r >= 0 );
|
|
r = engine->RegisterObjectBehaviour("dictionary", asBEHAVE_FACTORY, "dictionary@ f()", asFUNCTION(ScriptDictionaryFactory_Generic), asCALL_GENERIC); assert( r>= 0 );
|
|
r = engine->RegisterObjectBehaviour("dictionary", asBEHAVE_LIST_FACTORY, "dictionary @f(int &in) {repeat {string, ?}}", asFUNCTION(ScriptDictionaryListFactory_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectBehaviour("dictionary", asBEHAVE_ADDREF, "void f()", asFUNCTION(ScriptDictionaryAddRef_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectBehaviour("dictionary", asBEHAVE_RELEASE, "void f()", asFUNCTION(ScriptDictionaryRelease_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
|
|
r = engine->RegisterObjectMethod("dictionary", "dictionary &opAssign(const dictionary &in)", asFUNCTION(ScriptDictionaryAssign_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
|
|
r = engine->RegisterObjectMethod("dictionary", "void set(const string &in, const ?&in)", asFUNCTION(ScriptDictionarySet_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionary", "bool get(const string &in, ?&out) const", asFUNCTION(ScriptDictionaryGet_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
|
|
r = engine->RegisterObjectMethod("dictionary", "void set(const string &in, const int64&in)", asFUNCTION(ScriptDictionarySetInt_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionary", "bool get(const string &in, int64&out) const", asFUNCTION(ScriptDictionaryGetInt_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
|
|
r = engine->RegisterObjectMethod("dictionary", "void set(const string &in, const double&in)", asFUNCTION(ScriptDictionarySetFlt_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionary", "bool get(const string &in, double&out) const", asFUNCTION(ScriptDictionaryGetFlt_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
|
|
r = engine->RegisterObjectMethod("dictionary", "bool exists(const string &in) const", asFUNCTION(ScriptDictionaryExists_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionary", "bool isEmpty() const", asFUNCTION(ScriptDictionaryIsEmpty_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionary", "uint getSize() const", asFUNCTION(ScriptDictionaryGetSize_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionary", "void delete(const string &in)", asFUNCTION(ScriptDictionaryDelete_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionary", "void deleteAll()", asFUNCTION(ScriptDictionaryDeleteAll_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
|
|
r = engine->RegisterObjectMethod("dictionary", "array<string> @getKeys() const", asFUNCTION(CScriptDictionaryGetKeys_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
|
|
r = engine->RegisterObjectMethod("dictionary", "dictionaryValue &opIndex(const string &in)", asFUNCTION(CScriptDictionary_opIndex_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectMethod("dictionary", "const dictionaryValue &opIndex(const string &in) const", asFUNCTION(CScriptDictionary_opIndex_const_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
|
|
// Register GC behaviours
|
|
r = engine->RegisterObjectBehaviour("dictionary", asBEHAVE_GETREFCOUNT, "int f()", asFUNCTION(ScriptDictionaryGetRefCount_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectBehaviour("dictionary", asBEHAVE_SETGCFLAG, "void f()", asFUNCTION(ScriptDictionarySetGCFlag_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectBehaviour("dictionary", asBEHAVE_GETGCFLAG, "bool f()", asFUNCTION(ScriptDictionaryGetGCFlag_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectBehaviour("dictionary", asBEHAVE_ENUMREFS, "void f(int&in)", asFUNCTION(ScriptDictionaryEnumReferences_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
r = engine->RegisterObjectBehaviour("dictionary", asBEHAVE_RELEASEREFS, "void f(int&in)", asFUNCTION(ScriptDictionaryReleaseAllReferences_Generic), asCALL_GENERIC); assert( r >= 0 );
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
// Iterator implementation
|
|
|
|
CScriptDictionary::CIterator CScriptDictionary::begin() const
|
|
{
|
|
return CIterator(*this, dict.begin());
|
|
}
|
|
|
|
CScriptDictionary::CIterator CScriptDictionary::end() const
|
|
{
|
|
return CIterator(*this, dict.end());
|
|
}
|
|
|
|
CScriptDictionary::CIterator::CIterator(
|
|
const CScriptDictionary &dict,
|
|
std::map<std::string, CScriptDictValue>::const_iterator it)
|
|
: m_it(it), m_dict(dict)
|
|
{}
|
|
|
|
void CScriptDictionary::CIterator::operator++()
|
|
{
|
|
++m_it;
|
|
}
|
|
|
|
void CScriptDictionary::CIterator::operator++(int)
|
|
{
|
|
++m_it;
|
|
|
|
// Normally the post increment would return a copy of the object with the original state,
|
|
// but it is rarely used so we skip this extra copy to avoid unnecessary overhead
|
|
}
|
|
|
|
CScriptDictionary::CIterator &CScriptDictionary::CIterator::operator*()
|
|
{
|
|
return *this;
|
|
}
|
|
|
|
bool CScriptDictionary::CIterator::operator==(const CIterator &other) const
|
|
{
|
|
return m_it == other.m_it;
|
|
}
|
|
|
|
bool CScriptDictionary::CIterator::operator!=(const CIterator &other) const
|
|
{
|
|
return m_it != other.m_it;
|
|
}
|
|
|
|
const std::string &CScriptDictionary::CIterator::GetKey() const
|
|
{
|
|
return m_it->first;
|
|
}
|
|
|
|
int CScriptDictionary::CIterator::GetTypeId() const
|
|
{
|
|
return m_it->second.m_typeId;
|
|
}
|
|
|
|
bool CScriptDictionary::CIterator::GetValue(asINT64 &value) const
|
|
{
|
|
return m_it->second.Get(m_dict.engine, &value, asTYPEID_INT64);
|
|
}
|
|
|
|
bool CScriptDictionary::CIterator::GetValue(double &value) const
|
|
{
|
|
return m_it->second.Get(m_dict.engine, &value, asTYPEID_DOUBLE);
|
|
}
|
|
|
|
bool CScriptDictionary::CIterator::GetValue(void *value, int typeId) const
|
|
{
|
|
return m_it->second.Get(m_dict.engine, value, typeId);
|
|
}
|
|
|
|
const void *CScriptDictionary::CIterator::GetAddressOfValue() const
|
|
{
|
|
return m_it->second.GetAddressOfValue();
|
|
}
|
|
|
|
END_AS_NAMESPACE
|
|
|
|
|