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CI/iOS: handle CMAKE_SYSTEM_NAME=iOS in detect_operating_system
The iOS job's CMake configure failed at cmake/Pcsx2Utils.cmake:20 with 'Unsupported platform.' — the platform dispatch had branches for Windows, macOS (APPLE AND NOT IOS), Linux and BSD but none for iOS, so an iOS configure fell through to FATAL_ERROR. Add an 'APPLE AND IOS' branch ahead of the macOS one. Desktop builds are unaffected (IOS is false there). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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co-authored by
Claude Opus 4.8
parent
10cee0abe8
commit
75d04e4ef5
@@ -11,6 +11,8 @@ function(detect_operating_system)
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if(WIN32)
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message(STATUS "Building for Windows.")
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elseif(APPLE AND IOS)
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message(STATUS "Building for iOS.")
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elseif(APPLE AND NOT IOS)
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message(STATUS "Building for MacOS.")
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elseif(LINUX)
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