RipleyTom 5ca19eabd5 NP code review
sceNpTrophy fixes

- sceNpTrophyGetTrophyUnlockState: signed 1 was potentially shifted by 31(UB)
- sceNpTrophyUnlockTrophy: used a reader_lock and was missing check for read only context

cellGame fixes

- cellHddGameCheck: missing log parameters
- cellGameDataCheckCreate2: missing log parameter
- cellGameThemeInstall: condition inverted checking for extension + added tolower just in case
- cellGameThemeInstallFromBuffer: OOB access, buf is always filled from the start and then used as a parameter to the CB

sceNp fixes

- sceNpManagerGetTicket: Made accurate from RE
- sceNpDrmGetTimelimit: Fix msec calculation

sceNp2 fixes

-sceNpMatching2ContextStartAsync: avoid capturing ctx
-sceNpMatching2ContextStop: Minor error value swap

rpcn_client fixes

-add_friend: missing log parameter
-handle_friend_notification: misc validation issue

np_handler fixes
-ticket: Missing move in move constructor
-ticket::parse: Misc validation fix
-get_player_history_entry: potential UB fix

np_requests fixes

-Wrong CB event_type set for get_room_member_data_external_list!
-reply_tus_get_data was not copying status data!
-Order of error check in reply_get_room_member_data_external_list was wrong
-Improved logging

np_requests_gui:

-Added missing guards for gui_notifications

upnp_handler fixes

-Highest density of bugs per line of code in the west, let's pretend I never wrote this

signaling_handler fixes

-Swapped to multimap to avoid collisions on timestamps

Misc fixes
2026-03-01 09:20:32 +02:00
2026-02-15 07:48:24 +01:00
2026-02-26 12:37:45 +01:00
2026-02-28 11:35:36 +01:00
2025-12-02 21:14:11 +00:00
2026-02-20 19:46:39 +02:00
2024-12-28 19:58:59 +01:00
2026-03-01 09:20:32 +02:00
2026-03-01 09:20:32 +02:00
2025-04-29 21:09:12 +02:00
2026-01-24 09:37:47 +01:00
2026-02-20 19:46:39 +02:00
2024-11-16 15:10:20 +01:00
2025-11-02 14:22:11 +02:00
2025-06-12 09:33:40 +03:00
2026-01-24 09:37:47 +01:00

RPCS3

GitHub Actions RPCS3 Discord Server

The world's first free and open-source PlayStation 3 emulator/debugger, written in C++ for Windows, Linux, macOS and FreeBSD.

You can find some basic information on our website. Game info is being populated on the Wiki. For discussion about this emulator, PS3 emulation, and game compatibility reports, please visit our forums and our Discord server.

Support Lead Developers Nekotekina and kd-11 on Patreon

Contributing

If you want to help the project but do not code, the best way to help out is to test games and make bug reports. See:

If you want to contribute as a developer, please take a look at the following pages:

You should also contact any of the developers in the forums or in the Discord server to learn more about the current state of the emulator.

Building

See BUILDING.md for more information about how to setup an environment to build RPCS3.

Running

Check our friendly quickstart guide to make sure your computer meets the minimum system requirements to run RPCS3.

Don't forget to have your graphics driver up to date and to install the Visual C++ Redistributable Packages for Visual Studio 2022 if you are a Windows user.

License

Most files are licensed under the terms of GNU GPL-2.0-only License; see LICENSE file for details. Some files may be licensed differently; check appropriate file headers for details.

S
Description
No description provided
Readme GPL-2.0
154 MiB
Languages
C++ 77.3%
Kotlin 13.4%
C 7.2%
Self 0.7%
GLSL 0.5%
Other 0.9%