mirror of
https://github.com/ARMSX2/ARMSX2.git
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108 lines
3.3 KiB
C++
108 lines
3.3 KiB
C++
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
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// SPDX-License-Identifier: GPL-3.0+
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#pragma once
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#include "Config.h"
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#include "SPU2/defs.h"
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namespace SPU2
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{
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#ifdef PCSX2_DEVBUILD
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__fi static bool MsgToConsole()
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{
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return EmuConfig.SPU2.DebugEnabled;
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}
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__fi static bool MsgKeyOnOff() { return EmuConfig.SPU2.MsgKeyOnOff; }
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__fi static bool MsgVoiceOff() { return EmuConfig.SPU2.MsgVoiceOff; }
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__fi static bool MsgDMA() { return EmuConfig.SPU2.MsgDMA; }
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__fi static bool MsgAutoDMA() { return EmuConfig.SPU2.MsgAutoDMA; }
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__fi static bool MsgCache() { return EmuConfig.SPU2.MsgCache; }
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__fi static bool AccessLog() { return EmuConfig.SPU2.AccessLog; }
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__fi static bool DMALog() { return EmuConfig.SPU2.DMALog; }
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__fi static bool WaveLog() { return EmuConfig.SPU2.WaveLog; }
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__fi static bool CoresDump() { return EmuConfig.SPU2.CoresDump; }
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__fi static bool MemDump() { return EmuConfig.SPU2.MemDump; }
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__fi static bool RegDump() { return EmuConfig.SPU2.RegDump; }
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__fi static bool VisualDebug() { return EmuConfig.SPU2.VisualDebugEnabled; }
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extern void OpenFileLog();
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extern void CloseFileLog();
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extern void FileLog(const char* fmt, ...);
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extern void ConLog(const char* fmt, ...);
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extern void DoFullDump();
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extern void WriteRegLog(const char* action, u32 rmem, u16 value);
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#else
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__fi static constexpr bool MsgToConsole() { return false; }
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__fi static constexpr bool MsgKeyOnOff() { return false; }
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__fi static constexpr bool MsgVoiceOff() { return false; }
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__fi static constexpr bool MsgDMA() { return false; }
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__fi static constexpr bool MsgAutoDMA() { return false; }
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__fi static constexpr bool MsgOverruns() { return false; }
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__fi static constexpr bool MsgCache() { return false; }
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__fi static constexpr bool AccessLog() { return false; }
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__fi static constexpr bool DMALog() { return false; }
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__fi static constexpr bool WaveLog() { return false; }
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__fi static constexpr bool CoresDump() { return false; }
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__fi static constexpr bool MemDump() { return false; }
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__fi static constexpr bool RegDump() { return false; }
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__fi static constexpr bool VisualDebug() { return false; }
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__fi static void FileLog(const char* fmt, ...) {}
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__fi static void ConLog(const char* fmt, ...) {}
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#endif
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} // namespace SPU2
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#ifdef PCSX2_DEVBUILD
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namespace WaveDump
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{
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enum CoreSourceType
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{
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// Core's input stream, usually pulled from ADMA streams.
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CoreSrc_Input = 0,
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// Output of the actual 24 input voices which have dry output enabled.
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CoreSrc_DryVoiceMix,
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// Output of the actual 24 input voices that have wet output enabled.
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CoreSrc_WetVoiceMix,
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// Wet mix including inputs and externals, prior to the application of reverb.
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CoreSrc_PreReverb,
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// Wet mix after reverb has turned it into a pile of garbly gook.
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CoreSrc_PostReverb,
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// Final output of the core. For core 0, it's the feed into Core1.
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// For Core1, it's the feed into SndOut.
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CoreSrc_External,
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CoreSrc_Count
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};
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extern void Open();
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extern void Close();
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extern void WriteCore(uint coreidx, CoreSourceType src, s16 left, s16 right);
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extern void WriteCore(uint coreidx, CoreSourceType src, const StereoOut32& sample);
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} // namespace WaveDump
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using WaveDump::CoreSrc_DryVoiceMix;
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using WaveDump::CoreSrc_External;
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using WaveDump::CoreSrc_Input;
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using WaveDump::CoreSrc_PostReverb;
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using WaveDump::CoreSrc_PreReverb;
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using WaveDump::CoreSrc_WetVoiceMix;
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#endif
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