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api-impl-jni/android_graphics_Canvas.c: enable drawRect
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@@ -48,8 +48,7 @@ JNIEXPORT void JNICALL Java_android_graphics_Canvas_native_1drawRect(JNIEnv *env
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sk_canvas_t *canvas = (sk_canvas_t *)_PTR(skia_canvas);
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sk_paint_t *paint = (sk_paint_t *)_PTR(skia_paint);
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// FIXME: this doesn't work great with dark mode, since the text stays light even if the game draws white background
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// sk_canvas_draw_rect(canvas, &(sk_rect_t){left, top, right, bottom}, paint);
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sk_canvas_draw_rect(canvas, &(sk_rect_t){left, top, right, bottom}, paint);
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}
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JNIEXPORT void JNICALL Java_android_graphics_Canvas_native_1rotate(JNIEnv *env, jclass this, jlong skia_canvas, jlong widget, jfloat angle)
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