mirror of
https://github.com/ARMSX2/ARMSX2.git
synced 2026-08-24 16:50:16 -07:00
Qt: Move screenshot section to Recording tab
Qt: Move Video Dump Directory to Folder Settings
This commit is contained in:
committed by
lightningterror
parent
fd772e42da
commit
fdbe9305a9
@@ -6,8 +6,8 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>674</width>
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<height>481</height>
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<width>680</width>
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<height>480</height>
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</rect>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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@@ -32,9 +32,9 @@
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>-2</y>
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<width>655</width>
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<height>739</height>
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<y>0</y>
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<width>661</width>
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<height>700</height>
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</rect>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_2">
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@@ -187,13 +187,6 @@
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</property>
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</widget>
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</item>
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<item row="3" column="1">
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<widget class="QCheckBox" name="overlays">
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<property name="text">
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<string>Enable In-Game Overlays</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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@@ -203,14 +196,7 @@
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<string>Overlay Settings</string>
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</property>
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<layout class="QGridLayout" name="gridLayout_overlay">
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<item row="0" column="0">
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<widget class="QLabel" name="overlayPositionLabel">
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<property name="text">
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<string>Overlay Position:</string>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<item row="1" column="1">
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<widget class="QComboBox" name="overlayPosition">
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<item>
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<property name="text">
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@@ -259,14 +245,14 @@
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</item>
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</widget>
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</item>
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<item row="1" column="0">
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<item row="2" column="0">
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<widget class="QLabel" name="notificationPositionLabel">
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<property name="text">
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<string>Notification Position:</string>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<item row="2" column="1">
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<widget class="QComboBox" name="notificationPosition">
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<item>
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<property name="text">
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@@ -320,7 +306,20 @@
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</item>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QLabel" name="overlayPositionLabel">
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<property name="text">
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<string>Overlay Position:</string>
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</property>
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</widget>
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</item>
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<item row="0" column="0">
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<widget class="QCheckBox" name="overlays">
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<property name="text">
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<string>Enable In-Game Overlays</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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@@ -2,7 +2,6 @@
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// SPDX-License-Identifier: GPL-3.0+
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#include <QtWidgets/QMessageBox>
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#include <algorithm>
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#include "FolderSettingsWidget.h"
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#include "SettingWidgetBinder.h"
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@@ -20,6 +19,7 @@ FolderSettingsWidget::FolderSettingsWidget(SettingsWindow* dialog, QWidget* pare
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SettingWidgetBinder::BindWidgetToFolderSetting(sif, m_ui.covers, m_ui.coversBrowse, m_ui.coversOpen, m_ui.coversReset, "Folders", "Covers", Path::Combine(EmuFolders::DataRoot, "covers"));
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SettingWidgetBinder::BindWidgetToFolderSetting(sif, m_ui.snapshots, m_ui.snapshotsBrowse, m_ui.snapshotsOpen, m_ui.snapshotsReset, "Folders", "Snapshots", Path::Combine(EmuFolders::DataRoot, "snaps"));
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SettingWidgetBinder::BindWidgetToFolderSetting(sif, m_ui.saveStates, m_ui.saveStatesBrowse, m_ui.saveStatesOpen, m_ui.saveStatesReset, "Folders", "SaveStates", Path::Combine(EmuFolders::DataRoot, "sstates"));
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SettingWidgetBinder::BindWidgetToFolderSetting(sif, m_ui.videoDumpingDirectory, m_ui.videoDumpingDirectoryBrowse, m_ui.videoDumpingDirectoryOpen, m_ui.videoDumpingDirectoryReset, "Folders", "Videos", Path::Combine(EmuFolders::DataRoot, "videos"));
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}
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FolderSettingsWidget::~FolderSettingsWidget() = default;
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@@ -10,232 +10,263 @@
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<height>487</height>
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</rect>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QGroupBox" name="groupBox_3">
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<property name="title">
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<string>Cache Directory</string>
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</property>
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<layout class="QGridLayout" name="gridLayout_3">
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<item row="1" column="0">
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<widget class="QLineEdit" name="cache"/>
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</item>
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<item row="1" column="1">
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<widget class="QPushButton" name="cacheBrowse">
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<property name="text">
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<string>Browse...</string>
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</property>
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</widget>
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</item>
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<item row="1" column="2">
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<widget class="QPushButton" name="cacheOpen">
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<property name="text">
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<string>Open...</string>
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</property>
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</widget>
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</item>
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<item row="1" column="3">
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<widget class="QPushButton" name="cacheReset">
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<property name="text">
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<string>Reset</string>
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</property>
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</widget>
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</item>
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<item row="0" column="0" colspan="4">
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<widget class="QLabel" name="label_3">
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<property name="text">
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<string>Used for storing shaders, game list, and achievement data.</string>
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</property>
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</widget>
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</item>
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</layout>
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<layout class="QGridLayout" name="gridLayout_6">
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<item row="0" column="0" rowspan="2">
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<widget class="QScrollArea" name="scrollArea">
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<widget class="QWidget" name="scrollAreaWidgetContents">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>665</width>
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<height>600</height>
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</rect>
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</property>
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<layout class="QGridLayout" name="gridLayout_8">
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<item row="0" column="0">
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<widget class="QGroupBox" name="cacheGroup">
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<property name="title">
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<string>Cache Directory</string>
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</property>
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<layout class="QGridLayout" name="gridLayout_3">
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<item row="1" column="0">
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<widget class="QLineEdit" name="cache"/>
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</item>
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<item row="1" column="1">
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<widget class="QPushButton" name="cacheBrowse">
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<property name="text">
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<string>Browse...</string>
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</property>
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</widget>
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</item>
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<item row="1" column="2">
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<widget class="QPushButton" name="cacheOpen">
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<property name="text">
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<string>Open...</string>
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</property>
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</widget>
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</item>
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<item row="1" column="3">
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<widget class="QPushButton" name="cacheReset">
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<property name="text">
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<string>Reset</string>
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</property>
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</widget>
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</item>
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<item row="0" column="0" colspan="4">
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<widget class="QLabel" name="cacheLabel">
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<property name="text">
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<string>Used for storing shaders, game list, and achievement data.</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item row="4" column="0">
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<widget class="QGroupBox" name="saveStatesGroup">
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<property name="title">
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<string>Save States Directory</string>
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</property>
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<layout class="QGridLayout" name="gridLayout_2">
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<item row="0" column="0" colspan="4">
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<widget class="QLabel" name="saveStatesLabel">
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<property name="text">
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<string>Used for storing save states.</string>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="QPushButton" name="saveStatesBrowse">
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<property name="text">
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<string>Browse...</string>
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</property>
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</widget>
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</item>
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<item row="1" column="3">
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<widget class="QPushButton" name="saveStatesReset">
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<property name="text">
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<string>Reset</string>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QLineEdit" name="saveStates"/>
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</item>
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<item row="1" column="2">
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<widget class="QPushButton" name="saveStatesOpen">
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<property name="text">
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<string>Open...</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QGroupBox" name="cheatsGroup">
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<property name="title">
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<string>Cheats Directory</string>
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</property>
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<layout class="QGridLayout" name="gridLayout_5">
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<item row="1" column="0">
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<widget class="QLineEdit" name="cheats"/>
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</item>
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<item row="1" column="1">
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<widget class="QPushButton" name="cheatsBrowse">
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<property name="text">
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<string>Browse...</string>
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</property>
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</widget>
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</item>
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<item row="1" column="2">
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<widget class="QPushButton" name="cheatsOpen">
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<property name="text">
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<string>Open...</string>
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</property>
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</widget>
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</item>
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<item row="1" column="3">
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<widget class="QPushButton" name="cheatsReset">
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<property name="text">
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<string>Reset</string>
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</property>
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</widget>
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</item>
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<item row="0" column="0" colspan="4">
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<widget class="QLabel" name="cheatsLabel">
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<property name="text">
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<string>Used for storing .pnach files containing game cheats.</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item row="2" column="0">
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<widget class="QGroupBox" name="snapshotsGroup">
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<property name="title">
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<string>Snapshots Directory</string>
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</property>
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<layout class="QGridLayout" name="gridLayout">
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<item row="1" column="0">
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<widget class="QLineEdit" name="snapshots"/>
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</item>
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<item row="1" column="1">
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<widget class="QPushButton" name="snapshotsBrowse">
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<property name="text">
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<string>Browse...</string>
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</property>
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</widget>
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</item>
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<item row="1" column="2">
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<widget class="QPushButton" name="snapshotsOpen">
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<property name="text">
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<string>Open...</string>
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</property>
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</widget>
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</item>
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<item row="1" column="3">
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<widget class="QPushButton" name="snapshotsReset">
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<property name="text">
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<string>Reset</string>
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</property>
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</widget>
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</item>
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<item row="0" column="0" colspan="4">
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<widget class="QLabel" name="snaphotsLabel">
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<property name="text">
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<string>Used for screenshots and saving GS dumps.</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item row="3" column="0">
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<widget class="QGroupBox" name="coversGroup">
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<property name="title">
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<string>Covers Directory</string>
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</property>
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<layout class="QGridLayout" name="gridLayout_4">
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<item row="1" column="0">
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<widget class="QLineEdit" name="covers"/>
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</item>
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<item row="1" column="1">
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<widget class="QPushButton" name="coversBrowse">
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<property name="text">
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<string>Browse...</string>
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</property>
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</widget>
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</item>
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<item row="1" column="2">
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<widget class="QPushButton" name="coversOpen">
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<property name="text">
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<string>Open...</string>
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</property>
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</widget>
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</item>
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<item row="1" column="3">
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<widget class="QPushButton" name="coversReset">
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<property name="text">
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<string>Reset</string>
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</property>
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</widget>
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</item>
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<item row="0" column="0" colspan="4">
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<widget class="QLabel" name="coversLabel">
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<property name="text">
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<string>Used for storing covers in the game grid/Big Picture UIs.</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item row="5" column="0">
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<widget class="QGroupBox" name="videoDumpDirectory">
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<property name="title">
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<string>Video Dumping Directory</string>
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</property>
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<layout class="QGridLayout" name="gridLayout_7">
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<item row="3" column="2">
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<widget class="QPushButton" name="videoDumpingDirectoryOpen">
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<property name="text">
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<string>Open...</string>
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</property>
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</widget>
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</item>
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<item row="3" column="0">
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<widget class="QLineEdit" name="videoDumpingDirectory"/>
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</item>
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<item row="3" column="1">
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<widget class="QPushButton" name="videoDumpingDirectoryBrowse">
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<property name="text">
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<string>Browse...</string>
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</property>
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</widget>
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</item>
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<item row="3" column="3">
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<widget class="QPushButton" name="videoDumpingDirectoryReset">
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<property name="text">
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<string>Reset</string>
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</property>
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</widget>
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</item>
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<item row="0" column="0">
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<widget class="QLabel" name="videoDumpLabel">
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<property name="text">
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<string>Used for storing video captures.</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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</layout>
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</widget>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="groupBox_5">
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<property name="title">
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<string>Cheats Directory</string>
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</property>
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<layout class="QGridLayout" name="gridLayout_5">
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<item row="1" column="0">
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<widget class="QLineEdit" name="cheats"/>
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</item>
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<item row="1" column="1">
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<widget class="QPushButton" name="cheatsBrowse">
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<property name="text">
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<string>Browse...</string>
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</property>
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</widget>
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</item>
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<item row="1" column="2">
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<widget class="QPushButton" name="cheatsOpen">
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<property name="text">
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<string>Open...</string>
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</property>
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</widget>
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</item>
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<item row="1" column="3">
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<widget class="QPushButton" name="cheatsReset">
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<property name="text">
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<string>Reset</string>
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</property>
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</widget>
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</item>
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<item row="0" column="0" colspan="4">
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<widget class="QLabel" name="label_5">
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<property name="text">
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<string>Used for storing .pnach files containing game cheats.</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="groupBox_4">
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<property name="title">
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<string>Covers Directory</string>
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</property>
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<layout class="QGridLayout" name="gridLayout_4">
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<item row="1" column="0">
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<widget class="QLineEdit" name="covers"/>
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</item>
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<item row="1" column="1">
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<widget class="QPushButton" name="coversBrowse">
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<property name="text">
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<string>Browse...</string>
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</property>
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</widget>
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</item>
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<item row="1" column="2">
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<widget class="QPushButton" name="coversOpen">
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<property name="text">
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<string>Open...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="3">
|
||||
<widget class="QPushButton" name="coversReset">
|
||||
<property name="text">
|
||||
<string>Reset</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0" colspan="4">
|
||||
<widget class="QLabel" name="label_4">
|
||||
<property name="text">
|
||||
<string>Used for storing covers in the game grid/Big Picture UIs.</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox">
|
||||
<property name="title">
|
||||
<string>Snapshots Directory</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="1" column="0">
|
||||
<widget class="QLineEdit" name="snapshots"/>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QPushButton" name="snapshotsBrowse">
|
||||
<property name="text">
|
||||
<string>Browse...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="2">
|
||||
<widget class="QPushButton" name="snapshotsOpen">
|
||||
<property name="text">
|
||||
<string>Open...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="3">
|
||||
<widget class="QPushButton" name="snapshotsReset">
|
||||
<property name="text">
|
||||
<string>Reset</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0" colspan="4">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Used for screenshots and saving GS dumps.</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox_2">
|
||||
<property name="title">
|
||||
<string>Save States Directory</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_2">
|
||||
<item row="1" column="0">
|
||||
<widget class="QLineEdit" name="saveStates"/>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QPushButton" name="saveStatesBrowse">
|
||||
<property name="text">
|
||||
<string>Browse...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="2">
|
||||
<widget class="QPushButton" name="saveStatesOpen">
|
||||
<property name="text">
|
||||
<string>Open...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="3">
|
||||
<widget class="QPushButton" name="saveStatesReset">
|
||||
<property name="text">
|
||||
<string>Reset</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0" colspan="4">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Used for storing save states.</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>132</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources>
|
||||
|
||||
@@ -130,7 +130,7 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.osdShowHardwareInfo, "EmuCore/GS", "OsdShowHardwareInfo", false);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.osdShowVideoCapture, "EmuCore/GS", "OsdShowVideoCapture", true);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.osdShowInputRec, "EmuCore/GS", "OsdShowInputRec", true);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.warnAboutUnsafeSettings, "EmuCore", "WarnAboutUnsafeSettings", true);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.osdWarnAboutUnsafeSettings, "EmuCore", "osdWarnAboutUnsafeSettings", true);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.fxaa, "EmuCore/GS", "fxaa", false);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.shadeBoost, "EmuCore/GS", "ShadeBoost", false);
|
||||
SettingWidgetBinder::BindWidgetToIntSetting(sif, m_ui.shadeBoostBrightness, "EmuCore/GS", "ShadeBoost_Brightness", false);
|
||||
@@ -409,10 +409,6 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
|
||||
m_ui.captureContainer->addItem(name.toUpper(), name);
|
||||
}
|
||||
|
||||
SettingWidgetBinder::BindWidgetToFolderSetting(sif, m_ui.videoDumpingDirectory, m_ui.videoDumpingDirectoryBrowse,
|
||||
m_ui.videoDumpingDirectoryOpen, m_ui.videoDumpingDirectoryReset, "Folders", "Videos",
|
||||
Path::Combine(EmuFolders::DataRoot, "videos"));
|
||||
|
||||
SettingWidgetBinder::BindWidgetToStringSetting(sif, m_ui.captureContainer, "EmuCore/GS", "CaptureContainer");
|
||||
connect(m_ui.captureContainer, &QComboBox::currentIndexChanged, this, &GraphicsSettingsWidget::onCaptureContainerChanged);
|
||||
|
||||
@@ -451,18 +447,6 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
|
||||
onVideoCaptureAutoResolutionChanged();
|
||||
onEnableAudioCaptureChanged();
|
||||
onEnableAudioCaptureArgumentsChanged();
|
||||
|
||||
if (m_dialog->isPerGameSettings())
|
||||
{
|
||||
m_ui.recordingTabLayout->removeWidget(m_ui.videoDumpDirectory);
|
||||
m_ui.videoDumpDirectory->deleteLater();
|
||||
m_ui.videoDumpDirectory = nullptr;
|
||||
m_ui.videoDumpLayout = nullptr;
|
||||
m_ui.videoDumpingDirectory = nullptr;
|
||||
m_ui.videoDumpingDirectoryBrowse = nullptr;
|
||||
m_ui.videoDumpingDirectoryOpen = nullptr;
|
||||
m_ui.videoDumpingDirectoryReset = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
// Display tab
|
||||
@@ -506,7 +490,7 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
|
||||
|
||||
dialog->registerWidgetHelp(m_ui.interlacing, tr("Deinterlacing"), tr("Automatic (Default)"), tr("Determines the deinterlacing method to be used on the interlaced screen of the emulated console. Automatic should be able to correctly deinterlace most games, but if you see visibly shaky graphics, try one of the other options."));
|
||||
|
||||
dialog->registerWidgetHelp(m_ui.screenshotSize, tr("Screenshot Size"), tr("Screen Resolution"),
|
||||
dialog->registerWidgetHelp(m_ui.screenshotSize, tr("Screenshot Resolution"), tr("Screen Resolution"),
|
||||
tr("Determines the resolution at which screenshots will be saved. Internal resolutions preserve more detail at the cost of "
|
||||
"file size."));
|
||||
|
||||
@@ -799,7 +783,7 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
|
||||
dialog->registerWidgetHelp(m_ui.osdShowHardwareInfo, tr("Show Hardware Info"), tr("Unchecked"),
|
||||
tr("Shows the current system hardware information on the OSD."));
|
||||
|
||||
dialog->registerWidgetHelp(m_ui.warnAboutUnsafeSettings, tr("Warn About Unsafe Settings"), tr("Checked"),
|
||||
dialog->registerWidgetHelp(m_ui.osdWarnAboutUnsafeSettings, tr("Warn About Unsafe Settings"), tr("Checked"),
|
||||
tr("Displays warnings when settings are enabled which may break games."));
|
||||
}
|
||||
|
||||
@@ -957,7 +941,7 @@ void GraphicsSettingsWidget::onMessagesPosChanged()
|
||||
{
|
||||
const bool enabled = m_ui.osdMessagesPos->currentIndex() != (m_dialog->isPerGameSettings() ? 1 : 0);
|
||||
|
||||
m_ui.warnAboutUnsafeSettings->setEnabled(enabled);
|
||||
m_ui.osdWarnAboutUnsafeSettings->setEnabled(enabled);
|
||||
}
|
||||
|
||||
void GraphicsSettingsWidget::onPerformancePosChanged()
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -7,7 +7,7 @@
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>800</width>
|
||||
<height>500</height>
|
||||
<height>450</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="sizePolicy">
|
||||
|
||||
Reference in New Issue
Block a user