Tyler Wilding
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e313eadcd2
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common: pull our string functions into common
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2021-12-25 15:11:01 +00:00 |
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Tyler Wilding
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be952e40ba
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vs: update project configuration to include rapidyaml
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2021-12-25 15:11:01 +00:00 |
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Tyler Wilding
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4d4b24f8b0
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cmake: support rapidyaml
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2021-12-25 15:11:01 +00:00 |
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Tyler Wilding
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9533fa25c3
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deps: remove yaml-cpp and add rapidyaml
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2021-12-25 15:11:01 +00:00 |
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lightningterror
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013c9072b9
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GS-hw: Move the blend mix alpha check after sw blending selection.
Optimization.
v1.7.2154
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2021-12-25 14:52:07 +01:00 |
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lightningterror
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bf8dc05fac
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GS: Redo GetAlphaMinMax.
Cleaner this way, also fix recent regression on Full Blend with alpha max.
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2021-12-25 14:52:07 +01:00 |
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Connor McLaughlin
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f4b38662fa
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GS/Null: Move methods to cpp file
v1.7.2153
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2021-12-24 11:01:00 +00:00 |
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Connor McLaughlin
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ea41cce5ef
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GS: Add missing override specifier to a few files
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2021-12-24 11:01:00 +00:00 |
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TellowKrinkle
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013c292ffb
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GS: Fix looping over pages of textures with massive strides
v1.7.2152
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2021-12-23 19:10:19 -06:00 |
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refractionpcsx2
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cb18f11133
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GS: Added auto Mipmap support in hardware for Jurassic Park
v1.7.2151
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2021-12-23 08:25:52 +00:00 |
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TellowKrinkle
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ea25f49c65
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Common: Fix GetWorkingDirectory on unix
v1.7.2150
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2021-12-23 07:49:14 +00:00 |
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Connor McLaughlin
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5d15d5958e
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GS: Only copy draw area for colclip/DATE
v1.7.2149
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2021-12-22 11:41:57 +01:00 |
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Connor McLaughlin
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efed92b15c
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GS/OpenGL: Move scaling factor to shader constant
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2021-12-22 11:41:57 +01:00 |
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Connor McLaughlin
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7d39d02e98
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GSDeviceOGL: Don't set scissor unconditionally
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2021-12-22 11:41:57 +01:00 |
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Connor McLaughlin
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e006442e4f
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GSRendererNew: Remove another constant buffer copy
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2021-12-22 11:41:57 +01:00 |
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Connor McLaughlin
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212848e931
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GSDevice: Force inline accessor methods
Don't want to make debug builds slower.
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2021-12-22 11:41:57 +01:00 |
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Connor McLaughlin
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732de53d1b
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GS: Get rid of second constant buffer for alpha pass
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2021-12-22 11:41:57 +01:00 |
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Connor McLaughlin
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08c00eed1e
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GS: Unify constant buffers between renderers
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2021-12-22 11:41:57 +01:00 |
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refractionpcsx2
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2a1c3d1f33
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GS: Fix texture offset Y vector
v1.7.2148
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2021-12-20 16:30:26 +00:00 |
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lightningterror
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5f57084ed9
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GS-hw: Run GetAlphaMinMax only when required for Blend Mix.
Optimization.
v1.7.2147
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2021-12-20 16:23:43 +01:00 |
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lightningterror
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9368e29d62
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GS-d3d11:fx: Flip x and y dithering positions.
v1.7.2146
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2021-12-19 22:24:30 +01:00 |
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TellowKrinkle
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ae8751e9ca
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GS:DX11: Use GSHWDrawConfig selector structs
v1.7.2145
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2021-12-19 22:21:10 +01:00 |
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TellowKrinkle
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a11b8c4750
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GS:OGL: Use GSHWDrawConfig selector structs
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2021-12-19 22:21:10 +01:00 |
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TellowKrinkle
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1e7e23df96
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GS: Less memcmp
It has a lot of work to do for its fancier return value
|
2021-12-19 22:21:10 +01:00 |
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TellowKrinkle
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8395e00835
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GS: Remove now-unused renderers
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2021-12-19 22:21:10 +01:00 |
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