mirror of
https://github.com/ARMSX2/ARMSX2.git
synced 2026-08-24 16:50:16 -07:00
e021630bb950ec50775ae4132a7b5edc590ff2ed
* Don't write color during stencil. Keep the old method to ease debug * Realign date shader on DX * keep stencil ref to 1. Reduce stencil management burder * Fix texture pitch (was in pixels but need bytes). Fix Bleach Blade Battlers 2. Thanks Miseru for your trace Remember note: fxaa -> not yet implemented msaa -> not implemented (I might drop it actually) 8 bit texture -> not yet implemented git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl-wnd@5657 96395faa-99c1-11dd-bbfe-3dabce05a288
Description
No description provided
512 MiB
Languages
C++
68.2%
Kotlin
9.8%
Swift
7.7%
C
5.6%
Objective-C++
2.2%
Other
6.4%