Commit Graph
22368 Commits
Author SHA1 Message Date
lightningterror 13b7345189 GS/HW: Fix bbox when using aa1.
Suggested by TJ.
2026-06-27 09:02:11 +02:00
JordanTheToaster 48ca476a2f GameSummary: Redirect to redump.info 2026-06-26 10:35:51 +02:00
JordanTheToaster 57ef8e7c25 GameDB: Various fixes 2026-06-26 10:35:51 +02:00
JordanTheToaster d09ce46700 GameDB: Add AA1 rec to the DB 2026-06-26 10:35:51 +02:00
JordanTheToaster 3afc1c2663 GameDB: Add AAT rec to the DB 2026-06-26 10:35:51 +02:00
JordanTheToaster 5821762870 ImGuiOverlay: Add ROV to GPU status 2026-06-26 10:35:51 +02:00
JordanTheToaster 86b7a19f19 GS/DX11/DX12: Report ROV support in log 2026-06-26 10:35:51 +02:00
PCSX2 Bot cc85cef17c [ci skip] Qt: Update Base Translation. 2026-06-25 20:54:38 -04:00
SternXD 5f08f523c2 Qt: Add sorting to memory card list 2026-06-25 21:04:04 +02:00
KamFretoZ b612959682 Qt/GameListBackground: Dont keep re-encoding frames 2026-06-25 21:03:07 +02:00
KamFretoZ aea83d5ece Qt/GameListBackground: Make focus detection less agressive
So that custom background can still play when child window is focused
2026-06-25 21:03:07 +02:00
KamFretoZ 07aa5786e5 Qt/GameListBackground: Small fixes
fix possibly wrong DPR calculation on HiDPI display and add processBackgroundFrame() to showEvent
2026-06-25 21:03:07 +02:00
KamFretoZ 5bd70aff90 Qt/GameListBackground: Make highlight semi-transparent
and a semi-transparent backdrop to "No Game Detected" screen
2026-06-25 21:03:07 +02:00
KamFretoZ 22b8d52311 Qt/GameListBackground: Auto adjust gamelist type icon color 2026-06-25 21:03:07 +02:00
KamFretoZ ee6c7e6286 Qt/GameListBackground: Auto adjust gamelist text color 2026-06-25 21:03:07 +02:00
lightningterror 66ea4c4967 GS/DX11: Backport ds as rt from GL for depth feedback.
Doing gpu depth copies is quite slower on dx11, so let's
use the ds as rt behavior from GL which would allow us
to treat them as rt copies instead which are faster.
2026-06-25 20:56:58 +02:00
lightningterror a6769818fd GS/HW: DATE setup changes.
DATE one can run on complex alpha test if there's no overlap.
Make sure DATE one doesn't run if complex alpha test is enabled and there's overlap.
Enable DATE barrier on complex alpha test if there's overlap.
2026-06-24 16:02:45 +02:00
refractionpcsx2 95535215aa GS/TC: Use ValidOverlaps check for exact Tex is RT matches 2026-06-23 03:13:35 +02:00
TJnotJT eadb46c5ac GS/DX12: Remove unnecessary UAV state and simplify texture unbinding. 2026-06-23 02:59:46 +02:00
PCSX2 Bot b2b7943dbe [ci skip] PAD: Update to latest controller database. 2026-06-22 14:48:03 -04:00
dependabot[bot] a0a261db50 Bump actions/checkout in the ci-deps group across 1 directory
Bumps the ci-deps group with 1 update in the / directory: [actions/checkout](https://github.com/actions/checkout).


Updates `actions/checkout` from 6 to 7
- [Release notes](https://github.com/actions/checkout/releases)
- [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md)
- [Commits](https://github.com/actions/checkout/compare/v6...v7)

---
updated-dependencies:
- dependency-name: actions/checkout
  dependency-version: '7'
  dependency-type: direct:production
  update-type: version-update:semver-major
  dependency-group: ci-deps
...

Signed-off-by: dependabot[bot] <support@github.com>
2026-06-22 10:26:36 -04:00
lightningterror 8e73dea7e2 GS/GL: Fix recent aa1 shader regressions.
Line was accidentally removed and macro typo.
2026-06-21 01:17:52 +02:00
TJnotJT e2a3670d65 GS/HW: Adjust line AA1 blur with upscaling. 2026-06-20 22:09:33 +02:00
jasaaved 342db51523 FullscreenUI: Fix controller navigation breaking after Big Picture Mode window resized
If Big Picture mode's window is resized too greatly, the window's NavRectRel are stale and controller navigation breaks. This also happens when toggling fullscreen.

Now we force a nav reinit when resizing.
2026-06-19 23:40:42 +02:00
chaoticgd 414f1660ed Memory: Fix typo in SysMemory::DumpMemoryMap 2026-06-19 16:43:10 -04:00