For `GetDeviceLocal` only consider a device if the full path to the device
matches the first part of the path to match.
The issue was that putting in a file that was not in a sub-path of an existing
mounted device failed. So if the rpcs3 devices are in
D:\DEV\rpcs3\bin and you open D:\DEV\ps3autotests\tests\rsx\primitives\primitives.ppu.elf
it would return
/dev_usb000/ps3autotests\tests\rsx\primitives\primitives.ppu.elf
which resolves to
D:/DEV/rpcs3/bin/dev_usb000/ps3autotests/tests/rsx/primitives/primitives.ppu.elf
and is wrong.
Correct are either /dev_usb000/../../../ps3autotests\tests\rsx\primitives\primitives.ppu.elf
or /hostfs/D:\DEV\ps3autotests\tests\rsx\primitives\primitives.ppu.elf
I chose to resolve without the ".." beyond root, since that just seems wrong
(so it will now return the hostfs version).
Fixes#1090
This is in preparation to make it easy to compile with VS2015.
Also there's notables changes in wxWidgets that we might find very useful,
such as being able to create OpenGL debug contexts.
The change in .gitmodules might make it necessary for people to run
"git submodule sync" after pulling these changes
of course the correct solution would be to actually search for the symbols
but that seems like a lot of efford just for the sake of doing it right.
This should probably suffice for all relevant platforms for now.
This used to crash so it was removed. However I think this is a cruicial feature.
This is the only way to observe the stack-frames, registers and disasm around the PC
in a user friendly way.
The reason this caused crashes was that we got a reference to a std::vector and iterated
over it in one thread while another thread could modify it (and thereby invalidating the
iterators). The way I "fixed" it is to just copy the `std::vector<std::shared_ptr<...>>`
and iterate over the copy. This obviously has some overhead (locking the shared_ptr
counters and incrementing them). It also allows entities other than the Thread manager
to keep the Thread objects frome being deleted but that should not be a problem.
* replace_first and replace_all were in the wrong namespace, so they could not be linked
* replace_all did not work correctly (would loop indefinately)
* cellGcmUnmapIoAddress did not shif the size, so it would run past the end of the mmap array
* fsstat did use a 32-bit size on Windows, so files >4 gigs would return "stat failed"
add initial appveyor script
add submodule update before build
add msbuild cmd
remove msbuild cmd
make script runnable locally
add solution without wxwdigets
add initial appveyor script
add submodule update before build
add msbuild cmd
remove msbuild cmd
add packaging step to appveyor
add ftp upload test
use msbuild explicitly
doesn't seem to work otherwise
temporarily remove deploy script
temporarily remove build script
remove non-essential stuff
add back some stuff
set artifact path
update artifact stuff
try to add back deploy
add build step again, *sigh*
add some more build settings
add build sript style build again
download wxwidgets instead of building
remove quite flag for debugging
add cert igonre to download
dont redundantly add folder
use a seperate solution without wxwidgets dependencies
only use the rpcs3 7z as artifact
to avoid re-packaging wxwidgets, also comment out deployment, since I don't have acccess to the main account to add secure strings
Conflicts:
package.bat
* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
add the unimplemented modules to the emucore project
fix a bug in the rXml wrapper that didn't consider the possiblity of functions returning null pointers
move module initialization into a module manager, still has some issues like stopping not working and debug crashing
add #idef 0 to modules that aren't in the windows project
don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors
remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable
add secondary project, no real use for it now
add some memleak config to the emucore and add asmjit path to rpcs3
small rebase error fixed to get it to compile again
add filters for emucore
re-add the module manager and static file
WIP commit, linker errors abound
some more abstraction layer stuff
fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers
rebasing
fix memset undefined and re() usage of se_t before declaration
Add wxGUI define by default for cmake builds
fix copy constructors of Datetime header
fix copy constructors of other wx interface classes
remove static declarations of global variables
make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls
remove duplicate definition for FromUTF8 and ToUTF8
temp changes
make precompiled header slimmer under Linux to increase CI and dev-machine build-times
make sure unused modules don't compile
add unused modules to the VS project to easier keep track of them
* various changes to make it compile with clang
* don't compile recompiler on linux yet but make the CMake build include asmjit already
* add experimental travis bot
* modify yml to match
* try to build and install wxWidgets, since it's not in the travis repo
* use newer cmake version for travis
* add keys with sudo
* use sudo for all apt- commands
* Add additional dependencies
* use version approriate gcc flags for c++11
* try clang, gcc too old
* set c++0x flag for clang
* use gcc 4.8
* use gcc 4.8 and add the repo for it
* use gcc 4.8 even for clang to get newer headers
* fix ambiguous conversions
* add lz from hykem and more explicit conversions from be for x86
* more switch disambiguation
* more switch disambiguation
* add additional unigned int casts to deal with be_t conversion ambiguity
* remove unnecessary clang flag
* add lz.cpp to vcxproj and cast to u32 instead of unsigned int
* correct temporaray #ifdefs
* Remove ArrayString
* devirtualize GetCount and SetCount, they're no longer needed
* set storage duration of fmt::placeholder to extern to be consistent
* make length unsigned and the return value of sprintf signed
* remove dead code "s.Close()" is never reached
* devirtualize WrteToLog()
* devirtualize Ini functions
Do the logging to the GUI log element in the main thread. Not doing this
causes issues with the GTK backend of wxWidgets. Plus it's just common
sense to try to limit gui calls to one thread.