Alexandro Sánchez Bach
66a9acfb04
cellFont rendering functions
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-Now, all the games using rendering text using
cellFontRenderCharGlyphImage and all the related functions should work,
or at least don't crash.
-There are still issues with the character position on surface, and in
some cases, it renders the text with a different font than the one the
game specified. A lot of cellFont stuff is still missing or may be not
properly implemented.
-For games using system-embedded fontsets you have to find a *legal* way
to copy the .TTF files from your PS3 into dev_flash/data/font.
2014-02-09 12:07:50 +01:00
DHrpcs3
ce88a4fc9a
Merge pull request #63 from O1L/master
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Improved UnPkg.
2014-02-07 00:40:45 +02:00
O1L
74426fd4e9
Minor changes
2014-02-06 22:34:05 +04:00
O1L
e0737204fd
Use _ftelli64 and _fseeki64 instead ftell and fseek in unpkg, required to unpacking big files (> 4 Gb). Deleted wxMoveDir() (not needed now :P ) and added simple progress bars in unpkg.
2014-02-06 20:58:42 +04:00
DH
8ba8d35541
Fixed compilation errors.
2014-02-02 22:47:17 +02:00
DH
beb19633e9
Implemented vfsLocalDir & vfsDirBase.
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Improved ThreadBase.
Minor fixes.
2014-02-02 21:42:32 +02:00
DHrpcs3
16c284214f
Merge pull request #60 from elisha464/master
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fragmentDecompiler fix
2014-01-31 23:30:22 -08:00
elisha464
9526ff37b9
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-02-01 00:16:43 +02:00
B1ackDaemon
31c0687fc0
Merge pull request #59 from Nekotekina/master
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New sync primitives
2014-01-31 14:09:32 -08:00
Nekotekina
9919154d66
Afterfix
2014-02-01 02:07:37 +04:00
elisha464
985b27daab
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-02-01 00:02:10 +02:00
Nekotekina
6553909dc5
Fixed conflicts
2014-02-01 01:56:44 +04:00
Nekotekina
67601bd639
Small changes
2014-02-01 01:35:48 +04:00
DH
d93ce95a36
Small fixes
2014-01-31 22:54:26 +02:00
elisha464
678e455b4f
fixed fragment decompiler
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when adding a const, I added a check to see if it already exists
2014-01-31 22:44:35 +02:00
DH
4b8d6b6919
Improved ThreadBase.
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Improved Vertex Shader Decompiler.
2014-01-31 20:40:18 +02:00
Nekotekina
432c6cf206
Small changes
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SC_FUNC changes (done by DH)
PPUInterpreter changes (copied from main, done by elisha464)
Log() using fixed
2014-01-31 16:46:49 +04:00
Nekotekina
6efe751d4c
Bugs fixed, lwcond implementation
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Modules: mutex added
2014-01-31 03:40:05 +04:00
Nekotekina
67a144df2a
SC_Rwlock implementation, SC_Lwcond draft
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Other small changes
2014-01-30 00:31:09 +04:00
Alexandro Sánchez Bach
d07b5f0dc8
Merge pull request #58 from elisha464/master
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Fixed some vector instructions and a small fix in the fragment shader decompiler
2014-01-28 11:41:27 -08:00
elisha464
7e591deaf3
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-01-28 20:02:20 +02:00
elisha464
3209b2f5f3
fixed VPREM and VSLDOI
2014-01-28 20:01:44 +02:00
elisha464
057efb48fa
fix problem where there was black quads instead of text in fw samples
2014-01-26 23:08:09 +02:00
elisha464
543ed01642
delete m_main_mem_addr
2014-01-26 23:07:14 +02:00
Alexandro Sánchez Bach
211a477864
Merge pull request #57 from Nekotekina/master
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Update: lwmutex reimplementation, cellPamf update, cellDmux draft, small changes in PPU interpreter
2014-01-25 15:17:15 -08:00