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The iOS job's CMake configure failed at cmake/Pcsx2Utils.cmake:20 with 'Unsupported platform.' — the platform dispatch had branches for Windows, macOS (APPLE AND NOT IOS), Linux and BSD but none for iOS, so an iOS configure fell through to FATAL_ERROR. Add an 'APPLE AND IOS' branch ahead of the macOS one. Desktop builds are unaffected (IOS is false there). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>