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The upscaler control exists TWICE -- once in the Renderer settings tab and once in the in-game menu -- and only the first one learned about SGSR, so the option was unreachable from the place people actually change these mid-game. Both are pickers now rather than an FSR1 on/off switch. The in-game one was a MenuSwitchRow, which was fine while FSR1 was the only upscaler and is the wrong shape for three mutually exclusive ones. The settings search index pointed at renderer.fsr1.label, which is no longer a row anywhere; searching for it would have landed on nothing.