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3365 lines
107 KiB
Java
3365 lines
107 KiB
Java
/*
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* Copyright (C) 2006 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.view;
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//import android.text.method.MetaKeyKeyListener;
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import android.util.Log;
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import android.util.Slog;
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import android.util.SparseArray;
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import android.util.SparseIntArray;
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import android.view.KeyCharacterMap;
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import android.view.KeyCharacterMap.KeyData;
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/**
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* Object used to report key and button events.
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* <p>
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* Each key press is described by a sequence of key events. A key press
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* starts with a key event with {@link #ACTION_DOWN}. If the key is held
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* sufficiently long that it repeats, then the initial down is followed
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* additional key events with {@link #ACTION_DOWN} and a non-zero value for
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* {@link #getRepeatCount()}. The last key event is a {@link #ACTION_UP}
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* for the key up. If the key press is canceled, the key up event will have the
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* {@link #FLAG_CANCELED} flag set.
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* </p><p>
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* Key events are generally accompanied by a key code ({@link #getKeyCode()}),
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* scan code ({@link #getScanCode()}) and meta state ({@link #getMetaState()}).
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* Key code constants are defined in this class. Scan code constants are raw
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* device-specific codes obtained from the OS and so are not generally meaningful
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* to applications unless interpreted using the {@link KeyCharacterMap}.
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* Meta states describe the pressed state of key modifiers
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* such as {@link #META_SHIFT_ON} or {@link #META_ALT_ON}.
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* </p><p>
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* Key codes typically correspond one-to-one with individual keys on an input device.
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* Many keys and key combinations serve quite different functions on different
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* input devices so care must be taken when interpreting them. Always use the
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* {@link KeyCharacterMap} associated with the input device when mapping keys
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* to characters. Be aware that there may be multiple key input devices active
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* at the same time and each will have its own key character map.
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* </p><p>
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* As soft input methods can use multiple and inventive ways of inputting text,
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* there is no guarantee that any key press on a soft keyboard will generate a key
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* event: this is left to the IME's discretion, and in fact sending such events is
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* discouraged. You should never rely on receiving KeyEvents for any key on a soft
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* input method. In particular, the default software keyboard will never send any
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* key event to any application targetting Jelly Bean or later, and will only send
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* events for some presses of the delete and return keys to applications targetting
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* Ice Cream Sandwich or earlier. Be aware that other software input methods may
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* never send key events regardless of the version. Consider using editor actions
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* like {@link android.view.inputmethod.EditorInfo#IME_ACTION_DONE} if you need
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* specific interaction with the software keyboard, as it gives more visibility to
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* the user as to how your application will react to key presses.
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* </p><p>
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* When interacting with an IME, the framework may deliver key events
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* with the special action {@link #ACTION_MULTIPLE} that either specifies
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* that single repeated key code or a sequence of characters to insert.
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* </p><p>
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* In general, the framework cannot guarantee that the key events it delivers
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* to a view always constitute complete key sequences since some events may be dropped
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* or modified by containing views before they are delivered. The view implementation
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* should be prepared to handle {@link #FLAG_CANCELED} and should tolerate anomalous
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* situations such as receiving a new {@link #ACTION_DOWN} without first having
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* received an {@link #ACTION_UP} for the prior key press.
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* </p><p>
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* Refer to {@link InputDevice} for more information about how different kinds of
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* input devices and sources represent keys and buttons.
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* </p>
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*/
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public class KeyEvent extends InputEvent {
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/**
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* Key code constant: Unknown key code.
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*/
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public static final int KEYCODE_UNKNOWN = 0;
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/**
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* Key code constant: Soft Left key.
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* Usually situated below the display on phones and used as a multi-function
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* feature key for selecting a software defined function shown on the bottom left
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* of the display.
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*/
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public static final int KEYCODE_SOFT_LEFT = 1;
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/**
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* Key code constant: Soft Right key.
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* Usually situated below the display on phones and used as a multi-function
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* feature key for selecting a software defined function shown on the bottom right
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* of the display.
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*/
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public static final int KEYCODE_SOFT_RIGHT = 2;
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/**
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* Key code constant: Home key.
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* This key is handled by the framework and is never delivered to applications.
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*/
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public static final int KEYCODE_HOME = 3;
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/**
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* Key code constant: Back key.
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*/
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public static final int KEYCODE_BACK = 4;
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/**
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* Key code constant: Call key.
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*/
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public static final int KEYCODE_CALL = 5;
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/**
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* Key code constant: End Call key.
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*/
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public static final int KEYCODE_ENDCALL = 6;
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/**
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* Key code constant: '0' key.
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*/
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public static final int KEYCODE_0 = 7;
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/**
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* Key code constant: '1' key.
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*/
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public static final int KEYCODE_1 = 8;
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/**
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* Key code constant: '2' key.
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*/
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public static final int KEYCODE_2 = 9;
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/**
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* Key code constant: '3' key.
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*/
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public static final int KEYCODE_3 = 10;
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/**
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* Key code constant: '4' key.
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*/
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public static final int KEYCODE_4 = 11;
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/**
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* Key code constant: '5' key.
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*/
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public static final int KEYCODE_5 = 12;
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/**
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* Key code constant: '6' key.
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*/
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public static final int KEYCODE_6 = 13;
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/**
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* Key code constant: '7' key.
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*/
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public static final int KEYCODE_7 = 14;
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/**
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* Key code constant: '8' key.
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*/
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public static final int KEYCODE_8 = 15;
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/**
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* Key code constant: '9' key.
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*/
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public static final int KEYCODE_9 = 16;
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/**
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* Key code constant: '*' key.
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*/
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public static final int KEYCODE_STAR = 17;
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/**
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* Key code constant: '#' key.
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*/
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public static final int KEYCODE_POUND = 18;
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/**
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* Key code constant: Directional Pad Up key.
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* May also be synthesized from trackball motions.
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*/
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public static final int KEYCODE_DPAD_UP = 19;
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/**
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* Key code constant: Directional Pad Down key.
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* May also be synthesized from trackball motions.
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*/
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public static final int KEYCODE_DPAD_DOWN = 20;
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/**
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* Key code constant: Directional Pad Left key.
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* May also be synthesized from trackball motions.
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*/
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public static final int KEYCODE_DPAD_LEFT = 21;
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/**
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* Key code constant: Directional Pad Right key.
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* May also be synthesized from trackball motions.
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*/
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public static final int KEYCODE_DPAD_RIGHT = 22;
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/**
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* Key code constant: Directional Pad Center key.
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* May also be synthesized from trackball motions.
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*/
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public static final int KEYCODE_DPAD_CENTER = 23;
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/**
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* Key code constant: Volume Up key.
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* Adjusts the speaker volume up.
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*/
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public static final int KEYCODE_VOLUME_UP = 24;
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/**
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* Key code constant: Volume Down key.
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* Adjusts the speaker volume down.
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*/
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public static final int KEYCODE_VOLUME_DOWN = 25;
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/**
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* Key code constant: Power key.
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*/
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public static final int KEYCODE_POWER = 26;
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/**
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* Key code constant: Camera key.
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* Used to launch a camera application or take pictures.
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*/
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public static final int KEYCODE_CAMERA = 27;
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/**
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* Key code constant: Clear key.
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*/
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public static final int KEYCODE_CLEAR = 28;
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/**
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* Key code constant: 'A' key.
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*/
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public static final int KEYCODE_A = 29;
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/**
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* Key code constant: 'B' key.
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*/
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public static final int KEYCODE_B = 30;
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/**
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* Key code constant: 'C' key.
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*/
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public static final int KEYCODE_C = 31;
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/**
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* Key code constant: 'D' key.
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*/
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public static final int KEYCODE_D = 32;
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/**
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* Key code constant: 'E' key.
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*/
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public static final int KEYCODE_E = 33;
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/**
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* Key code constant: 'F' key.
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*/
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public static final int KEYCODE_F = 34;
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/**
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* Key code constant: 'G' key.
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*/
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public static final int KEYCODE_G = 35;
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/**
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* Key code constant: 'H' key.
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*/
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public static final int KEYCODE_H = 36;
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/**
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* Key code constant: 'I' key.
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*/
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public static final int KEYCODE_I = 37;
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/**
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* Key code constant: 'J' key.
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*/
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public static final int KEYCODE_J = 38;
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/**
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* Key code constant: 'K' key.
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*/
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public static final int KEYCODE_K = 39;
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/**
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* Key code constant: 'L' key.
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*/
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public static final int KEYCODE_L = 40;
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/**
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* Key code constant: 'M' key.
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*/
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public static final int KEYCODE_M = 41;
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/**
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* Key code constant: 'N' key.
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*/
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public static final int KEYCODE_N = 42;
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/**
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* Key code constant: 'O' key.
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*/
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public static final int KEYCODE_O = 43;
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/**
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* Key code constant: 'P' key.
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*/
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public static final int KEYCODE_P = 44;
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/**
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* Key code constant: 'Q' key.
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*/
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public static final int KEYCODE_Q = 45;
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/**
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* Key code constant: 'R' key.
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*/
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public static final int KEYCODE_R = 46;
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/**
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* Key code constant: 'S' key.
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*/
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public static final int KEYCODE_S = 47;
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/**
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* Key code constant: 'T' key.
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*/
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public static final int KEYCODE_T = 48;
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/**
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* Key code constant: 'U' key.
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*/
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public static final int KEYCODE_U = 49;
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/**
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* Key code constant: 'V' key.
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*/
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public static final int KEYCODE_V = 50;
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/**
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* Key code constant: 'W' key.
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*/
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public static final int KEYCODE_W = 51;
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/**
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* Key code constant: 'X' key.
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*/
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public static final int KEYCODE_X = 52;
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/**
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* Key code constant: 'Y' key.
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*/
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public static final int KEYCODE_Y = 53;
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/**
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* Key code constant: 'Z' key.
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*/
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public static final int KEYCODE_Z = 54;
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/**
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* Key code constant: ',' key.
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*/
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public static final int KEYCODE_COMMA = 55;
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/**
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* Key code constant: '.' key.
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*/
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public static final int KEYCODE_PERIOD = 56;
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/**
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* Key code constant: Left Alt modifier key.
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*/
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public static final int KEYCODE_ALT_LEFT = 57;
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/**
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* Key code constant: Right Alt modifier key.
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*/
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public static final int KEYCODE_ALT_RIGHT = 58;
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/**
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* Key code constant: Left Shift modifier key.
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*/
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public static final int KEYCODE_SHIFT_LEFT = 59;
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/**
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* Key code constant: Right Shift modifier key.
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*/
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public static final int KEYCODE_SHIFT_RIGHT = 60;
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/**
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* Key code constant: Tab key.
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*/
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public static final int KEYCODE_TAB = 61;
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/**
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* Key code constant: Space key.
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*/
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public static final int KEYCODE_SPACE = 62;
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/**
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* Key code constant: Symbol modifier key.
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* Used to enter alternate symbols.
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*/
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public static final int KEYCODE_SYM = 63;
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/**
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* Key code constant: Explorer special function key.
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* Used to launch a browser application.
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*/
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public static final int KEYCODE_EXPLORER = 64;
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/**
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* Key code constant: Envelope special function key.
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* Used to launch a mail application.
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*/
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public static final int KEYCODE_ENVELOPE = 65;
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/**
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* Key code constant: Enter key.
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*/
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public static final int KEYCODE_ENTER = 66;
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/**
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* Key code constant: Backspace key.
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* Deletes characters before the insertion point, unlike {@link #KEYCODE_FORWARD_DEL}.
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*/
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public static final int KEYCODE_DEL = 67;
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/**
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* Key code constant: '`' (backtick) key.
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*/
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public static final int KEYCODE_GRAVE = 68;
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/**
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* Key code constant: '-'.
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*/
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public static final int KEYCODE_MINUS = 69;
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/**
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* Key code constant: '=' key.
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*/
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public static final int KEYCODE_EQUALS = 70;
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/**
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* Key code constant: '[' key.
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*/
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public static final int KEYCODE_LEFT_BRACKET = 71;
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/**
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* Key code constant: ']' key.
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*/
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public static final int KEYCODE_RIGHT_BRACKET = 72;
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/**
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* Key code constant: '\' key.
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*/
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public static final int KEYCODE_BACKSLASH = 73;
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/**
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* Key code constant: ';' key.
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*/
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public static final int KEYCODE_SEMICOLON = 74;
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/**
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* Key code constant: ''' (apostrophe) key.
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*/
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public static final int KEYCODE_APOSTROPHE = 75;
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/**
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* Key code constant: '/' key.
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*/
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public static final int KEYCODE_SLASH = 76;
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/**
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* Key code constant: '@' key.
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*/
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public static final int KEYCODE_AT = 77;
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/**
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* Key code constant: Number modifier key.
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* Used to enter numeric symbols.
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* This key is not Num Lock; it is more like {@link #KEYCODE_ALT_LEFT} and is
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* interpreted as an ALT key by {@link android.text.method.MetaKeyKeyListener}.
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*/
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public static final int KEYCODE_NUM = 78;
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/**
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* Key code constant: Headset Hook key.
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* Used to hang up calls and stop media.
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*/
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public static final int KEYCODE_HEADSETHOOK = 79;
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/**
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* Key code constant: Camera Focus key.
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* Used to focus the camera.
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*/
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public static final int KEYCODE_FOCUS = 80; // *Camera* focus
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/**
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* Key code constant: '+' key.
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*/
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public static final int KEYCODE_PLUS = 81;
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/**
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* Key code constant: Menu key.
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*/
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public static final int KEYCODE_MENU = 82;
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/**
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* Key code constant: Notification key.
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*/
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public static final int KEYCODE_NOTIFICATION = 83;
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/**
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* Key code constant: Search key.
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*/
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public static final int KEYCODE_SEARCH = 84;
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/**
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* Key code constant: Play/Pause media key.
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*/
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public static final int KEYCODE_MEDIA_PLAY_PAUSE = 85;
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/**
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* Key code constant: Stop media key.
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*/
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public static final int KEYCODE_MEDIA_STOP = 86;
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/**
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* Key code constant: Play Next media key.
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*/
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public static final int KEYCODE_MEDIA_NEXT = 87;
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/**
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* Key code constant: Play Previous media key.
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*/
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public static final int KEYCODE_MEDIA_PREVIOUS = 88;
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/**
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* Key code constant: Rewind media key.
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*/
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public static final int KEYCODE_MEDIA_REWIND = 89;
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/**
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* Key code constant: Fast Forward media key.
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*/
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public static final int KEYCODE_MEDIA_FAST_FORWARD = 90;
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/**
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* Key code constant: Mute key.
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* Mutes the microphone, unlike {@link #KEYCODE_VOLUME_MUTE}.
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*/
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public static final int KEYCODE_MUTE = 91;
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/**
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* Key code constant: Page Up key.
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*/
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public static final int KEYCODE_PAGE_UP = 92;
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/**
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* Key code constant: Page Down key.
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*/
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public static final int KEYCODE_PAGE_DOWN = 93;
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/**
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* Key code constant: Picture Symbols modifier key.
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* Used to switch symbol sets (Emoji, Kao-moji).
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*/
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public static final int KEYCODE_PICTSYMBOLS = 94; // switch symbol-sets (Emoji,Kao-moji)
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/**
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* Key code constant: Switch Charset modifier key.
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* Used to switch character sets (Kanji, Katakana).
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*/
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public static final int KEYCODE_SWITCH_CHARSET = 95; // switch char-sets (Kanji,Katakana)
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/**
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* Key code constant: A Button key.
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* On a game controller, the A button should be either the button labeled A
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* or the first button on the bottom row of controller buttons.
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*/
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public static final int KEYCODE_BUTTON_A = 96;
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/**
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* Key code constant: B Button key.
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* On a game controller, the B button should be either the button labeled B
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* or the second button on the bottom row of controller buttons.
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*/
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public static final int KEYCODE_BUTTON_B = 97;
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/**
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* Key code constant: C Button key.
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* On a game controller, the C button should be either the button labeled C
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* or the third button on the bottom row of controller buttons.
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*/
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public static final int KEYCODE_BUTTON_C = 98;
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/**
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* Key code constant: X Button key.
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* On a game controller, the X button should be either the button labeled X
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* or the first button on the upper row of controller buttons.
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*/
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public static final int KEYCODE_BUTTON_X = 99;
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/**
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* Key code constant: Y Button key.
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* On a game controller, the Y button should be either the button labeled Y
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* or the second button on the upper row of controller buttons.
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*/
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public static final int KEYCODE_BUTTON_Y = 100;
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/**
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* Key code constant: Z Button key.
|
|
* On a game controller, the Z button should be either the button labeled Z
|
|
* or the third button on the upper row of controller buttons.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_Z = 101;
|
|
/**
|
|
* Key code constant: L1 Button key.
|
|
* On a game controller, the L1 button should be either the button labeled L1 (or L)
|
|
* or the top left trigger button.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_L1 = 102;
|
|
/**
|
|
* Key code constant: R1 Button key.
|
|
* On a game controller, the R1 button should be either the button labeled R1 (or R)
|
|
* or the top right trigger button.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_R1 = 103;
|
|
/**
|
|
* Key code constant: L2 Button key.
|
|
* On a game controller, the L2 button should be either the button labeled L2
|
|
* or the bottom left trigger button.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_L2 = 104;
|
|
/**
|
|
* Key code constant: R2 Button key.
|
|
* On a game controller, the R2 button should be either the button labeled R2
|
|
* or the bottom right trigger button.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_R2 = 105;
|
|
/**
|
|
* Key code constant: Left Thumb Button key.
|
|
* On a game controller, the left thumb button indicates that the left (or only)
|
|
* joystick is pressed.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_THUMBL = 106;
|
|
/**
|
|
* Key code constant: Right Thumb Button key.
|
|
* On a game controller, the right thumb button indicates that the right
|
|
* joystick is pressed.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_THUMBR = 107;
|
|
/**
|
|
* Key code constant: Start Button key.
|
|
* On a game controller, the button labeled Start.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_START = 108;
|
|
/**
|
|
* Key code constant: Select Button key.
|
|
* On a game controller, the button labeled Select.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_SELECT = 109;
|
|
/**
|
|
* Key code constant: Mode Button key.
|
|
* On a game controller, the button labeled Mode.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_MODE = 110;
|
|
/**
|
|
* Key code constant: Escape key.
|
|
*/
|
|
public static final int KEYCODE_ESCAPE = 111;
|
|
/**
|
|
* Key code constant: Forward Delete key.
|
|
* Deletes characters ahead of the insertion point, unlike {@link #KEYCODE_DEL}.
|
|
*/
|
|
public static final int KEYCODE_FORWARD_DEL = 112;
|
|
/**
|
|
* Key code constant: Left Control modifier key.
|
|
*/
|
|
public static final int KEYCODE_CTRL_LEFT = 113;
|
|
/**
|
|
* Key code constant: Right Control modifier key.
|
|
*/
|
|
public static final int KEYCODE_CTRL_RIGHT = 114;
|
|
/**
|
|
* Key code constant: Caps Lock key.
|
|
*/
|
|
public static final int KEYCODE_CAPS_LOCK = 115;
|
|
/**
|
|
* Key code constant: Scroll Lock key.
|
|
*/
|
|
public static final int KEYCODE_SCROLL_LOCK = 116;
|
|
/**
|
|
* Key code constant: Left Meta modifier key.
|
|
*/
|
|
public static final int KEYCODE_META_LEFT = 117;
|
|
/**
|
|
* Key code constant: Right Meta modifier key.
|
|
*/
|
|
public static final int KEYCODE_META_RIGHT = 118;
|
|
/**
|
|
* Key code constant: Function modifier key.
|
|
*/
|
|
public static final int KEYCODE_FUNCTION = 119;
|
|
/**
|
|
* Key code constant: System Request / Print Screen key.
|
|
*/
|
|
public static final int KEYCODE_SYSRQ = 120;
|
|
/**
|
|
* Key code constant: Break / Pause key.
|
|
*/
|
|
public static final int KEYCODE_BREAK = 121;
|
|
/**
|
|
* Key code constant: Home Movement key.
|
|
* Used for scrolling or moving the cursor around to the start of a line
|
|
* or to the top of a list.
|
|
*/
|
|
public static final int KEYCODE_MOVE_HOME = 122;
|
|
/**
|
|
* Key code constant: End Movement key.
|
|
* Used for scrolling or moving the cursor around to the end of a line
|
|
* or to the bottom of a list.
|
|
*/
|
|
public static final int KEYCODE_MOVE_END = 123;
|
|
/**
|
|
* Key code constant: Insert key.
|
|
* Toggles insert / overwrite edit mode.
|
|
*/
|
|
public static final int KEYCODE_INSERT = 124;
|
|
/**
|
|
* Key code constant: Forward key.
|
|
* Navigates forward in the history stack. Complement of {@link #KEYCODE_BACK}.
|
|
*/
|
|
public static final int KEYCODE_FORWARD = 125;
|
|
/**
|
|
* Key code constant: Play media key.
|
|
*/
|
|
public static final int KEYCODE_MEDIA_PLAY = 126;
|
|
/**
|
|
* Key code constant: Pause media key.
|
|
*/
|
|
public static final int KEYCODE_MEDIA_PAUSE = 127;
|
|
/**
|
|
* Key code constant: Close media key.
|
|
* May be used to close a CD tray, for example.
|
|
*/
|
|
public static final int KEYCODE_MEDIA_CLOSE = 128;
|
|
/**
|
|
* Key code constant: Eject media key.
|
|
* May be used to eject a CD tray, for example.
|
|
*/
|
|
public static final int KEYCODE_MEDIA_EJECT = 129;
|
|
/**
|
|
* Key code constant: Record media key.
|
|
*/
|
|
public static final int KEYCODE_MEDIA_RECORD = 130;
|
|
/**
|
|
* Key code constant: F1 key.
|
|
*/
|
|
public static final int KEYCODE_F1 = 131;
|
|
/**
|
|
* Key code constant: F2 key.
|
|
*/
|
|
public static final int KEYCODE_F2 = 132;
|
|
/**
|
|
* Key code constant: F3 key.
|
|
*/
|
|
public static final int KEYCODE_F3 = 133;
|
|
/**
|
|
* Key code constant: F4 key.
|
|
*/
|
|
public static final int KEYCODE_F4 = 134;
|
|
/**
|
|
* Key code constant: F5 key.
|
|
*/
|
|
public static final int KEYCODE_F5 = 135;
|
|
/**
|
|
* Key code constant: F6 key.
|
|
*/
|
|
public static final int KEYCODE_F6 = 136;
|
|
/**
|
|
* Key code constant: F7 key.
|
|
*/
|
|
public static final int KEYCODE_F7 = 137;
|
|
/**
|
|
* Key code constant: F8 key.
|
|
*/
|
|
public static final int KEYCODE_F8 = 138;
|
|
/**
|
|
* Key code constant: F9 key.
|
|
*/
|
|
public static final int KEYCODE_F9 = 139;
|
|
/**
|
|
* Key code constant: F10 key.
|
|
*/
|
|
public static final int KEYCODE_F10 = 140;
|
|
/**
|
|
* Key code constant: F11 key.
|
|
*/
|
|
public static final int KEYCODE_F11 = 141;
|
|
/**
|
|
* Key code constant: F12 key.
|
|
*/
|
|
public static final int KEYCODE_F12 = 142;
|
|
/**
|
|
* Key code constant: Num Lock key.
|
|
* This is the Num Lock key; it is different from {@link #KEYCODE_NUM}.
|
|
* This key alters the behavior of other keys on the numeric keypad.
|
|
*/
|
|
public static final int KEYCODE_NUM_LOCK = 143;
|
|
/**
|
|
* Key code constant: Numeric keypad '0' key.
|
|
*/
|
|
public static final int KEYCODE_NUMPAD_0 = 144;
|
|
/**
|
|
* Key code constant: Numeric keypad '1' key.
|
|
*/
|
|
public static final int KEYCODE_NUMPAD_1 = 145;
|
|
/**
|
|
* Key code constant: Numeric keypad '2' key.
|
|
*/
|
|
public static final int KEYCODE_NUMPAD_2 = 146;
|
|
/**
|
|
* Key code constant: Numeric keypad '3' key.
|
|
*/
|
|
public static final int KEYCODE_NUMPAD_3 = 147;
|
|
/**
|
|
* Key code constant: Numeric keypad '4' key.
|
|
*/
|
|
public static final int KEYCODE_NUMPAD_4 = 148;
|
|
/**
|
|
* Key code constant: Numeric keypad '5' key.
|
|
*/
|
|
public static final int KEYCODE_NUMPAD_5 = 149;
|
|
/**
|
|
* Key code constant: Numeric keypad '6' key.
|
|
*/
|
|
public static final int KEYCODE_NUMPAD_6 = 150;
|
|
/**
|
|
* Key code constant: Numeric keypad '7' key.
|
|
*/
|
|
public static final int KEYCODE_NUMPAD_7 = 151;
|
|
/**
|
|
* Key code constant: Numeric keypad '8' key.
|
|
*/
|
|
public static final int KEYCODE_NUMPAD_8 = 152;
|
|
/**
|
|
* Key code constant: Numeric keypad '9' key.
|
|
*/
|
|
public static final int KEYCODE_NUMPAD_9 = 153;
|
|
/**
|
|
* Key code constant: Numeric keypad '/' key (for division).
|
|
*/
|
|
public static final int KEYCODE_NUMPAD_DIVIDE = 154;
|
|
/**
|
|
* Key code constant: Numeric keypad '*' key (for multiplication).
|
|
*/
|
|
public static final int KEYCODE_NUMPAD_MULTIPLY = 155;
|
|
/**
|
|
* Key code constant: Numeric keypad '-' key (for subtraction).
|
|
*/
|
|
public static final int KEYCODE_NUMPAD_SUBTRACT = 156;
|
|
/**
|
|
* Key code constant: Numeric keypad '+' key (for addition).
|
|
*/
|
|
public static final int KEYCODE_NUMPAD_ADD = 157;
|
|
/**
|
|
* Key code constant: Numeric keypad '.' key (for decimals or digit grouping).
|
|
*/
|
|
public static final int KEYCODE_NUMPAD_DOT = 158;
|
|
/**
|
|
* Key code constant: Numeric keypad ',' key (for decimals or digit grouping).
|
|
*/
|
|
public static final int KEYCODE_NUMPAD_COMMA = 159;
|
|
/**
|
|
* Key code constant: Numeric keypad Enter key.
|
|
*/
|
|
public static final int KEYCODE_NUMPAD_ENTER = 160;
|
|
/**
|
|
* Key code constant: Numeric keypad '=' key.
|
|
*/
|
|
public static final int KEYCODE_NUMPAD_EQUALS = 161;
|
|
/**
|
|
* Key code constant: Numeric keypad '(' key.
|
|
*/
|
|
public static final int KEYCODE_NUMPAD_LEFT_PAREN = 162;
|
|
/**
|
|
* Key code constant: Numeric keypad ')' key.
|
|
*/
|
|
public static final int KEYCODE_NUMPAD_RIGHT_PAREN = 163;
|
|
/**
|
|
* Key code constant: Volume Mute key.
|
|
* Mutes the speaker, unlike {@link #KEYCODE_MUTE}.
|
|
* This key should normally be implemented as a toggle such that the first press
|
|
* mutes the speaker and the second press restores the original volume.
|
|
*/
|
|
public static final int KEYCODE_VOLUME_MUTE = 164;
|
|
/**
|
|
* Key code constant: Info key.
|
|
* Common on TV remotes to show additional information related to what is
|
|
* currently being viewed.
|
|
*/
|
|
public static final int KEYCODE_INFO = 165;
|
|
/**
|
|
* Key code constant: Channel up key.
|
|
* On TV remotes, increments the television channel.
|
|
*/
|
|
public static final int KEYCODE_CHANNEL_UP = 166;
|
|
/**
|
|
* Key code constant: Channel down key.
|
|
* On TV remotes, decrements the television channel.
|
|
*/
|
|
public static final int KEYCODE_CHANNEL_DOWN = 167;
|
|
/**
|
|
* Key code constant: Zoom in key.
|
|
*/
|
|
public static final int KEYCODE_ZOOM_IN = 168;
|
|
/**
|
|
* Key code constant: Zoom out key.
|
|
*/
|
|
public static final int KEYCODE_ZOOM_OUT = 169;
|
|
/**
|
|
* Key code constant: TV key.
|
|
* On TV remotes, switches to viewing live TV.
|
|
*/
|
|
public static final int KEYCODE_TV = 170;
|
|
/**
|
|
* Key code constant: Window key.
|
|
* On TV remotes, toggles picture-in-picture mode or other windowing functions.
|
|
*/
|
|
public static final int KEYCODE_WINDOW = 171;
|
|
/**
|
|
* Key code constant: Guide key.
|
|
* On TV remotes, shows a programming guide.
|
|
*/
|
|
public static final int KEYCODE_GUIDE = 172;
|
|
/**
|
|
* Key code constant: DVR key.
|
|
* On some TV remotes, switches to a DVR mode for recorded shows.
|
|
*/
|
|
public static final int KEYCODE_DVR = 173;
|
|
/**
|
|
* Key code constant: Bookmark key.
|
|
* On some TV remotes, bookmarks content or web pages.
|
|
*/
|
|
public static final int KEYCODE_BOOKMARK = 174;
|
|
/**
|
|
* Key code constant: Toggle captions key.
|
|
* Switches the mode for closed-captioning text, for example during television shows.
|
|
*/
|
|
public static final int KEYCODE_CAPTIONS = 175;
|
|
/**
|
|
* Key code constant: Settings key.
|
|
* Starts the system settings activity.
|
|
*/
|
|
public static final int KEYCODE_SETTINGS = 176;
|
|
/**
|
|
* Key code constant: TV power key.
|
|
* On TV remotes, toggles the power on a television screen.
|
|
*/
|
|
public static final int KEYCODE_TV_POWER = 177;
|
|
/**
|
|
* Key code constant: TV input key.
|
|
* On TV remotes, switches the input on a television screen.
|
|
*/
|
|
public static final int KEYCODE_TV_INPUT = 178;
|
|
/**
|
|
* Key code constant: Set-top-box power key.
|
|
* On TV remotes, toggles the power on an external Set-top-box.
|
|
*/
|
|
public static final int KEYCODE_STB_POWER = 179;
|
|
/**
|
|
* Key code constant: Set-top-box input key.
|
|
* On TV remotes, switches the input mode on an external Set-top-box.
|
|
*/
|
|
public static final int KEYCODE_STB_INPUT = 180;
|
|
/**
|
|
* Key code constant: A/V Receiver power key.
|
|
* On TV remotes, toggles the power on an external A/V Receiver.
|
|
*/
|
|
public static final int KEYCODE_AVR_POWER = 181;
|
|
/**
|
|
* Key code constant: A/V Receiver input key.
|
|
* On TV remotes, switches the input mode on an external A/V Receiver.
|
|
*/
|
|
public static final int KEYCODE_AVR_INPUT = 182;
|
|
/**
|
|
* Key code constant: Red "programmable" key.
|
|
* On TV remotes, acts as a contextual/programmable key.
|
|
*/
|
|
public static final int KEYCODE_PROG_RED = 183;
|
|
/**
|
|
* Key code constant: Green "programmable" key.
|
|
* On TV remotes, actsas a contextual/programmable key.
|
|
*/
|
|
public static final int KEYCODE_PROG_GREEN = 184;
|
|
/**
|
|
* Key code constant: Yellow "programmable" key.
|
|
* On TV remotes, acts as a contextual/programmable key.
|
|
*/
|
|
public static final int KEYCODE_PROG_YELLOW = 185;
|
|
/**
|
|
* Key code constant: Blue "programmable" key.
|
|
* On TV remotes, acts as a contextual/programmable key.
|
|
*/
|
|
public static final int KEYCODE_PROG_BLUE = 186;
|
|
/**
|
|
* Key code constant: App switch key.
|
|
* Should bring up the application switcher dialog.
|
|
*/
|
|
public static final int KEYCODE_APP_SWITCH = 187;
|
|
/**
|
|
* Key code constant: Generic Game Pad Button #1.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_1 = 188;
|
|
/**
|
|
* Key code constant: Generic Game Pad Button #2.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_2 = 189;
|
|
/**
|
|
* Key code constant: Generic Game Pad Button #3.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_3 = 190;
|
|
/**
|
|
* Key code constant: Generic Game Pad Button #4.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_4 = 191;
|
|
/**
|
|
* Key code constant: Generic Game Pad Button #5.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_5 = 192;
|
|
/**
|
|
* Key code constant: Generic Game Pad Button #6.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_6 = 193;
|
|
/**
|
|
* Key code constant: Generic Game Pad Button #7.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_7 = 194;
|
|
/**
|
|
* Key code constant: Generic Game Pad Button #8.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_8 = 195;
|
|
/**
|
|
* Key code constant: Generic Game Pad Button #9.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_9 = 196;
|
|
/**
|
|
* Key code constant: Generic Game Pad Button #10.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_10 = 197;
|
|
/**
|
|
* Key code constant: Generic Game Pad Button #11.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_11 = 198;
|
|
/**
|
|
* Key code constant: Generic Game Pad Button #12.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_12 = 199;
|
|
/**
|
|
* Key code constant: Generic Game Pad Button #13.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_13 = 200;
|
|
/**
|
|
* Key code constant: Generic Game Pad Button #14.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_14 = 201;
|
|
/**
|
|
* Key code constant: Generic Game Pad Button #15.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_15 = 202;
|
|
/**
|
|
* Key code constant: Generic Game Pad Button #16.
|
|
*/
|
|
public static final int KEYCODE_BUTTON_16 = 203;
|
|
/**
|
|
* Key code constant: Language Switch key.
|
|
* Toggles the current input language such as switching between English and Japanese on
|
|
* a QWERTY keyboard. On some devices, the same function may be performed by
|
|
* pressing Shift+Spacebar.
|
|
*/
|
|
public static final int KEYCODE_LANGUAGE_SWITCH = 204;
|
|
/**
|
|
* Key code constant: Manner Mode key.
|
|
* Toggles silent or vibrate mode on and off to make the device behave more politely
|
|
* in certain settings such as on a crowded train. On some devices, the key may only
|
|
* operate when long-pressed.
|
|
*/
|
|
public static final int KEYCODE_MANNER_MODE = 205;
|
|
/**
|
|
* Key code constant: 3D Mode key.
|
|
* Toggles the display between 2D and 3D mode.
|
|
*/
|
|
public static final int KEYCODE_3D_MODE = 206;
|
|
/**
|
|
* Key code constant: Contacts special function key.
|
|
* Used to launch an address book application.
|
|
*/
|
|
public static final int KEYCODE_CONTACTS = 207;
|
|
/**
|
|
* Key code constant: Calendar special function key.
|
|
* Used to launch a calendar application.
|
|
*/
|
|
public static final int KEYCODE_CALENDAR = 208;
|
|
/**
|
|
* Key code constant: Music special function key.
|
|
* Used to launch a music player application.
|
|
*/
|
|
public static final int KEYCODE_MUSIC = 209;
|
|
/**
|
|
* Key code constant: Calculator special function key.
|
|
* Used to launch a calculator application.
|
|
*/
|
|
public static final int KEYCODE_CALCULATOR = 210;
|
|
/**
|
|
* Key code constant: Japanese full-width / half-width key.
|
|
*/
|
|
public static final int KEYCODE_ZENKAKU_HANKAKU = 211;
|
|
/**
|
|
* Key code constant: Japanese alphanumeric key.
|
|
*/
|
|
public static final int KEYCODE_EISU = 212;
|
|
/**
|
|
* Key code constant: Japanese non-conversion key.
|
|
*/
|
|
public static final int KEYCODE_MUHENKAN = 213;
|
|
/**
|
|
* Key code constant: Japanese conversion key.
|
|
*/
|
|
public static final int KEYCODE_HENKAN = 214;
|
|
/**
|
|
* Key code constant: Japanese katakana / hiragana key.
|
|
*/
|
|
public static final int KEYCODE_KATAKANA_HIRAGANA = 215;
|
|
/**
|
|
* Key code constant: Japanese Yen key.
|
|
*/
|
|
public static final int KEYCODE_YEN = 216;
|
|
/**
|
|
* Key code constant: Japanese Ro key.
|
|
*/
|
|
public static final int KEYCODE_RO = 217;
|
|
/**
|
|
* Key code constant: Japanese kana key.
|
|
*/
|
|
public static final int KEYCODE_KANA = 218;
|
|
/**
|
|
* Key code constant: Assist key.
|
|
* Launches the global assist activity. Not delivered to applications.
|
|
*/
|
|
public static final int KEYCODE_ASSIST = 219;
|
|
/**
|
|
* Key code constant: Brightness Down key.
|
|
* Adjusts the screen brightness down.
|
|
*/
|
|
public static final int KEYCODE_BRIGHTNESS_DOWN = 220;
|
|
/**
|
|
* Key code constant: Brightness Up key.
|
|
* Adjusts the screen brightness up.
|
|
*/
|
|
public static final int KEYCODE_BRIGHTNESS_UP = 221;
|
|
/**
|
|
* Key code constant: Audio Track key
|
|
* Switches the audio tracks.
|
|
*/
|
|
public static final int KEYCODE_MEDIA_AUDIO_TRACK = 222;
|
|
|
|
private static final int LAST_KEYCODE = KEYCODE_MEDIA_AUDIO_TRACK;
|
|
|
|
// NOTE: If you add a new keycode here you must also add it to:
|
|
// isSystem()
|
|
// frameworks/native/include/android/keycodes.h
|
|
// frameworks/base/include/androidfw/KeycodeLabels.h
|
|
// external/webkit/WebKit/android/plugins/ANPKeyCodes.h
|
|
// frameworks/base/core/res/res/values/attrs.xml
|
|
// emulator?
|
|
// LAST_KEYCODE
|
|
// KEYCODE_SYMBOLIC_NAMES
|
|
//
|
|
// Also Android currently does not reserve code ranges for vendor-
|
|
// specific key codes. If you have new key codes to have, you
|
|
// MUST contribute a patch to the open source project to define
|
|
// those new codes. This is intended to maintain a consistent
|
|
// set of key code definitions across all Android devices.
|
|
|
|
// Symbolic names of all key codes.
|
|
private static final SparseArray<String> KEYCODE_SYMBOLIC_NAMES = new SparseArray<String>();
|
|
private static void populateKeycodeSymbolicNames() {
|
|
SparseArray<String> names = KEYCODE_SYMBOLIC_NAMES;
|
|
names.append(KEYCODE_UNKNOWN, "KEYCODE_UNKNOWN");
|
|
names.append(KEYCODE_SOFT_LEFT, "KEYCODE_SOFT_LEFT");
|
|
names.append(KEYCODE_SOFT_RIGHT, "KEYCODE_SOFT_RIGHT");
|
|
names.append(KEYCODE_HOME, "KEYCODE_HOME");
|
|
names.append(KEYCODE_BACK, "KEYCODE_BACK");
|
|
names.append(KEYCODE_CALL, "KEYCODE_CALL");
|
|
names.append(KEYCODE_ENDCALL, "KEYCODE_ENDCALL");
|
|
names.append(KEYCODE_0, "KEYCODE_0");
|
|
names.append(KEYCODE_1, "KEYCODE_1");
|
|
names.append(KEYCODE_2, "KEYCODE_2");
|
|
names.append(KEYCODE_3, "KEYCODE_3");
|
|
names.append(KEYCODE_4, "KEYCODE_4");
|
|
names.append(KEYCODE_5, "KEYCODE_5");
|
|
names.append(KEYCODE_6, "KEYCODE_6");
|
|
names.append(KEYCODE_7, "KEYCODE_7");
|
|
names.append(KEYCODE_8, "KEYCODE_8");
|
|
names.append(KEYCODE_9, "KEYCODE_9");
|
|
names.append(KEYCODE_STAR, "KEYCODE_STAR");
|
|
names.append(KEYCODE_POUND, "KEYCODE_POUND");
|
|
names.append(KEYCODE_DPAD_UP, "KEYCODE_DPAD_UP");
|
|
names.append(KEYCODE_DPAD_DOWN, "KEYCODE_DPAD_DOWN");
|
|
names.append(KEYCODE_DPAD_LEFT, "KEYCODE_DPAD_LEFT");
|
|
names.append(KEYCODE_DPAD_RIGHT, "KEYCODE_DPAD_RIGHT");
|
|
names.append(KEYCODE_DPAD_CENTER, "KEYCODE_DPAD_CENTER");
|
|
names.append(KEYCODE_VOLUME_UP, "KEYCODE_VOLUME_UP");
|
|
names.append(KEYCODE_VOLUME_DOWN, "KEYCODE_VOLUME_DOWN");
|
|
names.append(KEYCODE_POWER, "KEYCODE_POWER");
|
|
names.append(KEYCODE_CAMERA, "KEYCODE_CAMERA");
|
|
names.append(KEYCODE_CLEAR, "KEYCODE_CLEAR");
|
|
names.append(KEYCODE_A, "KEYCODE_A");
|
|
names.append(KEYCODE_B, "KEYCODE_B");
|
|
names.append(KEYCODE_C, "KEYCODE_C");
|
|
names.append(KEYCODE_D, "KEYCODE_D");
|
|
names.append(KEYCODE_E, "KEYCODE_E");
|
|
names.append(KEYCODE_F, "KEYCODE_F");
|
|
names.append(KEYCODE_G, "KEYCODE_G");
|
|
names.append(KEYCODE_H, "KEYCODE_H");
|
|
names.append(KEYCODE_I, "KEYCODE_I");
|
|
names.append(KEYCODE_J, "KEYCODE_J");
|
|
names.append(KEYCODE_K, "KEYCODE_K");
|
|
names.append(KEYCODE_L, "KEYCODE_L");
|
|
names.append(KEYCODE_M, "KEYCODE_M");
|
|
names.append(KEYCODE_N, "KEYCODE_N");
|
|
names.append(KEYCODE_O, "KEYCODE_O");
|
|
names.append(KEYCODE_P, "KEYCODE_P");
|
|
names.append(KEYCODE_Q, "KEYCODE_Q");
|
|
names.append(KEYCODE_R, "KEYCODE_R");
|
|
names.append(KEYCODE_S, "KEYCODE_S");
|
|
names.append(KEYCODE_T, "KEYCODE_T");
|
|
names.append(KEYCODE_U, "KEYCODE_U");
|
|
names.append(KEYCODE_V, "KEYCODE_V");
|
|
names.append(KEYCODE_W, "KEYCODE_W");
|
|
names.append(KEYCODE_X, "KEYCODE_X");
|
|
names.append(KEYCODE_Y, "KEYCODE_Y");
|
|
names.append(KEYCODE_Z, "KEYCODE_Z");
|
|
names.append(KEYCODE_COMMA, "KEYCODE_COMMA");
|
|
names.append(KEYCODE_PERIOD, "KEYCODE_PERIOD");
|
|
names.append(KEYCODE_ALT_LEFT, "KEYCODE_ALT_LEFT");
|
|
names.append(KEYCODE_ALT_RIGHT, "KEYCODE_ALT_RIGHT");
|
|
names.append(KEYCODE_SHIFT_LEFT, "KEYCODE_SHIFT_LEFT");
|
|
names.append(KEYCODE_SHIFT_RIGHT, "KEYCODE_SHIFT_RIGHT");
|
|
names.append(KEYCODE_TAB, "KEYCODE_TAB");
|
|
names.append(KEYCODE_SPACE, "KEYCODE_SPACE");
|
|
names.append(KEYCODE_SYM, "KEYCODE_SYM");
|
|
names.append(KEYCODE_EXPLORER, "KEYCODE_EXPLORER");
|
|
names.append(KEYCODE_ENVELOPE, "KEYCODE_ENVELOPE");
|
|
names.append(KEYCODE_ENTER, "KEYCODE_ENTER");
|
|
names.append(KEYCODE_DEL, "KEYCODE_DEL");
|
|
names.append(KEYCODE_GRAVE, "KEYCODE_GRAVE");
|
|
names.append(KEYCODE_MINUS, "KEYCODE_MINUS");
|
|
names.append(KEYCODE_EQUALS, "KEYCODE_EQUALS");
|
|
names.append(KEYCODE_LEFT_BRACKET, "KEYCODE_LEFT_BRACKET");
|
|
names.append(KEYCODE_RIGHT_BRACKET, "KEYCODE_RIGHT_BRACKET");
|
|
names.append(KEYCODE_BACKSLASH, "KEYCODE_BACKSLASH");
|
|
names.append(KEYCODE_SEMICOLON, "KEYCODE_SEMICOLON");
|
|
names.append(KEYCODE_APOSTROPHE, "KEYCODE_APOSTROPHE");
|
|
names.append(KEYCODE_SLASH, "KEYCODE_SLASH");
|
|
names.append(KEYCODE_AT, "KEYCODE_AT");
|
|
names.append(KEYCODE_NUM, "KEYCODE_NUM");
|
|
names.append(KEYCODE_HEADSETHOOK, "KEYCODE_HEADSETHOOK");
|
|
names.append(KEYCODE_FOCUS, "KEYCODE_FOCUS");
|
|
names.append(KEYCODE_PLUS, "KEYCODE_PLUS");
|
|
names.append(KEYCODE_MENU, "KEYCODE_MENU");
|
|
names.append(KEYCODE_NOTIFICATION, "KEYCODE_NOTIFICATION");
|
|
names.append(KEYCODE_SEARCH, "KEYCODE_SEARCH");
|
|
names.append(KEYCODE_MEDIA_PLAY_PAUSE, "KEYCODE_MEDIA_PLAY_PAUSE");
|
|
names.append(KEYCODE_MEDIA_STOP, "KEYCODE_MEDIA_STOP");
|
|
names.append(KEYCODE_MEDIA_NEXT, "KEYCODE_MEDIA_NEXT");
|
|
names.append(KEYCODE_MEDIA_PREVIOUS, "KEYCODE_MEDIA_PREVIOUS");
|
|
names.append(KEYCODE_MEDIA_REWIND, "KEYCODE_MEDIA_REWIND");
|
|
names.append(KEYCODE_MEDIA_FAST_FORWARD, "KEYCODE_MEDIA_FAST_FORWARD");
|
|
names.append(KEYCODE_MUTE, "KEYCODE_MUTE");
|
|
names.append(KEYCODE_PAGE_UP, "KEYCODE_PAGE_UP");
|
|
names.append(KEYCODE_PAGE_DOWN, "KEYCODE_PAGE_DOWN");
|
|
names.append(KEYCODE_PICTSYMBOLS, "KEYCODE_PICTSYMBOLS");
|
|
names.append(KEYCODE_SWITCH_CHARSET, "KEYCODE_SWITCH_CHARSET");
|
|
names.append(KEYCODE_BUTTON_A, "KEYCODE_BUTTON_A");
|
|
names.append(KEYCODE_BUTTON_B, "KEYCODE_BUTTON_B");
|
|
names.append(KEYCODE_BUTTON_C, "KEYCODE_BUTTON_C");
|
|
names.append(KEYCODE_BUTTON_X, "KEYCODE_BUTTON_X");
|
|
names.append(KEYCODE_BUTTON_Y, "KEYCODE_BUTTON_Y");
|
|
names.append(KEYCODE_BUTTON_Z, "KEYCODE_BUTTON_Z");
|
|
names.append(KEYCODE_BUTTON_L1, "KEYCODE_BUTTON_L1");
|
|
names.append(KEYCODE_BUTTON_R1, "KEYCODE_BUTTON_R1");
|
|
names.append(KEYCODE_BUTTON_L2, "KEYCODE_BUTTON_L2");
|
|
names.append(KEYCODE_BUTTON_R2, "KEYCODE_BUTTON_R2");
|
|
names.append(KEYCODE_BUTTON_THUMBL, "KEYCODE_BUTTON_THUMBL");
|
|
names.append(KEYCODE_BUTTON_THUMBR, "KEYCODE_BUTTON_THUMBR");
|
|
names.append(KEYCODE_BUTTON_START, "KEYCODE_BUTTON_START");
|
|
names.append(KEYCODE_BUTTON_SELECT, "KEYCODE_BUTTON_SELECT");
|
|
names.append(KEYCODE_BUTTON_MODE, "KEYCODE_BUTTON_MODE");
|
|
names.append(KEYCODE_ESCAPE, "KEYCODE_ESCAPE");
|
|
names.append(KEYCODE_FORWARD_DEL, "KEYCODE_FORWARD_DEL");
|
|
names.append(KEYCODE_CTRL_LEFT, "KEYCODE_CTRL_LEFT");
|
|
names.append(KEYCODE_CTRL_RIGHT, "KEYCODE_CTRL_RIGHT");
|
|
names.append(KEYCODE_CAPS_LOCK, "KEYCODE_CAPS_LOCK");
|
|
names.append(KEYCODE_SCROLL_LOCK, "KEYCODE_SCROLL_LOCK");
|
|
names.append(KEYCODE_META_LEFT, "KEYCODE_META_LEFT");
|
|
names.append(KEYCODE_META_RIGHT, "KEYCODE_META_RIGHT");
|
|
names.append(KEYCODE_FUNCTION, "KEYCODE_FUNCTION");
|
|
names.append(KEYCODE_SYSRQ, "KEYCODE_SYSRQ");
|
|
names.append(KEYCODE_BREAK, "KEYCODE_BREAK");
|
|
names.append(KEYCODE_MOVE_HOME, "KEYCODE_MOVE_HOME");
|
|
names.append(KEYCODE_MOVE_END, "KEYCODE_MOVE_END");
|
|
names.append(KEYCODE_INSERT, "KEYCODE_INSERT");
|
|
names.append(KEYCODE_FORWARD, "KEYCODE_FORWARD");
|
|
names.append(KEYCODE_MEDIA_PLAY, "KEYCODE_MEDIA_PLAY");
|
|
names.append(KEYCODE_MEDIA_PAUSE, "KEYCODE_MEDIA_PAUSE");
|
|
names.append(KEYCODE_MEDIA_CLOSE, "KEYCODE_MEDIA_CLOSE");
|
|
names.append(KEYCODE_MEDIA_EJECT, "KEYCODE_MEDIA_EJECT");
|
|
names.append(KEYCODE_MEDIA_RECORD, "KEYCODE_MEDIA_RECORD");
|
|
names.append(KEYCODE_F1, "KEYCODE_F1");
|
|
names.append(KEYCODE_F2, "KEYCODE_F2");
|
|
names.append(KEYCODE_F3, "KEYCODE_F3");
|
|
names.append(KEYCODE_F4, "KEYCODE_F4");
|
|
names.append(KEYCODE_F5, "KEYCODE_F5");
|
|
names.append(KEYCODE_F6, "KEYCODE_F6");
|
|
names.append(KEYCODE_F7, "KEYCODE_F7");
|
|
names.append(KEYCODE_F8, "KEYCODE_F8");
|
|
names.append(KEYCODE_F9, "KEYCODE_F9");
|
|
names.append(KEYCODE_F10, "KEYCODE_F10");
|
|
names.append(KEYCODE_F11, "KEYCODE_F11");
|
|
names.append(KEYCODE_F12, "KEYCODE_F12");
|
|
names.append(KEYCODE_NUM_LOCK, "KEYCODE_NUM_LOCK");
|
|
names.append(KEYCODE_NUMPAD_0, "KEYCODE_NUMPAD_0");
|
|
names.append(KEYCODE_NUMPAD_1, "KEYCODE_NUMPAD_1");
|
|
names.append(KEYCODE_NUMPAD_2, "KEYCODE_NUMPAD_2");
|
|
names.append(KEYCODE_NUMPAD_3, "KEYCODE_NUMPAD_3");
|
|
names.append(KEYCODE_NUMPAD_4, "KEYCODE_NUMPAD_4");
|
|
names.append(KEYCODE_NUMPAD_5, "KEYCODE_NUMPAD_5");
|
|
names.append(KEYCODE_NUMPAD_6, "KEYCODE_NUMPAD_6");
|
|
names.append(KEYCODE_NUMPAD_7, "KEYCODE_NUMPAD_7");
|
|
names.append(KEYCODE_NUMPAD_8, "KEYCODE_NUMPAD_8");
|
|
names.append(KEYCODE_NUMPAD_9, "KEYCODE_NUMPAD_9");
|
|
names.append(KEYCODE_NUMPAD_DIVIDE, "KEYCODE_NUMPAD_DIVIDE");
|
|
names.append(KEYCODE_NUMPAD_MULTIPLY, "KEYCODE_NUMPAD_MULTIPLY");
|
|
names.append(KEYCODE_NUMPAD_SUBTRACT, "KEYCODE_NUMPAD_SUBTRACT");
|
|
names.append(KEYCODE_NUMPAD_ADD, "KEYCODE_NUMPAD_ADD");
|
|
names.append(KEYCODE_NUMPAD_DOT, "KEYCODE_NUMPAD_DOT");
|
|
names.append(KEYCODE_NUMPAD_COMMA, "KEYCODE_NUMPAD_COMMA");
|
|
names.append(KEYCODE_NUMPAD_ENTER, "KEYCODE_NUMPAD_ENTER");
|
|
names.append(KEYCODE_NUMPAD_EQUALS, "KEYCODE_NUMPAD_EQUALS");
|
|
names.append(KEYCODE_NUMPAD_LEFT_PAREN, "KEYCODE_NUMPAD_LEFT_PAREN");
|
|
names.append(KEYCODE_NUMPAD_RIGHT_PAREN, "KEYCODE_NUMPAD_RIGHT_PAREN");
|
|
names.append(KEYCODE_VOLUME_MUTE, "KEYCODE_VOLUME_MUTE");
|
|
names.append(KEYCODE_INFO, "KEYCODE_INFO");
|
|
names.append(KEYCODE_CHANNEL_UP, "KEYCODE_CHANNEL_UP");
|
|
names.append(KEYCODE_CHANNEL_DOWN, "KEYCODE_CHANNEL_DOWN");
|
|
names.append(KEYCODE_ZOOM_IN, "KEYCODE_ZOOM_IN");
|
|
names.append(KEYCODE_ZOOM_OUT, "KEYCODE_ZOOM_OUT");
|
|
names.append(KEYCODE_TV, "KEYCODE_TV");
|
|
names.append(KEYCODE_WINDOW, "KEYCODE_WINDOW");
|
|
names.append(KEYCODE_GUIDE, "KEYCODE_GUIDE");
|
|
names.append(KEYCODE_DVR, "KEYCODE_DVR");
|
|
names.append(KEYCODE_BOOKMARK, "KEYCODE_BOOKMARK");
|
|
names.append(KEYCODE_CAPTIONS, "KEYCODE_CAPTIONS");
|
|
names.append(KEYCODE_SETTINGS, "KEYCODE_SETTINGS");
|
|
names.append(KEYCODE_TV_POWER, "KEYCODE_TV_POWER");
|
|
names.append(KEYCODE_TV_INPUT, "KEYCODE_TV_INPUT");
|
|
names.append(KEYCODE_STB_INPUT, "KEYCODE_STB_INPUT");
|
|
names.append(KEYCODE_STB_POWER, "KEYCODE_STB_POWER");
|
|
names.append(KEYCODE_AVR_POWER, "KEYCODE_AVR_POWER");
|
|
names.append(KEYCODE_AVR_INPUT, "KEYCODE_AVR_INPUT");
|
|
names.append(KEYCODE_PROG_RED, "KEYCODE_PROG_RED");
|
|
names.append(KEYCODE_PROG_GREEN, "KEYCODE_PROG_GREEN");
|
|
names.append(KEYCODE_PROG_YELLOW, "KEYCODE_PROG_YELLOW");
|
|
names.append(KEYCODE_PROG_BLUE, "KEYCODE_PROG_BLUE");
|
|
names.append(KEYCODE_APP_SWITCH, "KEYCODE_APP_SWITCH");
|
|
names.append(KEYCODE_BUTTON_1, "KEYCODE_BUTTON_1");
|
|
names.append(KEYCODE_BUTTON_2, "KEYCODE_BUTTON_2");
|
|
names.append(KEYCODE_BUTTON_3, "KEYCODE_BUTTON_3");
|
|
names.append(KEYCODE_BUTTON_4, "KEYCODE_BUTTON_4");
|
|
names.append(KEYCODE_BUTTON_5, "KEYCODE_BUTTON_5");
|
|
names.append(KEYCODE_BUTTON_6, "KEYCODE_BUTTON_6");
|
|
names.append(KEYCODE_BUTTON_7, "KEYCODE_BUTTON_7");
|
|
names.append(KEYCODE_BUTTON_8, "KEYCODE_BUTTON_8");
|
|
names.append(KEYCODE_BUTTON_9, "KEYCODE_BUTTON_9");
|
|
names.append(KEYCODE_BUTTON_10, "KEYCODE_BUTTON_10");
|
|
names.append(KEYCODE_BUTTON_11, "KEYCODE_BUTTON_11");
|
|
names.append(KEYCODE_BUTTON_12, "KEYCODE_BUTTON_12");
|
|
names.append(KEYCODE_BUTTON_13, "KEYCODE_BUTTON_13");
|
|
names.append(KEYCODE_BUTTON_14, "KEYCODE_BUTTON_14");
|
|
names.append(KEYCODE_BUTTON_15, "KEYCODE_BUTTON_15");
|
|
names.append(KEYCODE_BUTTON_16, "KEYCODE_BUTTON_16");
|
|
names.append(KEYCODE_LANGUAGE_SWITCH, "KEYCODE_LANGUAGE_SWITCH");
|
|
names.append(KEYCODE_MANNER_MODE, "KEYCODE_MANNER_MODE");
|
|
names.append(KEYCODE_3D_MODE, "KEYCODE_3D_MODE");
|
|
names.append(KEYCODE_CONTACTS, "KEYCODE_CONTACTS");
|
|
names.append(KEYCODE_CALENDAR, "KEYCODE_CALENDAR");
|
|
names.append(KEYCODE_MUSIC, "KEYCODE_MUSIC");
|
|
names.append(KEYCODE_CALCULATOR, "KEYCODE_CALCULATOR");
|
|
names.append(KEYCODE_ZENKAKU_HANKAKU, "KEYCODE_ZENKAKU_HANKAKU");
|
|
names.append(KEYCODE_EISU, "KEYCODE_EISU");
|
|
names.append(KEYCODE_MUHENKAN, "KEYCODE_MUHENKAN");
|
|
names.append(KEYCODE_HENKAN, "KEYCODE_HENKAN");
|
|
names.append(KEYCODE_KATAKANA_HIRAGANA, "KEYCODE_KATAKANA_HIRAGANA");
|
|
names.append(KEYCODE_YEN, "KEYCODE_YEN");
|
|
names.append(KEYCODE_RO, "KEYCODE_RO");
|
|
names.append(KEYCODE_KANA, "KEYCODE_KANA");
|
|
names.append(KEYCODE_ASSIST, "KEYCODE_ASSIST");
|
|
names.append(KEYCODE_BRIGHTNESS_DOWN, "KEYCODE_BRIGHTNESS_DOWN");
|
|
names.append(KEYCODE_BRIGHTNESS_UP, "KEYCODE_BRIGHTNESS_UP");
|
|
names.append(KEYCODE_MEDIA_AUDIO_TRACK, "KEYCODE_MEDIA_AUDIO_TRACK");
|
|
};
|
|
|
|
// Symbolic names of all metakeys in bit order from least significant to most significant.
|
|
// Accordingly there are exactly 32 values in this table.
|
|
private static final String[] META_SYMBOLIC_NAMES = new String[] {
|
|
"META_SHIFT_ON",
|
|
"META_ALT_ON",
|
|
"META_SYM_ON",
|
|
"META_FUNCTION_ON",
|
|
"META_ALT_LEFT_ON",
|
|
"META_ALT_RIGHT_ON",
|
|
"META_SHIFT_LEFT_ON",
|
|
"META_SHIFT_RIGHT_ON",
|
|
"META_CAP_LOCKED",
|
|
"META_ALT_LOCKED",
|
|
"META_SYM_LOCKED",
|
|
"0x00000800",
|
|
"META_CTRL_ON",
|
|
"META_CTRL_LEFT_ON",
|
|
"META_CTRL_RIGHT_ON",
|
|
"0x00008000",
|
|
"META_META_ON",
|
|
"META_META_LEFT_ON",
|
|
"META_META_RIGHT_ON",
|
|
"0x00080000",
|
|
"META_CAPS_LOCK_ON",
|
|
"META_NUM_LOCK_ON",
|
|
"META_SCROLL_LOCK_ON",
|
|
"0x00800000",
|
|
"0x01000000",
|
|
"0x02000000",
|
|
"0x04000000",
|
|
"0x08000000",
|
|
"0x10000000",
|
|
"0x20000000",
|
|
"0x40000000",
|
|
"0x80000000",
|
|
};
|
|
|
|
/**
|
|
* @deprecated There are now more than MAX_KEYCODE keycodes.
|
|
* Use {@link #getMaxKeyCode()} instead.
|
|
*/
|
|
@Deprecated
|
|
public static final int MAX_KEYCODE = 84;
|
|
|
|
/**
|
|
* {@link #getAction} value: the key has been pressed down.
|
|
*/
|
|
public static final int ACTION_DOWN = 0;
|
|
/**
|
|
* {@link #getAction} value: the key has been released.
|
|
*/
|
|
public static final int ACTION_UP = 1;
|
|
/**
|
|
* {@link #getAction} value: multiple duplicate key events have
|
|
* occurred in a row, or a complex string is being delivered. If the
|
|
* key code is not {#link {@link #KEYCODE_UNKNOWN} then the
|
|
* {#link {@link #getRepeatCount()} method returns the number of times
|
|
* the given key code should be executed.
|
|
* Otherwise, if the key code is {@link #KEYCODE_UNKNOWN}, then
|
|
* this is a sequence of characters as returned by {@link #getCharacters}.
|
|
*/
|
|
public static final int ACTION_MULTIPLE = 2;
|
|
|
|
/**
|
|
* SHIFT key locked in CAPS mode.
|
|
* Reserved for use by {@link MetaKeyKeyListener} for a published constant in its API.
|
|
* @hide
|
|
*/
|
|
public static final int META_CAP_LOCKED = 0x100;
|
|
|
|
/**
|
|
* ALT key locked.
|
|
* Reserved for use by {@link MetaKeyKeyListener} for a published constant in its API.
|
|
* @hide
|
|
*/
|
|
public static final int META_ALT_LOCKED = 0x200;
|
|
|
|
/**
|
|
* SYM key locked.
|
|
* Reserved for use by {@link MetaKeyKeyListener} for a published constant in its API.
|
|
* @hide
|
|
*/
|
|
public static final int META_SYM_LOCKED = 0x400;
|
|
|
|
/**
|
|
* Text is in selection mode.
|
|
* Reserved for use by {@link MetaKeyKeyListener} for a private unpublished constant
|
|
* in its API that is currently being retained for legacy reasons.
|
|
* @hide
|
|
*/
|
|
public static final int META_SELECTING = 0x800;
|
|
|
|
/**
|
|
* <p>This mask is used to check whether one of the ALT meta keys is pressed.</p>
|
|
*
|
|
* @see #isAltPressed()
|
|
* @see #getMetaState()
|
|
* @see #KEYCODE_ALT_LEFT
|
|
* @see #KEYCODE_ALT_RIGHT
|
|
*/
|
|
public static final int META_ALT_ON = 0x02;
|
|
|
|
/**
|
|
* <p>This mask is used to check whether the left ALT meta key is pressed.</p>
|
|
*
|
|
* @see #isAltPressed()
|
|
* @see #getMetaState()
|
|
* @see #KEYCODE_ALT_LEFT
|
|
*/
|
|
public static final int META_ALT_LEFT_ON = 0x10;
|
|
|
|
/**
|
|
* <p>This mask is used to check whether the right the ALT meta key is pressed.</p>
|
|
*
|
|
* @see #isAltPressed()
|
|
* @see #getMetaState()
|
|
* @see #KEYCODE_ALT_RIGHT
|
|
*/
|
|
public static final int META_ALT_RIGHT_ON = 0x20;
|
|
|
|
/**
|
|
* <p>This mask is used to check whether one of the SHIFT meta keys is pressed.</p>
|
|
*
|
|
* @see #isShiftPressed()
|
|
* @see #getMetaState()
|
|
* @see #KEYCODE_SHIFT_LEFT
|
|
* @see #KEYCODE_SHIFT_RIGHT
|
|
*/
|
|
public static final int META_SHIFT_ON = 0x1;
|
|
|
|
/**
|
|
* <p>This mask is used to check whether the left SHIFT meta key is pressed.</p>
|
|
*
|
|
* @see #isShiftPressed()
|
|
* @see #getMetaState()
|
|
* @see #KEYCODE_SHIFT_LEFT
|
|
*/
|
|
public static final int META_SHIFT_LEFT_ON = 0x40;
|
|
|
|
/**
|
|
* <p>This mask is used to check whether the right SHIFT meta key is pressed.</p>
|
|
*
|
|
* @see #isShiftPressed()
|
|
* @see #getMetaState()
|
|
* @see #KEYCODE_SHIFT_RIGHT
|
|
*/
|
|
public static final int META_SHIFT_RIGHT_ON = 0x80;
|
|
|
|
/**
|
|
* <p>This mask is used to check whether the SYM meta key is pressed.</p>
|
|
*
|
|
* @see #isSymPressed()
|
|
* @see #getMetaState()
|
|
*/
|
|
public static final int META_SYM_ON = 0x4;
|
|
|
|
/**
|
|
* <p>This mask is used to check whether the FUNCTION meta key is pressed.</p>
|
|
*
|
|
* @see #isFunctionPressed()
|
|
* @see #getMetaState()
|
|
*/
|
|
public static final int META_FUNCTION_ON = 0x8;
|
|
|
|
/**
|
|
* <p>This mask is used to check whether one of the CTRL meta keys is pressed.</p>
|
|
*
|
|
* @see #isCtrlPressed()
|
|
* @see #getMetaState()
|
|
* @see #KEYCODE_CTRL_LEFT
|
|
* @see #KEYCODE_CTRL_RIGHT
|
|
*/
|
|
public static final int META_CTRL_ON = 0x1000;
|
|
|
|
/**
|
|
* <p>This mask is used to check whether the left CTRL meta key is pressed.</p>
|
|
*
|
|
* @see #isCtrlPressed()
|
|
* @see #getMetaState()
|
|
* @see #KEYCODE_CTRL_LEFT
|
|
*/
|
|
public static final int META_CTRL_LEFT_ON = 0x2000;
|
|
|
|
/**
|
|
* <p>This mask is used to check whether the right CTRL meta key is pressed.</p>
|
|
*
|
|
* @see #isCtrlPressed()
|
|
* @see #getMetaState()
|
|
* @see #KEYCODE_CTRL_RIGHT
|
|
*/
|
|
public static final int META_CTRL_RIGHT_ON = 0x4000;
|
|
|
|
/**
|
|
* <p>This mask is used to check whether one of the META meta keys is pressed.</p>
|
|
*
|
|
* @see #isMetaPressed()
|
|
* @see #getMetaState()
|
|
* @see #KEYCODE_META_LEFT
|
|
* @see #KEYCODE_META_RIGHT
|
|
*/
|
|
public static final int META_META_ON = 0x10000;
|
|
|
|
/**
|
|
* <p>This mask is used to check whether the left META meta key is pressed.</p>
|
|
*
|
|
* @see #isMetaPressed()
|
|
* @see #getMetaState()
|
|
* @see #KEYCODE_META_LEFT
|
|
*/
|
|
public static final int META_META_LEFT_ON = 0x20000;
|
|
|
|
/**
|
|
* <p>This mask is used to check whether the right META meta key is pressed.</p>
|
|
*
|
|
* @see #isMetaPressed()
|
|
* @see #getMetaState()
|
|
* @see #KEYCODE_META_RIGHT
|
|
*/
|
|
public static final int META_META_RIGHT_ON = 0x40000;
|
|
|
|
/**
|
|
* <p>This mask is used to check whether the CAPS LOCK meta key is on.</p>
|
|
*
|
|
* @see #isCapsLockOn()
|
|
* @see #getMetaState()
|
|
* @see #KEYCODE_CAPS_LOCK
|
|
*/
|
|
public static final int META_CAPS_LOCK_ON = 0x100000;
|
|
|
|
/**
|
|
* <p>This mask is used to check whether the NUM LOCK meta key is on.</p>
|
|
*
|
|
* @see #isNumLockOn()
|
|
* @see #getMetaState()
|
|
* @see #KEYCODE_NUM_LOCK
|
|
*/
|
|
public static final int META_NUM_LOCK_ON = 0x200000;
|
|
|
|
/**
|
|
* <p>This mask is used to check whether the SCROLL LOCK meta key is on.</p>
|
|
*
|
|
* @see #isScrollLockOn()
|
|
* @see #getMetaState()
|
|
* @see #KEYCODE_SCROLL_LOCK
|
|
*/
|
|
public static final int META_SCROLL_LOCK_ON = 0x400000;
|
|
|
|
/**
|
|
* This mask is a combination of {@link #META_SHIFT_ON}, {@link #META_SHIFT_LEFT_ON}
|
|
* and {@link #META_SHIFT_RIGHT_ON}.
|
|
*/
|
|
public static final int META_SHIFT_MASK = META_SHIFT_ON | META_SHIFT_LEFT_ON | META_SHIFT_RIGHT_ON;
|
|
|
|
/**
|
|
* This mask is a combination of {@link #META_ALT_ON}, {@link #META_ALT_LEFT_ON}
|
|
* and {@link #META_ALT_RIGHT_ON}.
|
|
*/
|
|
public static final int META_ALT_MASK = META_ALT_ON | META_ALT_LEFT_ON | META_ALT_RIGHT_ON;
|
|
|
|
/**
|
|
* This mask is a combination of {@link #META_CTRL_ON}, {@link #META_CTRL_LEFT_ON}
|
|
* and {@link #META_CTRL_RIGHT_ON}.
|
|
*/
|
|
public static final int META_CTRL_MASK = META_CTRL_ON | META_CTRL_LEFT_ON | META_CTRL_RIGHT_ON;
|
|
|
|
/**
|
|
* This mask is a combination of {@link #META_META_ON}, {@link #META_META_LEFT_ON}
|
|
* and {@link #META_META_RIGHT_ON}.
|
|
*/
|
|
public static final int META_META_MASK = META_META_ON | META_META_LEFT_ON | META_META_RIGHT_ON;
|
|
|
|
/**
|
|
* This mask is set if the device woke because of this key event.
|
|
*/
|
|
public static final int FLAG_WOKE_HERE = 0x1;
|
|
|
|
/**
|
|
* This mask is set if the key event was generated by a software keyboard.
|
|
*/
|
|
public static final int FLAG_SOFT_KEYBOARD = 0x2;
|
|
|
|
/**
|
|
* This mask is set if we don't want the key event to cause us to leave
|
|
* touch mode.
|
|
*/
|
|
public static final int FLAG_KEEP_TOUCH_MODE = 0x4;
|
|
|
|
/**
|
|
* This mask is set if an event was known to come from a trusted part
|
|
* of the system. That is, the event is known to come from the user,
|
|
* and could not have been spoofed by a third party component.
|
|
*/
|
|
public static final int FLAG_FROM_SYSTEM = 0x8;
|
|
|
|
/**
|
|
* This mask is used for compatibility, to identify enter keys that are
|
|
* coming from an IME whose enter key has been auto-labelled "next" or
|
|
* "done". This allows TextView to dispatch these as normal enter keys
|
|
* for old applications, but still do the appropriate action when
|
|
* receiving them.
|
|
*/
|
|
public static final int FLAG_EDITOR_ACTION = 0x10;
|
|
|
|
/**
|
|
* When associated with up key events, this indicates that the key press
|
|
* has been canceled. Typically this is used with virtual touch screen
|
|
* keys, where the user can slide from the virtual key area on to the
|
|
* display: in that case, the application will receive a canceled up
|
|
* event and should not perform the action normally associated with the
|
|
* key. Note that for this to work, the application can not perform an
|
|
* action for a key until it receives an up or the long press timeout has
|
|
* expired.
|
|
*/
|
|
public static final int FLAG_CANCELED = 0x20;
|
|
|
|
/**
|
|
* This key event was generated by a virtual (on-screen) hard key area.
|
|
* Typically this is an area of the touchscreen, outside of the regular
|
|
* display, dedicated to "hardware" buttons.
|
|
*/
|
|
public static final int FLAG_VIRTUAL_HARD_KEY = 0x40;
|
|
|
|
/**
|
|
* This flag is set for the first key repeat that occurs after the
|
|
* long press timeout.
|
|
*/
|
|
public static final int FLAG_LONG_PRESS = 0x80;
|
|
|
|
/**
|
|
* Set when a key event has {@link #FLAG_CANCELED} set because a long
|
|
* press action was executed while it was down.
|
|
*/
|
|
public static final int FLAG_CANCELED_LONG_PRESS = 0x100;
|
|
|
|
/**
|
|
* Set for {@link #ACTION_UP} when this event's key code is still being
|
|
* tracked from its initial down. That is, somebody requested that tracking
|
|
* started on the key down and a long press has not caused
|
|
* the tracking to be canceled.
|
|
*/
|
|
public static final int FLAG_TRACKING = 0x200;
|
|
|
|
/**
|
|
* Set when a key event has been synthesized to implement default behavior
|
|
* for an event that the application did not handle.
|
|
* Fallback key events are generated by unhandled trackball motions
|
|
* (to emulate a directional keypad) and by certain unhandled key presses
|
|
* that are declared in the key map (such as special function numeric keypad
|
|
* keys when numlock is off).
|
|
*/
|
|
public static final int FLAG_FALLBACK = 0x400;
|
|
|
|
/**
|
|
* Signifies that the key is being predispatched.
|
|
* @hide
|
|
*/
|
|
public static final int FLAG_PREDISPATCH = 0x20000000;
|
|
|
|
/**
|
|
* Private control to determine when an app is tracking a key sequence.
|
|
* @hide
|
|
*/
|
|
public static final int FLAG_START_TRACKING = 0x40000000;
|
|
|
|
/**
|
|
* Private flag that indicates when the system has detected that this key event
|
|
* may be inconsistent with respect to the sequence of previously delivered key events,
|
|
* such as when a key up event is sent but the key was not down.
|
|
*
|
|
* @hide
|
|
* @see #isTainted
|
|
* @see #setTainted
|
|
*/
|
|
public static final int FLAG_TAINTED = 0x80000000;
|
|
|
|
/**
|
|
* Returns the maximum keycode.
|
|
*/
|
|
public static int getMaxKeyCode() {
|
|
return LAST_KEYCODE;
|
|
}
|
|
|
|
/**
|
|
* Get the character that is produced by putting accent on the character
|
|
* c.
|
|
* For example, getDeadChar('`', 'e') returns è.
|
|
*/
|
|
public static int getDeadChar(int accent, int c) {
|
|
return KeyCharacterMap.getDeadChar(accent, c);
|
|
}
|
|
|
|
static final boolean DEBUG = false;
|
|
static final String TAG = "KeyEvent";
|
|
|
|
private static final int MAX_RECYCLED = 10;
|
|
private static final Object gRecyclerLock = new Object();
|
|
private static int gRecyclerUsed;
|
|
private static KeyEvent gRecyclerTop;
|
|
|
|
private KeyEvent mNext;
|
|
|
|
private int mDeviceId;
|
|
private int mSource;
|
|
private int mMetaState;
|
|
private int mAction;
|
|
private int mKeyCode;
|
|
private int mScanCode;
|
|
private int mRepeatCount;
|
|
private int mFlags;
|
|
private long mDownTime;
|
|
private long mEventTime;
|
|
private String mCharacters;
|
|
|
|
int unicodeValue; // set from native code using gdk_keyval_to_unicode
|
|
|
|
public interface Callback {
|
|
/**
|
|
* Called when a key down event has occurred. If you return true,
|
|
* you can first call {@link KeyEvent#startTracking()
|
|
* KeyEvent.startTracking()} to have the framework track the event
|
|
* through its {@link #onKeyUp(int, KeyEvent)} and also call your
|
|
* {@link #onKeyLongPress(int, KeyEvent)} if it occurs.
|
|
*
|
|
* @param keyCode The value in event.getKeyCode().
|
|
* @param event Description of the key event.
|
|
*
|
|
* @return If you handled the event, return true. If you want to allow
|
|
* the event to be handled by the next receiver, return false.
|
|
*/
|
|
boolean onKeyDown(int keyCode, KeyEvent event);
|
|
|
|
/**
|
|
* Called when a long press has occurred. If you return true,
|
|
* the final key up will have {@link KeyEvent#FLAG_CANCELED} and
|
|
* {@link KeyEvent#FLAG_CANCELED_LONG_PRESS} set. Note that in
|
|
* order to receive this callback, someone in the event change
|
|
* <em>must</em> return true from {@link #onKeyDown} <em>and</em>
|
|
* call {@link KeyEvent#startTracking()} on the event.
|
|
*
|
|
* @param keyCode The value in event.getKeyCode().
|
|
* @param event Description of the key event.
|
|
*
|
|
* @return If you handled the event, return true. If you want to allow
|
|
* the event to be handled by the next receiver, return false.
|
|
*/
|
|
boolean onKeyLongPress(int keyCode, KeyEvent event);
|
|
|
|
/**
|
|
* Called when a key up event has occurred.
|
|
*
|
|
* @param keyCode The value in event.getKeyCode().
|
|
* @param event Description of the key event.
|
|
*
|
|
* @return If you handled the event, return true. If you want to allow
|
|
* the event to be handled by the next receiver, return false.
|
|
*/
|
|
boolean onKeyUp(int keyCode, KeyEvent event);
|
|
|
|
/**
|
|
* Called when multiple down/up pairs of the same key have occurred
|
|
* in a row.
|
|
*
|
|
* @param keyCode The value in event.getKeyCode().
|
|
* @param count Number of pairs as returned by event.getRepeatCount().
|
|
* @param event Description of the key event.
|
|
*
|
|
* @return If you handled the event, return true. If you want to allow
|
|
* the event to be handled by the next receiver, return false.
|
|
*/
|
|
boolean onKeyMultiple(int keyCode, int count, KeyEvent event);
|
|
}
|
|
|
|
static {
|
|
populateKeycodeSymbolicNames();
|
|
}
|
|
|
|
private KeyEvent() {
|
|
}
|
|
|
|
/**
|
|
* Create a new key event.
|
|
*
|
|
* @param action Action code: either {@link #ACTION_DOWN},
|
|
* {@link #ACTION_UP}, or {@link #ACTION_MULTIPLE}.
|
|
* @param code The key code.
|
|
*/
|
|
public KeyEvent(int action, int code) {
|
|
mAction = action;
|
|
mKeyCode = code;
|
|
mRepeatCount = 0;
|
|
mDeviceId = KeyCharacterMap.VIRTUAL_KEYBOARD;
|
|
}
|
|
|
|
/**
|
|
* Create a new key event.
|
|
*
|
|
* @param downTime The time (in {@link android.os.SystemClock#uptimeMillis})
|
|
* at which this key code originally went down.
|
|
* @param eventTime The time (in {@link android.os.SystemClock#uptimeMillis})
|
|
* at which this event happened.
|
|
* @param action Action code: either {@link #ACTION_DOWN},
|
|
* {@link #ACTION_UP}, or {@link #ACTION_MULTIPLE}.
|
|
* @param code The key code.
|
|
* @param repeat A repeat count for down events (> 0 if this is after the
|
|
* initial down) or event count for multiple events.
|
|
*/
|
|
public KeyEvent(long downTime, long eventTime, int action,
|
|
int code, int repeat) {
|
|
mDownTime = downTime;
|
|
mEventTime = eventTime;
|
|
mAction = action;
|
|
mKeyCode = code;
|
|
mRepeatCount = repeat;
|
|
mDeviceId = KeyCharacterMap.VIRTUAL_KEYBOARD;
|
|
}
|
|
|
|
/**
|
|
* Create a new key event.
|
|
*
|
|
* @param downTime The time (in {@link android.os.SystemClock#uptimeMillis})
|
|
* at which this key code originally went down.
|
|
* @param eventTime The time (in {@link android.os.SystemClock#uptimeMillis})
|
|
* at which this event happened.
|
|
* @param action Action code: either {@link #ACTION_DOWN},
|
|
* {@link #ACTION_UP}, or {@link #ACTION_MULTIPLE}.
|
|
* @param code The key code.
|
|
* @param repeat A repeat count for down events (> 0 if this is after the
|
|
* initial down) or event count for multiple events.
|
|
* @param metaState Flags indicating which meta keys are currently pressed.
|
|
*/
|
|
public KeyEvent(long downTime, long eventTime, int action,
|
|
int code, int repeat, int metaState) {
|
|
mDownTime = downTime;
|
|
mEventTime = eventTime;
|
|
mAction = action;
|
|
mKeyCode = code;
|
|
mRepeatCount = repeat;
|
|
mMetaState = metaState;
|
|
mDeviceId = KeyCharacterMap.VIRTUAL_KEYBOARD;
|
|
}
|
|
|
|
/**
|
|
* Create a new key event.
|
|
*
|
|
* @param downTime The time (in {@link android.os.SystemClock#uptimeMillis})
|
|
* at which this key code originally went down.
|
|
* @param eventTime The time (in {@link android.os.SystemClock#uptimeMillis})
|
|
* at which this event happened.
|
|
* @param action Action code: either {@link #ACTION_DOWN},
|
|
* {@link #ACTION_UP}, or {@link #ACTION_MULTIPLE}.
|
|
* @param code The key code.
|
|
* @param repeat A repeat count for down events (> 0 if this is after the
|
|
* initial down) or event count for multiple events.
|
|
* @param metaState Flags indicating which meta keys are currently pressed.
|
|
* @param deviceId The device ID that generated the key event.
|
|
* @param scancode Raw device scan code of the event.
|
|
*/
|
|
public KeyEvent(long downTime, long eventTime, int action,
|
|
int code, int repeat, int metaState,
|
|
int deviceId, int scancode) {
|
|
mDownTime = downTime;
|
|
mEventTime = eventTime;
|
|
mAction = action;
|
|
mKeyCode = code;
|
|
mRepeatCount = repeat;
|
|
mMetaState = metaState;
|
|
mDeviceId = deviceId;
|
|
mScanCode = scancode;
|
|
}
|
|
|
|
/**
|
|
* Create a new key event.
|
|
*
|
|
* @param downTime The time (in {@link android.os.SystemClock#uptimeMillis})
|
|
* at which this key code originally went down.
|
|
* @param eventTime The time (in {@link android.os.SystemClock#uptimeMillis})
|
|
* at which this event happened.
|
|
* @param action Action code: either {@link #ACTION_DOWN},
|
|
* {@link #ACTION_UP}, or {@link #ACTION_MULTIPLE}.
|
|
* @param code The key code.
|
|
* @param repeat A repeat count for down events (> 0 if this is after the
|
|
* initial down) or event count for multiple events.
|
|
* @param metaState Flags indicating which meta keys are currently pressed.
|
|
* @param deviceId The device ID that generated the key event.
|
|
* @param scancode Raw device scan code of the event.
|
|
* @param flags The flags for this key event
|
|
*/
|
|
public KeyEvent(long downTime, long eventTime, int action,
|
|
int code, int repeat, int metaState,
|
|
int deviceId, int scancode, int flags) {
|
|
mDownTime = downTime;
|
|
mEventTime = eventTime;
|
|
mAction = action;
|
|
mKeyCode = code;
|
|
mRepeatCount = repeat;
|
|
mMetaState = metaState;
|
|
mDeviceId = deviceId;
|
|
mScanCode = scancode;
|
|
mFlags = flags;
|
|
}
|
|
|
|
/**
|
|
* Create a new key event.
|
|
*
|
|
* @param downTime The time (in {@link android.os.SystemClock#uptimeMillis})
|
|
* at which this key code originally went down.
|
|
* @param eventTime The time (in {@link android.os.SystemClock#uptimeMillis})
|
|
* at which this event happened.
|
|
* @param action Action code: either {@link #ACTION_DOWN},
|
|
* {@link #ACTION_UP}, or {@link #ACTION_MULTIPLE}.
|
|
* @param code The key code.
|
|
* @param repeat A repeat count for down events (> 0 if this is after the
|
|
* initial down) or event count for multiple events.
|
|
* @param metaState Flags indicating which meta keys are currently pressed.
|
|
* @param deviceId The device ID that generated the key event.
|
|
* @param scancode Raw device scan code of the event.
|
|
* @param flags The flags for this key event
|
|
* @param source The input source such as {@link InputDevice#SOURCE_KEYBOARD}.
|
|
*/
|
|
public KeyEvent(long downTime, long eventTime, int action,
|
|
int code, int repeat, int metaState,
|
|
int deviceId, int scancode, int flags, int source) {
|
|
mDownTime = downTime;
|
|
mEventTime = eventTime;
|
|
mAction = action;
|
|
mKeyCode = code;
|
|
mRepeatCount = repeat;
|
|
mMetaState = metaState;
|
|
mDeviceId = deviceId;
|
|
mScanCode = scancode;
|
|
mFlags = flags;
|
|
mSource = source;
|
|
}
|
|
|
|
/**
|
|
* Create a new key event for a string of characters. The key code,
|
|
* action, repeat count and source will automatically be set to
|
|
* {@link #KEYCODE_UNKNOWN}, {@link #ACTION_MULTIPLE}, 0, and
|
|
* {@link InputDevice#SOURCE_KEYBOARD} for you.
|
|
*
|
|
* @param time The time (in {@link android.os.SystemClock#uptimeMillis})
|
|
* at which this event occured.
|
|
* @param characters The string of characters.
|
|
* @param deviceId The device ID that generated the key event.
|
|
* @param flags The flags for this key event
|
|
*/
|
|
public KeyEvent(long time, String characters, int deviceId, int flags) {
|
|
mDownTime = time;
|
|
mEventTime = time;
|
|
mCharacters = characters;
|
|
mAction = ACTION_MULTIPLE;
|
|
mKeyCode = KEYCODE_UNKNOWN;
|
|
mRepeatCount = 0;
|
|
mDeviceId = deviceId;
|
|
mFlags = flags;
|
|
mSource = InputDevice.SOURCE_KEYBOARD;
|
|
}
|
|
|
|
/**
|
|
* Make an exact copy of an existing key event.
|
|
*/
|
|
public KeyEvent(KeyEvent origEvent) {
|
|
mDownTime = origEvent.mDownTime;
|
|
mEventTime = origEvent.mEventTime;
|
|
mAction = origEvent.mAction;
|
|
mKeyCode = origEvent.mKeyCode;
|
|
mRepeatCount = origEvent.mRepeatCount;
|
|
mMetaState = origEvent.mMetaState;
|
|
mDeviceId = origEvent.mDeviceId;
|
|
mSource = origEvent.mSource;
|
|
mScanCode = origEvent.mScanCode;
|
|
mFlags = origEvent.mFlags;
|
|
mCharacters = origEvent.mCharacters;
|
|
}
|
|
|
|
/**
|
|
* Copy an existing key event, modifying its time and repeat count.
|
|
*
|
|
* @deprecated Use {@link #changeTimeRepeat(KeyEvent, long, int)}
|
|
* instead.
|
|
*
|
|
* @param origEvent The existing event to be copied.
|
|
* @param eventTime The new event time
|
|
* (in {@link android.os.SystemClock#uptimeMillis}) of the event.
|
|
* @param newRepeat The new repeat count of the event.
|
|
*/
|
|
@Deprecated
|
|
public KeyEvent(KeyEvent origEvent, long eventTime, int newRepeat) {
|
|
mDownTime = origEvent.mDownTime;
|
|
mEventTime = eventTime;
|
|
mAction = origEvent.mAction;
|
|
mKeyCode = origEvent.mKeyCode;
|
|
mRepeatCount = newRepeat;
|
|
mMetaState = origEvent.mMetaState;
|
|
mDeviceId = origEvent.mDeviceId;
|
|
mSource = origEvent.mSource;
|
|
mScanCode = origEvent.mScanCode;
|
|
mFlags = origEvent.mFlags;
|
|
mCharacters = origEvent.mCharacters;
|
|
}
|
|
|
|
private static KeyEvent obtain() {
|
|
final KeyEvent ev;
|
|
synchronized (gRecyclerLock) {
|
|
ev = gRecyclerTop;
|
|
if (ev == null) {
|
|
return new KeyEvent();
|
|
}
|
|
gRecyclerTop = ev.mNext;
|
|
gRecyclerUsed -= 1;
|
|
}
|
|
ev.mNext = null;
|
|
ev.prepareForReuse();
|
|
return ev;
|
|
}
|
|
|
|
/**
|
|
* Obtains a (potentially recycled) key event.
|
|
*
|
|
* @hide
|
|
*/
|
|
public static KeyEvent obtain(long downTime, long eventTime, int action,
|
|
int code, int repeat, int metaState,
|
|
int deviceId, int scancode, int flags, int source, String characters) {
|
|
KeyEvent ev = obtain();
|
|
ev.mDownTime = downTime;
|
|
ev.mEventTime = eventTime;
|
|
ev.mAction = action;
|
|
ev.mKeyCode = code;
|
|
ev.mRepeatCount = repeat;
|
|
ev.mMetaState = metaState;
|
|
ev.mDeviceId = deviceId;
|
|
ev.mScanCode = scancode;
|
|
ev.mFlags = flags;
|
|
ev.mSource = source;
|
|
ev.mCharacters = characters;
|
|
return ev;
|
|
}
|
|
|
|
/**
|
|
* Obtains a (potentially recycled) copy of another key event.
|
|
*
|
|
* @hide
|
|
*/
|
|
public static KeyEvent obtain(KeyEvent other) {
|
|
KeyEvent ev = obtain();
|
|
ev.mDownTime = other.mDownTime;
|
|
ev.mEventTime = other.mEventTime;
|
|
ev.mAction = other.mAction;
|
|
ev.mKeyCode = other.mKeyCode;
|
|
ev.mRepeatCount = other.mRepeatCount;
|
|
ev.mMetaState = other.mMetaState;
|
|
ev.mDeviceId = other.mDeviceId;
|
|
ev.mScanCode = other.mScanCode;
|
|
ev.mFlags = other.mFlags;
|
|
ev.mSource = other.mSource;
|
|
ev.mCharacters = other.mCharacters;
|
|
return ev;
|
|
}
|
|
|
|
/**
|
|
* @hide
|
|
*/
|
|
@Override
|
|
public KeyEvent copy() {
|
|
return obtain(this);
|
|
}
|
|
|
|
/**
|
|
* Recycles a key event.
|
|
* Key events should only be recycled if they are owned by the system since user
|
|
* code expects them to be essentially immutable, "tracking" notwithstanding.
|
|
*
|
|
* @hide
|
|
*/
|
|
@Override
|
|
public final void recycle() {
|
|
super.recycle();
|
|
mCharacters = null;
|
|
|
|
synchronized (gRecyclerLock) {
|
|
if (gRecyclerUsed < MAX_RECYCLED) {
|
|
gRecyclerUsed++;
|
|
mNext = gRecyclerTop;
|
|
gRecyclerTop = this;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @hide
|
|
*/
|
|
@Override
|
|
public final void recycleIfNeededAfterDispatch() {
|
|
// Do nothing.
|
|
}
|
|
|
|
/**
|
|
* Create a new key event that is the same as the given one, but whose
|
|
* event time and repeat count are replaced with the given value.
|
|
*
|
|
* @param event The existing event to be copied. This is not modified.
|
|
* @param eventTime The new event time
|
|
* (in {@link android.os.SystemClock#uptimeMillis}) of the event.
|
|
* @param newRepeat The new repeat count of the event.
|
|
*/
|
|
public static KeyEvent changeTimeRepeat(KeyEvent event, long eventTime,
|
|
int newRepeat) {
|
|
return new KeyEvent(event, eventTime, newRepeat);
|
|
}
|
|
|
|
/**
|
|
* Create a new key event that is the same as the given one, but whose
|
|
* event time and repeat count are replaced with the given value.
|
|
*
|
|
* @param event The existing event to be copied. This is not modified.
|
|
* @param eventTime The new event time
|
|
* (in {@link android.os.SystemClock#uptimeMillis}) of the event.
|
|
* @param newRepeat The new repeat count of the event.
|
|
* @param newFlags New flags for the event, replacing the entire value
|
|
* in the original event.
|
|
*/
|
|
public static KeyEvent changeTimeRepeat(KeyEvent event, long eventTime,
|
|
int newRepeat, int newFlags) {
|
|
KeyEvent ret = new KeyEvent(event);
|
|
ret.mEventTime = eventTime;
|
|
ret.mRepeatCount = newRepeat;
|
|
ret.mFlags = newFlags;
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* Copy an existing key event, modifying its action.
|
|
*
|
|
* @param origEvent The existing event to be copied.
|
|
* @param action The new action code of the event.
|
|
*/
|
|
private KeyEvent(KeyEvent origEvent, int action) {
|
|
mDownTime = origEvent.mDownTime;
|
|
mEventTime = origEvent.mEventTime;
|
|
mAction = action;
|
|
mKeyCode = origEvent.mKeyCode;
|
|
mRepeatCount = origEvent.mRepeatCount;
|
|
mMetaState = origEvent.mMetaState;
|
|
mDeviceId = origEvent.mDeviceId;
|
|
mSource = origEvent.mSource;
|
|
mScanCode = origEvent.mScanCode;
|
|
mFlags = origEvent.mFlags;
|
|
// Don't copy mCharacters, since one way or the other we'll lose it
|
|
// when changing the action.
|
|
}
|
|
|
|
/**
|
|
* Create a new key event that is the same as the given one, but whose
|
|
* action is replaced with the given value.
|
|
*
|
|
* @param event The existing event to be copied. This is not modified.
|
|
* @param action The new action code of the event.
|
|
*/
|
|
public static KeyEvent changeAction(KeyEvent event, int action) {
|
|
return new KeyEvent(event, action);
|
|
}
|
|
|
|
/**
|
|
* Create a new key event that is the same as the given one, but whose
|
|
* flags are replaced with the given value.
|
|
*
|
|
* @param event The existing event to be copied. This is not modified.
|
|
* @param flags The new flags constant.
|
|
*/
|
|
public static KeyEvent changeFlags(KeyEvent event, int flags) {
|
|
event = new KeyEvent(event);
|
|
event.mFlags = flags;
|
|
return event;
|
|
}
|
|
|
|
/**
|
|
* @hide
|
|
*/
|
|
@Override
|
|
public final boolean isTainted() {
|
|
return (mFlags & FLAG_TAINTED) != 0;
|
|
}
|
|
|
|
/**
|
|
* @hide
|
|
*/
|
|
@Override
|
|
public final void setTainted(boolean tainted) {
|
|
mFlags = tainted ? mFlags | FLAG_TAINTED : mFlags & ~FLAG_TAINTED;
|
|
}
|
|
|
|
/**
|
|
* Don't use in new code, instead explicitly check
|
|
* {@link #getAction()}.
|
|
*
|
|
* @return If the action is ACTION_DOWN, returns true; else false.
|
|
*
|
|
* @deprecated
|
|
* @hide
|
|
*/
|
|
@Deprecated
|
|
public final boolean isDown() {
|
|
return mAction == ACTION_DOWN;
|
|
}
|
|
|
|
/**
|
|
* Is this a system key? System keys can not be used for menu shortcuts.
|
|
*
|
|
* TODO: this information should come from a table somewhere.
|
|
* TODO: should the dpad keys be here? arguably, because they also shouldn't be menu shortcuts
|
|
*/
|
|
public final boolean isSystem() {
|
|
return native_isSystemKey(mKeyCode);
|
|
}
|
|
|
|
/**
|
|
* @hide
|
|
*/
|
|
public final boolean hasDefaultAction() {
|
|
return native_hasDefaultAction(mKeyCode);
|
|
}
|
|
|
|
/**
|
|
* Returns true if the specified keycode is a gamepad button.
|
|
* @return True if the keycode is a gamepad button, such as {@link #KEYCODE_BUTTON_A}.
|
|
*/
|
|
public static final boolean isGamepadButton(int keyCode) {
|
|
switch (keyCode) {
|
|
case KeyEvent.KEYCODE_BUTTON_A:
|
|
case KeyEvent.KEYCODE_BUTTON_B:
|
|
case KeyEvent.KEYCODE_BUTTON_C:
|
|
case KeyEvent.KEYCODE_BUTTON_X:
|
|
case KeyEvent.KEYCODE_BUTTON_Y:
|
|
case KeyEvent.KEYCODE_BUTTON_Z:
|
|
case KeyEvent.KEYCODE_BUTTON_L1:
|
|
case KeyEvent.KEYCODE_BUTTON_R1:
|
|
case KeyEvent.KEYCODE_BUTTON_L2:
|
|
case KeyEvent.KEYCODE_BUTTON_R2:
|
|
case KeyEvent.KEYCODE_BUTTON_THUMBL:
|
|
case KeyEvent.KEYCODE_BUTTON_THUMBR:
|
|
case KeyEvent.KEYCODE_BUTTON_START:
|
|
case KeyEvent.KEYCODE_BUTTON_SELECT:
|
|
case KeyEvent.KEYCODE_BUTTON_MODE:
|
|
case KeyEvent.KEYCODE_BUTTON_1:
|
|
case KeyEvent.KEYCODE_BUTTON_2:
|
|
case KeyEvent.KEYCODE_BUTTON_3:
|
|
case KeyEvent.KEYCODE_BUTTON_4:
|
|
case KeyEvent.KEYCODE_BUTTON_5:
|
|
case KeyEvent.KEYCODE_BUTTON_6:
|
|
case KeyEvent.KEYCODE_BUTTON_7:
|
|
case KeyEvent.KEYCODE_BUTTON_8:
|
|
case KeyEvent.KEYCODE_BUTTON_9:
|
|
case KeyEvent.KEYCODE_BUTTON_10:
|
|
case KeyEvent.KEYCODE_BUTTON_11:
|
|
case KeyEvent.KEYCODE_BUTTON_12:
|
|
case KeyEvent.KEYCODE_BUTTON_13:
|
|
case KeyEvent.KEYCODE_BUTTON_14:
|
|
case KeyEvent.KEYCODE_BUTTON_15:
|
|
case KeyEvent.KEYCODE_BUTTON_16:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Whether key will, by default, trigger a click on the focused view.
|
|
* @hide
|
|
*/
|
|
public static final boolean isConfirmKey(int keyCode) {
|
|
switch (keyCode) {
|
|
case KeyEvent.KEYCODE_DPAD_CENTER:
|
|
case KeyEvent.KEYCODE_ENTER:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* {@inheritDoc}
|
|
*/
|
|
@Override
|
|
public final int getDeviceId() {
|
|
return mDeviceId;
|
|
}
|
|
|
|
/**
|
|
* {@inheritDoc}
|
|
*/
|
|
@Override
|
|
public final int getSource() {
|
|
return mSource;
|
|
}
|
|
|
|
/**
|
|
* {@inheritDoc}
|
|
*/
|
|
@Override
|
|
public final void setSource(int source) {
|
|
mSource = source;
|
|
}
|
|
|
|
/**
|
|
* <p>Returns the state of the meta keys.</p>
|
|
*
|
|
* @return an integer in which each bit set to 1 represents a pressed
|
|
* meta key
|
|
*
|
|
* @see #isAltPressed()
|
|
* @see #isShiftPressed()
|
|
* @see #isSymPressed()
|
|
* @see #isCtrlPressed()
|
|
* @see #isMetaPressed()
|
|
* @see #isFunctionPressed()
|
|
* @see #isCapsLockOn()
|
|
* @see #isNumLockOn()
|
|
* @see #isScrollLockOn()
|
|
* @see #META_ALT_ON
|
|
* @see #META_ALT_LEFT_ON
|
|
* @see #META_ALT_RIGHT_ON
|
|
* @see #META_SHIFT_ON
|
|
* @see #META_SHIFT_LEFT_ON
|
|
* @see #META_SHIFT_RIGHT_ON
|
|
* @see #META_SYM_ON
|
|
* @see #META_FUNCTION_ON
|
|
* @see #META_CTRL_ON
|
|
* @see #META_CTRL_LEFT_ON
|
|
* @see #META_CTRL_RIGHT_ON
|
|
* @see #META_META_ON
|
|
* @see #META_META_LEFT_ON
|
|
* @see #META_META_RIGHT_ON
|
|
* @see #META_CAPS_LOCK_ON
|
|
* @see #META_NUM_LOCK_ON
|
|
* @see #META_SCROLL_LOCK_ON
|
|
* @see #getModifiers
|
|
*/
|
|
public final int getMetaState() {
|
|
return mMetaState;
|
|
}
|
|
|
|
/**
|
|
* Returns the state of the modifier keys.
|
|
* <p>
|
|
* For the purposes of this function, {@link #KEYCODE_CAPS_LOCK},
|
|
* {@link #KEYCODE_SCROLL_LOCK}, and {@link #KEYCODE_NUM_LOCK} are
|
|
* not considered modifier keys. Consequently, this function specifically masks out
|
|
* {@link #META_CAPS_LOCK_ON}, {@link #META_SCROLL_LOCK_ON} and {@link #META_NUM_LOCK_ON}.
|
|
* </p><p>
|
|
* The value returned consists of the meta state (from {@link #getMetaState})
|
|
* normalized using {@link #normalizeMetaState(int)} and then masked with
|
|
* {@link #getModifierMetaStateMask} so that only valid modifier bits are retained.
|
|
* </p>
|
|
*
|
|
* @return An integer in which each bit set to 1 represents a pressed modifier key.
|
|
* @see #getMetaState
|
|
*/
|
|
public final int getModifiers() {
|
|
return normalizeMetaState(mMetaState) & META_MODIFIER_MASK;
|
|
}
|
|
|
|
/**
|
|
* Returns the flags for this key event.
|
|
*
|
|
* @see #FLAG_WOKE_HERE
|
|
*/
|
|
public final int getFlags() {
|
|
return mFlags;
|
|
}
|
|
|
|
// Mask of all modifier key meta states. Specifically excludes locked keys like caps lock.
|
|
private static final int META_MODIFIER_MASK =
|
|
META_SHIFT_ON | META_SHIFT_LEFT_ON | META_SHIFT_RIGHT_ON | META_ALT_ON | META_ALT_LEFT_ON | META_ALT_RIGHT_ON | META_CTRL_ON | META_CTRL_LEFT_ON | META_CTRL_RIGHT_ON | META_META_ON | META_META_LEFT_ON | META_META_RIGHT_ON | META_SYM_ON | META_FUNCTION_ON;
|
|
|
|
// Mask of all lock key meta states.
|
|
private static final int META_LOCK_MASK =
|
|
META_CAPS_LOCK_ON | META_NUM_LOCK_ON | META_SCROLL_LOCK_ON;
|
|
|
|
// Mask of all valid meta states.
|
|
private static final int META_ALL_MASK = META_MODIFIER_MASK | META_LOCK_MASK;
|
|
|
|
// Mask of all synthetic meta states that are reserved for API compatibility with
|
|
// historical uses in MetaKeyKeyListener.
|
|
private static final int META_SYNTHETIC_MASK =
|
|
META_CAP_LOCKED | META_ALT_LOCKED | META_SYM_LOCKED | META_SELECTING;
|
|
|
|
// Mask of all meta states that are not valid use in specifying a modifier key.
|
|
// These bits are known to be used for purposes other than specifying modifiers.
|
|
private static final int META_INVALID_MODIFIER_MASK =
|
|
META_LOCK_MASK | META_SYNTHETIC_MASK;
|
|
|
|
/**
|
|
* Gets a mask that includes all valid modifier key meta state bits.
|
|
* <p>
|
|
* For the purposes of this function, {@link #KEYCODE_CAPS_LOCK},
|
|
* {@link #KEYCODE_SCROLL_LOCK}, and {@link #KEYCODE_NUM_LOCK} are
|
|
* not considered modifier keys. Consequently, the mask specifically excludes
|
|
* {@link #META_CAPS_LOCK_ON}, {@link #META_SCROLL_LOCK_ON} and {@link #META_NUM_LOCK_ON}.
|
|
* </p>
|
|
*
|
|
* @return The modifier meta state mask which is a combination of
|
|
* {@link #META_SHIFT_ON}, {@link #META_SHIFT_LEFT_ON}, {@link #META_SHIFT_RIGHT_ON},
|
|
* {@link #META_ALT_ON}, {@link #META_ALT_LEFT_ON}, {@link #META_ALT_RIGHT_ON},
|
|
* {@link #META_CTRL_ON}, {@link #META_CTRL_LEFT_ON}, {@link #META_CTRL_RIGHT_ON},
|
|
* {@link #META_META_ON}, {@link #META_META_LEFT_ON}, {@link #META_META_RIGHT_ON},
|
|
* {@link #META_SYM_ON}, {@link #META_FUNCTION_ON}.
|
|
*/
|
|
public static int getModifierMetaStateMask() {
|
|
return META_MODIFIER_MASK;
|
|
}
|
|
|
|
/**
|
|
* Returns true if this key code is a modifier key.
|
|
* <p>
|
|
* For the purposes of this function, {@link #KEYCODE_CAPS_LOCK},
|
|
* {@link #KEYCODE_SCROLL_LOCK}, and {@link #KEYCODE_NUM_LOCK} are
|
|
* not considered modifier keys. Consequently, this function return false
|
|
* for those keys.
|
|
* </p>
|
|
*
|
|
* @return True if the key code is one of
|
|
* {@link #KEYCODE_SHIFT_LEFT} {@link #KEYCODE_SHIFT_RIGHT},
|
|
* {@link #KEYCODE_ALT_LEFT}, {@link #KEYCODE_ALT_RIGHT},
|
|
* {@link #KEYCODE_CTRL_LEFT}, {@link #KEYCODE_CTRL_RIGHT},
|
|
* {@link #KEYCODE_META_LEFT}, or {@link #KEYCODE_META_RIGHT},
|
|
* {@link #KEYCODE_SYM}, {@link #KEYCODE_NUM}, {@link #KEYCODE_FUNCTION}.
|
|
*/
|
|
public static boolean isModifierKey(int keyCode) {
|
|
switch (keyCode) {
|
|
case KEYCODE_SHIFT_LEFT:
|
|
case KEYCODE_SHIFT_RIGHT:
|
|
case KEYCODE_ALT_LEFT:
|
|
case KEYCODE_ALT_RIGHT:
|
|
case KEYCODE_CTRL_LEFT:
|
|
case KEYCODE_CTRL_RIGHT:
|
|
case KEYCODE_META_LEFT:
|
|
case KEYCODE_META_RIGHT:
|
|
case KEYCODE_SYM:
|
|
case KEYCODE_NUM:
|
|
case KEYCODE_FUNCTION:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Normalizes the specified meta state.
|
|
* <p>
|
|
* The meta state is normalized such that if either the left or right modifier meta state
|
|
* bits are set then the result will also include the universal bit for that modifier.
|
|
* </p><p>
|
|
* If the specified meta state contains {@link #META_ALT_LEFT_ON} then
|
|
* the result will also contain {@link #META_ALT_ON} in addition to {@link #META_ALT_LEFT_ON}
|
|
* and the other bits that were specified in the input. The same is process is
|
|
* performed for shift, control and meta.
|
|
* </p><p>
|
|
* If the specified meta state contains synthetic meta states defined by
|
|
* {@link MetaKeyKeyListener}, then those states are translated here and the original
|
|
* synthetic meta states are removed from the result.
|
|
* {@link MetaKeyKeyListener#META_CAP_LOCKED} is translated to {@link #META_CAPS_LOCK_ON}.
|
|
* {@link MetaKeyKeyListener#META_ALT_LOCKED} is translated to {@link #META_ALT_ON}.
|
|
* {@link MetaKeyKeyListener#META_SYM_LOCKED} is translated to {@link #META_SYM_ON}.
|
|
* </p><p>
|
|
* Undefined meta state bits are removed.
|
|
* </p>
|
|
*
|
|
* @param metaState The meta state.
|
|
* @return The normalized meta state.
|
|
*/
|
|
public static int normalizeMetaState(int metaState) {
|
|
if ((metaState & (META_SHIFT_LEFT_ON | META_SHIFT_RIGHT_ON)) != 0) {
|
|
metaState |= META_SHIFT_ON;
|
|
}
|
|
if ((metaState & (META_ALT_LEFT_ON | META_ALT_RIGHT_ON)) != 0) {
|
|
metaState |= META_ALT_ON;
|
|
}
|
|
if ((metaState & (META_CTRL_LEFT_ON | META_CTRL_RIGHT_ON)) != 0) {
|
|
metaState |= META_CTRL_ON;
|
|
}
|
|
if ((metaState & (META_META_LEFT_ON | META_META_RIGHT_ON)) != 0) {
|
|
metaState |= META_META_ON;
|
|
}
|
|
/* if ((metaState & MetaKeyKeyListener.META_CAP_LOCKED) != 0) {
|
|
metaState |= META_CAPS_LOCK_ON;
|
|
}
|
|
if ((metaState & MetaKeyKeyListener.META_ALT_LOCKED) != 0) {
|
|
metaState |= META_ALT_ON;
|
|
}
|
|
if ((metaState & MetaKeyKeyListener.META_SYM_LOCKED) != 0) {
|
|
metaState |= META_SYM_ON;
|
|
}*/
|
|
return metaState & META_ALL_MASK;
|
|
}
|
|
|
|
/**
|
|
* Returns true if no modifiers keys are pressed according to the specified meta state.
|
|
* <p>
|
|
* For the purposes of this function, {@link #KEYCODE_CAPS_LOCK},
|
|
* {@link #KEYCODE_SCROLL_LOCK}, and {@link #KEYCODE_NUM_LOCK} are
|
|
* not considered modifier keys. Consequently, this function ignores
|
|
* {@link #META_CAPS_LOCK_ON}, {@link #META_SCROLL_LOCK_ON} and {@link #META_NUM_LOCK_ON}.
|
|
* </p><p>
|
|
* The meta state is normalized prior to comparison using {@link #normalizeMetaState(int)}.
|
|
* </p>
|
|
*
|
|
* @param metaState The meta state to consider.
|
|
* @return True if no modifier keys are pressed.
|
|
* @see #hasNoModifiers()
|
|
*/
|
|
public static boolean metaStateHasNoModifiers(int metaState) {
|
|
return (normalizeMetaState(metaState) & META_MODIFIER_MASK) == 0;
|
|
}
|
|
|
|
/**
|
|
* Returns true if only the specified modifier keys are pressed according to
|
|
* the specified meta state. Returns false if a different combination of modifier
|
|
* keys are pressed.
|
|
* <p>
|
|
* For the purposes of this function, {@link #KEYCODE_CAPS_LOCK},
|
|
* {@link #KEYCODE_SCROLL_LOCK}, and {@link #KEYCODE_NUM_LOCK} are
|
|
* not considered modifier keys. Consequently, this function ignores
|
|
* {@link #META_CAPS_LOCK_ON}, {@link #META_SCROLL_LOCK_ON} and {@link #META_NUM_LOCK_ON}.
|
|
* </p><p>
|
|
* If the specified modifier mask includes directional modifiers, such as
|
|
* {@link #META_SHIFT_LEFT_ON}, then this method ensures that the
|
|
* modifier is pressed on that side.
|
|
* If the specified modifier mask includes non-directional modifiers, such as
|
|
* {@link #META_SHIFT_ON}, then this method ensures that the modifier
|
|
* is pressed on either side.
|
|
* If the specified modifier mask includes both directional and non-directional modifiers
|
|
* for the same type of key, such as {@link #META_SHIFT_ON} and {@link #META_SHIFT_LEFT_ON},
|
|
* then this method throws an illegal argument exception.
|
|
* </p>
|
|
*
|
|
* @param metaState The meta state to consider.
|
|
* @param modifiers The meta state of the modifier keys to check. May be a combination
|
|
* of modifier meta states as defined by {@link #getModifierMetaStateMask()}. May be 0 to
|
|
* ensure that no modifier keys are pressed.
|
|
* @return True if only the specified modifier keys are pressed.
|
|
* @throws IllegalArgumentException if the modifiers parameter contains invalid modifiers
|
|
* @see #hasModifiers
|
|
*/
|
|
public static boolean metaStateHasModifiers(int metaState, int modifiers) {
|
|
// Note: For forward compatibility, we allow the parameter to contain meta states
|
|
// that we do not recognize but we explicitly disallow meta states that
|
|
// are not valid modifiers.
|
|
if ((modifiers & META_INVALID_MODIFIER_MASK) != 0) {
|
|
throw new IllegalArgumentException("modifiers must not contain "
|
|
+ "META_CAPS_LOCK_ON, META_NUM_LOCK_ON, META_SCROLL_LOCK_ON, "
|
|
+ "META_CAP_LOCKED, META_ALT_LOCKED, META_SYM_LOCKED, "
|
|
+ "or META_SELECTING");
|
|
}
|
|
|
|
metaState = normalizeMetaState(metaState) & META_MODIFIER_MASK;
|
|
metaState = metaStateFilterDirectionalModifiers(metaState, modifiers,
|
|
META_SHIFT_ON, META_SHIFT_LEFT_ON, META_SHIFT_RIGHT_ON);
|
|
metaState = metaStateFilterDirectionalModifiers(metaState, modifiers,
|
|
META_ALT_ON, META_ALT_LEFT_ON, META_ALT_RIGHT_ON);
|
|
metaState = metaStateFilterDirectionalModifiers(metaState, modifiers,
|
|
META_CTRL_ON, META_CTRL_LEFT_ON, META_CTRL_RIGHT_ON);
|
|
metaState = metaStateFilterDirectionalModifiers(metaState, modifiers,
|
|
META_META_ON, META_META_LEFT_ON, META_META_RIGHT_ON);
|
|
return metaState == modifiers;
|
|
}
|
|
|
|
private static int metaStateFilterDirectionalModifiers(int metaState,
|
|
int modifiers, int basic, int left, int right) {
|
|
final boolean wantBasic = (modifiers & basic) != 0;
|
|
final int directional = left | right;
|
|
final boolean wantLeftOrRight = (modifiers & directional) != 0;
|
|
|
|
if (wantBasic) {
|
|
if (wantLeftOrRight) {
|
|
throw new IllegalArgumentException("modifiers must not contain " + metaStateToString(basic) + " combined with " + metaStateToString(left) + " or " + metaStateToString(right));
|
|
}
|
|
return metaState & ~directional;
|
|
} else if (wantLeftOrRight) {
|
|
return metaState & ~basic;
|
|
} else {
|
|
return metaState;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns true if no modifier keys are pressed.
|
|
* <p>
|
|
* For the purposes of this function, {@link #KEYCODE_CAPS_LOCK},
|
|
* {@link #KEYCODE_SCROLL_LOCK}, and {@link #KEYCODE_NUM_LOCK} are
|
|
* not considered modifier keys. Consequently, this function ignores
|
|
* {@link #META_CAPS_LOCK_ON}, {@link #META_SCROLL_LOCK_ON} and {@link #META_NUM_LOCK_ON}.
|
|
* </p><p>
|
|
* The meta state is normalized prior to comparison using {@link #normalizeMetaState(int)}.
|
|
* </p>
|
|
*
|
|
* @return True if no modifier keys are pressed.
|
|
* @see #metaStateHasNoModifiers
|
|
*/
|
|
public final boolean hasNoModifiers() {
|
|
return metaStateHasNoModifiers(mMetaState);
|
|
}
|
|
|
|
/**
|
|
* Returns true if only the specified modifiers keys are pressed.
|
|
* Returns false if a different combination of modifier keys are pressed.
|
|
* <p>
|
|
* For the purposes of this function, {@link #KEYCODE_CAPS_LOCK},
|
|
* {@link #KEYCODE_SCROLL_LOCK}, and {@link #KEYCODE_NUM_LOCK} are
|
|
* not considered modifier keys. Consequently, this function ignores
|
|
* {@link #META_CAPS_LOCK_ON}, {@link #META_SCROLL_LOCK_ON} and {@link #META_NUM_LOCK_ON}.
|
|
* </p><p>
|
|
* If the specified modifier mask includes directional modifiers, such as
|
|
* {@link #META_SHIFT_LEFT_ON}, then this method ensures that the
|
|
* modifier is pressed on that side.
|
|
* If the specified modifier mask includes non-directional modifiers, such as
|
|
* {@link #META_SHIFT_ON}, then this method ensures that the modifier
|
|
* is pressed on either side.
|
|
* If the specified modifier mask includes both directional and non-directional modifiers
|
|
* for the same type of key, such as {@link #META_SHIFT_ON} and {@link #META_SHIFT_LEFT_ON},
|
|
* then this method throws an illegal argument exception.
|
|
* </p>
|
|
*
|
|
* @param modifiers The meta state of the modifier keys to check. May be a combination
|
|
* of modifier meta states as defined by {@link #getModifierMetaStateMask()}. May be 0 to
|
|
* ensure that no modifier keys are pressed.
|
|
* @return True if only the specified modifier keys are pressed.
|
|
* @throws IllegalArgumentException if the modifiers parameter contains invalid modifiers
|
|
* @see #metaStateHasModifiers
|
|
*/
|
|
public final boolean hasModifiers(int modifiers) {
|
|
return metaStateHasModifiers(mMetaState, modifiers);
|
|
}
|
|
|
|
/**
|
|
* <p>Returns the pressed state of the ALT meta key.</p>
|
|
*
|
|
* @return true if the ALT key is pressed, false otherwise
|
|
*
|
|
* @see #KEYCODE_ALT_LEFT
|
|
* @see #KEYCODE_ALT_RIGHT
|
|
* @see #META_ALT_ON
|
|
*/
|
|
public final boolean isAltPressed() {
|
|
return (mMetaState & META_ALT_ON) != 0;
|
|
}
|
|
|
|
/**
|
|
* <p>Returns the pressed state of the SHIFT meta key.</p>
|
|
*
|
|
* @return true if the SHIFT key is pressed, false otherwise
|
|
*
|
|
* @see #KEYCODE_SHIFT_LEFT
|
|
* @see #KEYCODE_SHIFT_RIGHT
|
|
* @see #META_SHIFT_ON
|
|
*/
|
|
public final boolean isShiftPressed() {
|
|
return (mMetaState & META_SHIFT_ON) != 0;
|
|
}
|
|
|
|
/**
|
|
* <p>Returns the pressed state of the SYM meta key.</p>
|
|
*
|
|
* @return true if the SYM key is pressed, false otherwise
|
|
*
|
|
* @see #KEYCODE_SYM
|
|
* @see #META_SYM_ON
|
|
*/
|
|
public final boolean isSymPressed() {
|
|
return (mMetaState & META_SYM_ON) != 0;
|
|
}
|
|
|
|
/**
|
|
* <p>Returns the pressed state of the CTRL meta key.</p>
|
|
*
|
|
* @return true if the CTRL key is pressed, false otherwise
|
|
*
|
|
* @see #KEYCODE_CTRL_LEFT
|
|
* @see #KEYCODE_CTRL_RIGHT
|
|
* @see #META_CTRL_ON
|
|
*/
|
|
public final boolean isCtrlPressed() {
|
|
return (mMetaState & META_CTRL_ON) != 0;
|
|
}
|
|
|
|
/**
|
|
* <p>Returns the pressed state of the META meta key.</p>
|
|
*
|
|
* @return true if the META key is pressed, false otherwise
|
|
*
|
|
* @see #KEYCODE_META_LEFT
|
|
* @see #KEYCODE_META_RIGHT
|
|
* @see #META_META_ON
|
|
*/
|
|
public final boolean isMetaPressed() {
|
|
return (mMetaState & META_META_ON) != 0;
|
|
}
|
|
|
|
/**
|
|
* <p>Returns the pressed state of the FUNCTION meta key.</p>
|
|
*
|
|
* @return true if the FUNCTION key is pressed, false otherwise
|
|
*
|
|
* @see #KEYCODE_FUNCTION
|
|
* @see #META_FUNCTION_ON
|
|
*/
|
|
public final boolean isFunctionPressed() {
|
|
return (mMetaState & META_FUNCTION_ON) != 0;
|
|
}
|
|
|
|
/**
|
|
* <p>Returns the locked state of the CAPS LOCK meta key.</p>
|
|
*
|
|
* @return true if the CAPS LOCK key is on, false otherwise
|
|
*
|
|
* @see #KEYCODE_CAPS_LOCK
|
|
* @see #META_CAPS_LOCK_ON
|
|
*/
|
|
public final boolean isCapsLockOn() {
|
|
return (mMetaState & META_CAPS_LOCK_ON) != 0;
|
|
}
|
|
|
|
/**
|
|
* <p>Returns the locked state of the NUM LOCK meta key.</p>
|
|
*
|
|
* @return true if the NUM LOCK key is on, false otherwise
|
|
*
|
|
* @see #KEYCODE_NUM_LOCK
|
|
* @see #META_NUM_LOCK_ON
|
|
*/
|
|
public final boolean isNumLockOn() {
|
|
return (mMetaState & META_NUM_LOCK_ON) != 0;
|
|
}
|
|
|
|
/**
|
|
* <p>Returns the locked state of the SCROLL LOCK meta key.</p>
|
|
*
|
|
* @return true if the SCROLL LOCK key is on, false otherwise
|
|
*
|
|
* @see #KEYCODE_SCROLL_LOCK
|
|
* @see #META_SCROLL_LOCK_ON
|
|
*/
|
|
public final boolean isScrollLockOn() {
|
|
return (mMetaState & META_SCROLL_LOCK_ON) != 0;
|
|
}
|
|
|
|
/**
|
|
* Retrieve the action of this key event. May be either
|
|
* {@link #ACTION_DOWN}, {@link #ACTION_UP}, or {@link #ACTION_MULTIPLE}.
|
|
*
|
|
* @return The event action: ACTION_DOWN, ACTION_UP, or ACTION_MULTIPLE.
|
|
*/
|
|
public final int getAction() {
|
|
return mAction;
|
|
}
|
|
|
|
/**
|
|
* For {@link #ACTION_UP} events, indicates that the event has been
|
|
* canceled as per {@link #FLAG_CANCELED}.
|
|
*/
|
|
public final boolean isCanceled() {
|
|
return (mFlags & FLAG_CANCELED) != 0;
|
|
}
|
|
|
|
/**
|
|
* Call this during {@link Callback#onKeyDown} to have the system track
|
|
* the key through its final up (possibly including a long press). Note
|
|
* that only one key can be tracked at a time -- if another key down
|
|
* event is received while a previous one is being tracked, tracking is
|
|
* stopped on the previous event.
|
|
*/
|
|
public final void startTracking() {
|
|
mFlags |= FLAG_START_TRACKING;
|
|
}
|
|
|
|
/**
|
|
* For {@link #ACTION_UP} events, indicates that the event is still being
|
|
* tracked from its initial down event as per
|
|
* {@link #FLAG_TRACKING}.
|
|
*/
|
|
public final boolean isTracking() {
|
|
return (mFlags & FLAG_TRACKING) != 0;
|
|
}
|
|
|
|
/**
|
|
* For {@link #ACTION_DOWN} events, indicates that the event has been
|
|
* canceled as per {@link #FLAG_LONG_PRESS}.
|
|
*/
|
|
public final boolean isLongPress() {
|
|
return (mFlags & FLAG_LONG_PRESS) != 0;
|
|
}
|
|
|
|
/**
|
|
* Retrieve the key code of the key event. This is the physical key that
|
|
* was pressed, <em>not</em> the Unicode character.
|
|
*
|
|
* @return The key code of the event.
|
|
*/
|
|
public final int getKeyCode() {
|
|
return mKeyCode;
|
|
}
|
|
|
|
/**
|
|
* For the special case of a {@link #ACTION_MULTIPLE} event with key
|
|
* code of {@link #KEYCODE_UNKNOWN}, this is a raw string of characters
|
|
* associated with the event. In all other cases it is null.
|
|
*
|
|
* @return Returns a String of 1 or more characters associated with
|
|
* the event.
|
|
*/
|
|
public final String getCharacters() {
|
|
return mCharacters;
|
|
}
|
|
|
|
/**
|
|
* Retrieve the hardware key id of this key event. These values are not
|
|
* reliable and vary from device to device.
|
|
*
|
|
* {@more}
|
|
* Mostly this is here for debugging purposes.
|
|
*/
|
|
public final int getScanCode() {
|
|
return mScanCode;
|
|
}
|
|
|
|
/**
|
|
* Retrieve the repeat count of the event. For both key up and key down
|
|
* events, this is the number of times the key has repeated with the first
|
|
* down starting at 0 and counting up from there. For multiple key
|
|
* events, this is the number of down/up pairs that have occurred.
|
|
*
|
|
* @return The number of times the key has repeated.
|
|
*/
|
|
public final int getRepeatCount() {
|
|
return mRepeatCount;
|
|
}
|
|
|
|
/**
|
|
* Retrieve the time of the most recent key down event,
|
|
* in the {@link android.os.SystemClock#uptimeMillis} time base. If this
|
|
* is a down event, this will be the same as {@link #getEventTime()}.
|
|
* Note that when chording keys, this value is the down time of the
|
|
* most recently pressed key, which may <em>not</em> be the same physical
|
|
* key of this event.
|
|
*
|
|
* @return Returns the most recent key down time, in the
|
|
* {@link android.os.SystemClock#uptimeMillis} time base
|
|
*/
|
|
public final long getDownTime() {
|
|
return mDownTime;
|
|
}
|
|
|
|
/**
|
|
* Retrieve the time this event occurred,
|
|
* in the {@link android.os.SystemClock#uptimeMillis} time base.
|
|
*
|
|
* @return Returns the time this event occurred,
|
|
* in the {@link android.os.SystemClock#uptimeMillis} time base.
|
|
*/
|
|
@Override
|
|
public final long getEventTime() {
|
|
return mEventTime;
|
|
}
|
|
|
|
/**
|
|
* Retrieve the time this event occurred,
|
|
* in the {@link android.os.SystemClock#uptimeMillis} time base but with
|
|
* nanosecond (instead of millisecond) precision.
|
|
* <p>
|
|
* The value is in nanosecond precision but it may not have nanosecond accuracy.
|
|
* </p>
|
|
*
|
|
* @return Returns the time this event occurred,
|
|
* in the {@link android.os.SystemClock#uptimeMillis} time base but with
|
|
* nanosecond (instead of millisecond) precision.
|
|
*
|
|
* @hide
|
|
*/
|
|
@Override
|
|
public final long getEventTimeNano() {
|
|
return mEventTime * 1000000L;
|
|
}
|
|
|
|
/**
|
|
* Renamed to {@link #getDeviceId}.
|
|
*
|
|
* @hide
|
|
* @deprecated use {@link #getDeviceId()} instead.
|
|
*/
|
|
@Deprecated
|
|
public final int getKeyboardDevice() {
|
|
return mDeviceId;
|
|
}
|
|
|
|
/**
|
|
* Gets the {@link KeyCharacterMap} associated with the keyboard device.
|
|
*
|
|
* @return The associated key character map.
|
|
* @throws {@link KeyCharacterMap.UnavailableException} if the key character map
|
|
* could not be loaded because it was malformed or the default key character map
|
|
* is missing from the system.
|
|
*
|
|
* @see KeyCharacterMap#load
|
|
*/
|
|
public final KeyCharacterMap getKeyCharacterMap() {
|
|
return KeyCharacterMap.load(mDeviceId);
|
|
}
|
|
|
|
/**
|
|
* Gets the primary character for this key.
|
|
* In other words, the label that is physically printed on it.
|
|
*
|
|
* @return The display label character, or 0 if none (eg. for non-printing keys).
|
|
*/
|
|
public char getDisplayLabel() {
|
|
return getKeyCharacterMap().getDisplayLabel(mKeyCode);
|
|
}
|
|
|
|
/**
|
|
* Gets the Unicode character generated by the specified key and meta
|
|
* key state combination.
|
|
* <p>
|
|
* Returns the Unicode character that the specified key would produce
|
|
* when the specified meta bits (see {@link MetaKeyKeyListener})
|
|
* were active.
|
|
* </p><p>
|
|
* Returns 0 if the key is not one that is used to type Unicode
|
|
* characters.
|
|
* </p><p>
|
|
* If the return value has bit {@link KeyCharacterMap#COMBINING_ACCENT} set, the
|
|
* key is a "dead key" that should be combined with another to
|
|
* actually produce a character -- see {@link KeyCharacterMap#getDeadChar} --
|
|
* after masking with {@link KeyCharacterMap#COMBINING_ACCENT_MASK}.
|
|
* </p>
|
|
*
|
|
* @return The associated character or combining accent, or 0 if none.
|
|
*/
|
|
public int getUnicodeChar() {
|
|
return getUnicodeChar(mMetaState);
|
|
}
|
|
|
|
/**
|
|
* Gets the Unicode character generated by the specified key and meta
|
|
* key state combination.
|
|
* <p>
|
|
* Returns the Unicode character that the specified key would produce
|
|
* when the specified meta bits (see {@link MetaKeyKeyListener})
|
|
* were active.
|
|
* </p><p>
|
|
* Returns 0 if the key is not one that is used to type Unicode
|
|
* characters.
|
|
* </p><p>
|
|
* If the return value has bit {@link KeyCharacterMap#COMBINING_ACCENT} set, the
|
|
* key is a "dead key" that should be combined with another to
|
|
* actually produce a character -- see {@link KeyCharacterMap#getDeadChar} --
|
|
* after masking with {@link KeyCharacterMap#COMBINING_ACCENT_MASK}.
|
|
* </p>
|
|
*
|
|
* @param metaState The meta key modifier state.
|
|
* @return The associated character or combining accent, or 0 if none.
|
|
*/
|
|
public int getUnicodeChar(int metaState) {
|
|
// return getKeyCharacterMap().get(mKeyCode, metaState);
|
|
return unicodeValue;
|
|
}
|
|
|
|
/**
|
|
* Get the character conversion data for a given key code.
|
|
*
|
|
* @param results A {@link KeyCharacterMap.KeyData} instance that will be
|
|
* filled with the results.
|
|
* @return True if the key was mapped. If the key was not mapped, results is not modified.
|
|
*
|
|
* @deprecated instead use {@link #getDisplayLabel()},
|
|
* {@link #getNumber()} or {@link #getUnicodeChar(int)}.
|
|
*/
|
|
@Deprecated
|
|
public boolean getKeyData(KeyData results) {
|
|
return getKeyCharacterMap().getKeyData(mKeyCode, results);
|
|
}
|
|
|
|
/**
|
|
* Gets the first character in the character array that can be generated
|
|
* by the specified key code.
|
|
* <p>
|
|
* This is a convenience function that returns the same value as
|
|
* {@link #getMatch(char[],int) getMatch(chars, 0)}.
|
|
* </p>
|
|
*
|
|
* @param chars The array of matching characters to consider.
|
|
* @return The matching associated character, or 0 if none.
|
|
*/
|
|
public char getMatch(char[] chars) {
|
|
return getMatch(chars, 0);
|
|
}
|
|
|
|
/**
|
|
* Gets the first character in the character array that can be generated
|
|
* by the specified key code. If there are multiple choices, prefers
|
|
* the one that would be generated with the specified meta key modifier state.
|
|
*
|
|
* @param chars The array of matching characters to consider.
|
|
* @param metaState The preferred meta key modifier state.
|
|
* @return The matching associated character, or 0 if none.
|
|
*/
|
|
public char getMatch(char[] chars, int metaState) {
|
|
return getKeyCharacterMap().getMatch(mKeyCode, chars, metaState);
|
|
}
|
|
|
|
/**
|
|
* Gets the number or symbol associated with the key.
|
|
* <p>
|
|
* The character value is returned, not the numeric value.
|
|
* If the key is not a number, but is a symbol, the symbol is retuned.
|
|
* </p><p>
|
|
* This method is intended to to support dial pads and other numeric or
|
|
* symbolic entry on keyboards where certain keys serve dual function
|
|
* as alphabetic and symbolic keys. This method returns the number
|
|
* or symbol associated with the key independent of whether the user
|
|
* has pressed the required modifier.
|
|
* </p><p>
|
|
* For example, on one particular keyboard the keys on the top QWERTY row generate
|
|
* numbers when ALT is pressed such that ALT-Q maps to '1'. So for that keyboard
|
|
* when {@link #getNumber} is called with {@link KeyEvent#KEYCODE_Q} it returns '1'
|
|
* so that the user can type numbers without pressing ALT when it makes sense.
|
|
* </p>
|
|
*
|
|
* @return The associated numeric or symbolic character, or 0 if none.
|
|
*/
|
|
public char getNumber() {
|
|
return getKeyCharacterMap().getNumber(mKeyCode);
|
|
}
|
|
|
|
/**
|
|
* Returns true if this key produces a glyph.
|
|
*
|
|
* @return True if the key is a printing key.
|
|
*/
|
|
public boolean isPrintingKey() {
|
|
return getKeyCharacterMap().isPrintingKey(mKeyCode);
|
|
}
|
|
|
|
/**
|
|
* @deprecated Use {@link #dispatch(Callback, DispatcherState, Object)} instead.
|
|
*/
|
|
@Deprecated
|
|
public final boolean dispatch(Callback receiver) {
|
|
return dispatch(receiver, null, null);
|
|
}
|
|
|
|
/**
|
|
* Deliver this key event to a {@link Callback} interface. If this is
|
|
* an ACTION_MULTIPLE event and it is not handled, then an attempt will
|
|
* be made to deliver a single normal event.
|
|
*
|
|
* @param receiver The Callback that will be given the event.
|
|
* @param state State information retained across events.
|
|
* @param target The target of the dispatch, for use in tracking.
|
|
*
|
|
* @return The return value from the Callback method that was called.
|
|
*/
|
|
public final boolean dispatch(Callback receiver, DispatcherState state,
|
|
Object target) {
|
|
switch (mAction) {
|
|
case ACTION_DOWN: {
|
|
mFlags &= ~FLAG_START_TRACKING;
|
|
if (DEBUG)
|
|
Log.v(TAG, "Key down to " + target + " in " + state + ": " + this);
|
|
boolean res = receiver.onKeyDown(mKeyCode, this);
|
|
if (state != null) {
|
|
if (res && mRepeatCount == 0 && (mFlags & FLAG_START_TRACKING) != 0) {
|
|
if (DEBUG)
|
|
Log.v(TAG, " Start tracking!");
|
|
state.startTracking(this, target);
|
|
} else if (isLongPress() && state.isTracking(this)) {
|
|
try {
|
|
if (receiver.onKeyLongPress(mKeyCode, this)) {
|
|
if (DEBUG)
|
|
Log.v(TAG, " Clear from long press!");
|
|
state.performedLongPress(this);
|
|
res = true;
|
|
}
|
|
} catch (AbstractMethodError e) {
|
|
}
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
case ACTION_UP:
|
|
if (DEBUG)
|
|
Log.v(TAG, "Key up to " + target + " in " + state + ": " + this);
|
|
if (state != null) {
|
|
state.handleUpEvent(this);
|
|
}
|
|
return receiver.onKeyUp(mKeyCode, this);
|
|
case ACTION_MULTIPLE:
|
|
final int count = mRepeatCount;
|
|
final int code = mKeyCode;
|
|
if (receiver.onKeyMultiple(code, count, this)) {
|
|
return true;
|
|
}
|
|
if (code != KeyEvent.KEYCODE_UNKNOWN) {
|
|
mAction = ACTION_DOWN;
|
|
mRepeatCount = 0;
|
|
boolean handled = receiver.onKeyDown(code, this);
|
|
if (handled) {
|
|
mAction = ACTION_UP;
|
|
receiver.onKeyUp(code, this);
|
|
}
|
|
mAction = ACTION_MULTIPLE;
|
|
mRepeatCount = count;
|
|
return handled;
|
|
}
|
|
return false;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Use with {@link KeyEvent#dispatch(Callback, DispatcherState, Object)}
|
|
* for more advanced key dispatching, such as long presses.
|
|
*/
|
|
public static class DispatcherState {
|
|
int mDownKeyCode;
|
|
Object mDownTarget;
|
|
SparseIntArray mActiveLongPresses = new SparseIntArray();
|
|
|
|
/**
|
|
* Reset back to initial state.
|
|
*/
|
|
public void reset() {
|
|
if (DEBUG)
|
|
Log.v(TAG, "Reset: " + this);
|
|
mDownKeyCode = 0;
|
|
mDownTarget = null;
|
|
mActiveLongPresses.clear();
|
|
}
|
|
|
|
/**
|
|
* Stop any tracking associated with this target.
|
|
*/
|
|
public void reset(Object target) {
|
|
if (mDownTarget == target) {
|
|
if (DEBUG)
|
|
Log.v(TAG, "Reset in " + target + ": " + this);
|
|
mDownKeyCode = 0;
|
|
mDownTarget = null;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Start tracking the key code associated with the given event. This
|
|
* can only be called on a key down. It will allow you to see any
|
|
* long press associated with the key, and will result in
|
|
* {@link KeyEvent#isTracking} return true on the long press and up
|
|
* events.
|
|
*
|
|
* <p>This is only needed if you are directly dispatching events, rather
|
|
* than handling them in {@link Callback#onKeyDown}.
|
|
*/
|
|
public void startTracking(KeyEvent event, Object target) {
|
|
if (event.getAction() != ACTION_DOWN) {
|
|
throw new IllegalArgumentException(
|
|
"Can only start tracking on a down event");
|
|
}
|
|
if (DEBUG)
|
|
Log.v(TAG, "Start trackingt in " + target + ": " + this);
|
|
mDownKeyCode = event.getKeyCode();
|
|
mDownTarget = target;
|
|
}
|
|
|
|
/**
|
|
* Return true if the key event is for a key code that is currently
|
|
* being tracked by the dispatcher.
|
|
*/
|
|
public boolean isTracking(KeyEvent event) {
|
|
return mDownKeyCode == event.getKeyCode();
|
|
}
|
|
|
|
/**
|
|
* Keep track of the given event's key code as having performed an
|
|
* action with a long press, so no action should occur on the up.
|
|
* <p>This is only needed if you are directly dispatching events, rather
|
|
* than handling them in {@link Callback#onKeyLongPress}.
|
|
*/
|
|
public void performedLongPress(KeyEvent event) {
|
|
mActiveLongPresses.put(event.getKeyCode(), 1);
|
|
}
|
|
|
|
/**
|
|
* Handle key up event to stop tracking. This resets the dispatcher state,
|
|
* and updates the key event state based on it.
|
|
* <p>This is only needed if you are directly dispatching events, rather
|
|
* than handling them in {@link Callback#onKeyUp}.
|
|
*/
|
|
public void handleUpEvent(KeyEvent event) {
|
|
final int keyCode = event.getKeyCode();
|
|
if (DEBUG)
|
|
Log.v(TAG, "Handle key up " + event + ": " + this);
|
|
int index = mActiveLongPresses.indexOfKey(keyCode);
|
|
if (index >= 0) {
|
|
if (DEBUG)
|
|
Log.v(TAG, " Index: " + index);
|
|
event.mFlags |= FLAG_CANCELED | FLAG_CANCELED_LONG_PRESS;
|
|
mActiveLongPresses.removeAt(index);
|
|
}
|
|
if (mDownKeyCode == keyCode) {
|
|
if (DEBUG)
|
|
Log.v(TAG, " Tracking!");
|
|
event.mFlags |= FLAG_TRACKING;
|
|
mDownKeyCode = 0;
|
|
mDownTarget = null;
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public String toString() {
|
|
StringBuilder msg = new StringBuilder();
|
|
msg.append("KeyEvent { action=").append(actionToString(mAction));
|
|
msg.append(", keyCode=").append(keyCodeToString(mKeyCode));
|
|
msg.append(", scanCode=").append(mScanCode);
|
|
if (mCharacters != null) {
|
|
msg.append(", characters=\"").append(mCharacters).append("\"");
|
|
}
|
|
msg.append(", metaState=").append(metaStateToString(mMetaState));
|
|
msg.append(", flags=0x").append(Integer.toHexString(mFlags));
|
|
msg.append(", repeatCount=").append(mRepeatCount);
|
|
msg.append(", eventTime=").append(mEventTime);
|
|
msg.append(", downTime=").append(mDownTime);
|
|
msg.append(", deviceId=").append(mDeviceId);
|
|
msg.append(", source=0x").append(Integer.toHexString(mSource));
|
|
msg.append(" }");
|
|
return msg.toString();
|
|
}
|
|
|
|
/**
|
|
* Returns a string that represents the symbolic name of the specified action
|
|
* such as "ACTION_DOWN", or an equivalent numeric constant such as "35" if unknown.
|
|
*
|
|
* @param action The action.
|
|
* @return The symbolic name of the specified action.
|
|
* @hide
|
|
*/
|
|
public static String actionToString(int action) {
|
|
switch (action) {
|
|
case ACTION_DOWN:
|
|
return "ACTION_DOWN";
|
|
case ACTION_UP:
|
|
return "ACTION_UP";
|
|
case ACTION_MULTIPLE:
|
|
return "ACTION_MULTIPLE";
|
|
default:
|
|
return Integer.toString(action);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns a string that represents the symbolic name of the specified keycode
|
|
* such as "KEYCODE_A", "KEYCODE_DPAD_UP", or an equivalent numeric constant
|
|
* such as "1001" if unknown.
|
|
*
|
|
* @param keyCode The key code.
|
|
* @return The symbolic name of the specified keycode.
|
|
*
|
|
* @see KeyCharacterMap#getDisplayLabel
|
|
*/
|
|
public static String keyCodeToString(int keyCode) {
|
|
String symbolicName = KEYCODE_SYMBOLIC_NAMES.get(keyCode);
|
|
return symbolicName != null ? symbolicName : Integer.toString(keyCode);
|
|
}
|
|
|
|
/**
|
|
* Gets a keycode by its symbolic name such as "KEYCODE_A" or an equivalent
|
|
* numeric constant such as "1001".
|
|
*
|
|
* @param symbolicName The symbolic name of the keycode.
|
|
* @return The keycode or {@link #KEYCODE_UNKNOWN} if not found.
|
|
* @see #keycodeToString(int)
|
|
*/
|
|
public static int keyCodeFromString(String symbolicName) {
|
|
if (symbolicName == null) {
|
|
throw new IllegalArgumentException("symbolicName must not be null");
|
|
}
|
|
|
|
final int count = KEYCODE_SYMBOLIC_NAMES.size();
|
|
for (int i = 0; i < count; i++) {
|
|
if (symbolicName.equals(KEYCODE_SYMBOLIC_NAMES.valueAt(i))) {
|
|
return i;
|
|
}
|
|
}
|
|
|
|
try {
|
|
return Integer.parseInt(symbolicName, 10);
|
|
} catch (NumberFormatException ex) {
|
|
return KEYCODE_UNKNOWN;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns a string that represents the symbolic name of the specified combined meta
|
|
* key modifier state flags such as "0", "META_SHIFT_ON",
|
|
* "META_ALT_ON|META_SHIFT_ON" or an equivalent numeric constant such as "0x10000000"
|
|
* if unknown.
|
|
*
|
|
* @param metaState The meta state.
|
|
* @return The symbolic name of the specified combined meta state flags.
|
|
* @hide
|
|
*/
|
|
public static String metaStateToString(int metaState) {
|
|
if (metaState == 0) {
|
|
return "0";
|
|
}
|
|
StringBuilder result = null;
|
|
int i = 0;
|
|
while (metaState != 0) {
|
|
final boolean isSet = (metaState & 1) != 0;
|
|
metaState >>>= 1; // unsigned shift!
|
|
if (isSet) {
|
|
final String name = META_SYMBOLIC_NAMES[i];
|
|
if (result == null) {
|
|
if (metaState == 0) {
|
|
return name;
|
|
}
|
|
result = new StringBuilder(name);
|
|
} else {
|
|
result.append('|');
|
|
result.append(name);
|
|
}
|
|
}
|
|
i += 1;
|
|
}
|
|
return result.toString();
|
|
}
|
|
|
|
private native boolean native_isSystemKey(int keyCode);
|
|
private native boolean native_hasDefaultAction(int keyCode);
|
|
}
|