mirror of
https://github.com/ARMSX2/ARMSX2.git
synced 2026-08-24 16:50:16 -07:00
Merge branch 'pcsx2master'
This commit is contained in:
@@ -471,7 +471,6 @@ echo "Building PlutoVG..."
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rmdir /S /Q "plutovg-%PLUTOVG%"
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%SEVENZIP% x "plutovg-%PLUTOVG%.zip" || goto error
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cd "plutovg-%PLUTOVG%" || goto error
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%PATCH% -p1 < "%SCRIPTDIR%\plutovg-workaround-msvc-ice.patch" || goto error
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cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DPLUTOVG_BUILD_EXAMPLES=OFF -B build -G Ninja || goto error
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cmake --build build --parallel || goto error
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ninja -C build install || goto error
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@@ -1,52 +0,0 @@
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diff --git a/source/plutovg-font.c b/source/plutovg-font.c
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index 0ad89b1..110de7f 100644
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--- a/source/plutovg-font.c
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+++ b/source/plutovg-font.c
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@@ -836,7 +836,8 @@ int plutovg_font_face_cache_load_file(plutovg_font_face_cache_t* cache, const ch
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size_t family_index = 0;
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if(unicode_family_name) {
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const stbtt_uint8* family_name = unicode_family_name;
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- while(family_length) {
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+ //while(family_length) {
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+ for (int i = family_length; i > 0; i -= 2) {
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stbtt_uint16 ch = family_name[0] * 256 + family_name[1];
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if(ch < 0x80) {
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entry->family[family_index++] = ch;
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@@ -853,7 +854,8 @@ int plutovg_font_face_cache_load_file(plutovg_font_face_cache_t* cache, const ch
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entry->family[family_index++] = (0x80 + ((c) & 0x3f));
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family_name += 2;
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- family_length -= 2;
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+ //family_length -= 2;
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+ i -= 2;
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} else {
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entry->family[family_index++] = (0xe0 + (ch >> 12));
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entry->family[family_index++] = (0x80 + ((ch >> 6) & 0x3f));
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@@ -861,7 +863,7 @@ int plutovg_font_face_cache_load_file(plutovg_font_face_cache_t* cache, const ch
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}
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family_name += 2;
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- family_length -= 2;
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+ //family_length -= 2;
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}
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entry->family[family_index] = '\0';
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@@ -902,7 +904,8 @@ int plutovg_font_face_cache_load_file(plutovg_font_face_cache_t* cache, const ch
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};
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const stbtt_uint8* family_name = roman_family_name;
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- while(family_length) {
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+ //while(family_length) {
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+ for (int i2 = family_length; i2 > 0; i2--) {
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stbtt_uint16 ch = MAC_ROMAN_TABLE[family_name[0]];
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if(ch < 0x80) {
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entry->family[family_index++] = ch;
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@@ -916,7 +919,7 @@ int plutovg_font_face_cache_load_file(plutovg_font_face_cache_t* cache, const ch
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}
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family_name += 1;
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- family_length -= 1;
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+ //family_length -= 1;
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}
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entry->family[family_index] = '\0';
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+104
-370
File diff suppressed because it is too large
Load Diff
@@ -2014,11 +2014,6 @@ VS_OUTPUT vs_main_expand(uint vid : SV_VertexID)
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vtx.inv_cov = is_near_corner ? 0.0f : 1.0f; // Full coverage at near corner, otherwise none.
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vtx.interior = 0;
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#if !VS_IIP
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// Get the provoking vertex color (first vertex in DX)
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vtx.c = i0 == 0 ? vtx.c : (i1 == 0 ? other.c : opposite.c);
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#endif
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}
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return vtx;
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@@ -455,11 +455,6 @@ void main()
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VSout.inv_cov = is_near_corner ? 0.0f : 1.0f; // Full coverage at near corner, otherwise none.
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VSout.interior = 0;
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#if !VS_IIP
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// Get the provoking vertex color (last vertex in GL)
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vtx.c = i0 == 2 ? vtx.c : (i1 == 2 ? other.c : opposite.c);
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#endif
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}
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#endif
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@@ -450,11 +450,6 @@ void main()
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vsOut.inv_cov = is_near_corner ? 0.0f : 1.0f; // Full coverage at near corner, otherwise none.
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vsOut.interior = 0;
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#if !VS_IIP
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// Get the provoking vertex color (last vertex in VK)
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vtx.c = i0 == 2 ? vtx.c : (i1 == 2 ? other.c : opposite.c);
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#endif
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}
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#endif
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+88
-26
@@ -17,7 +17,7 @@ struct RapidYAMLContext
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Error* error = nullptr;
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};
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std::optional<ryml::Tree> ParseYAMLFromString(ryml::csubstr yaml, ryml::csubstr file_name, Error* error)
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std::optional<ryml::Tree> ParseYAMLFromString(ryml::csubstr yaml, ryml::csubstr file_name, Error* error, bool resolve_anchors)
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{
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RapidYAMLContext context;
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context.error = error;
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@@ -28,40 +28,93 @@ std::optional<ryml::Tree> ParseYAMLFromString(ryml::csubstr yaml, ryml::csubstr
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callbacks.set_user_data(static_cast<void*>(&context));
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callbacks.set_error_basic([](ryml::csubstr msg, const ryml::ErrorDataBasic& errdata, void* user_data) {
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std::string description;
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auto callback = [&description](ryml::csubstr string) {
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description.append(string.str, string.len);
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};
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ryml::err_basic_format(std::move(callback), msg, errdata);
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RapidYAMLContext* context = static_cast<RapidYAMLContext*>(user_data);
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// This scope needs to stay, so all objects destruct before std::longjump
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{
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std::string description;
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auto callback = [&description](ryml::csubstr string) {
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description.append(string.str, string.len);
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};
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ryml::err_basic_format(std::move(callback), msg, errdata);
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// We might have already returned, so don't try to recover.
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pxFailRel(description.c_str());
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std::abort();
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if (context != nullptr)
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{
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Error::SetString(context->error, std::move(description));
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}
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else
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{
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pxFailRel(description.c_str());
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}
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}
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if (context != nullptr)
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{
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std::longjmp(context->env, 1);
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}
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else
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{
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std::terminate();
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}
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});
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callbacks.set_error_parse([](ryml::csubstr msg, const ryml::ErrorDataParse& errdata, void* user_data) {
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RapidYAMLContext* context = static_cast<RapidYAMLContext*>(user_data);
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// This scope needs to stay, so all objects destruct before std::longjump
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{
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std::string description;
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auto callback = [&description](ryml::csubstr string) {
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description.append(string.str, string.len);
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};
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ryml::err_parse_format(std::move(callback), msg, errdata);
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std::string description;
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auto callback = [&description](ryml::csubstr string) {
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description.append(string.str, string.len);
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};
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ryml::err_parse_format(std::move(callback), msg, errdata);
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if (context != nullptr)
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{
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Error::SetString(context->error, std::move(description));
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}
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else
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{
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pxFailRel(description.c_str());
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}
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}
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Error::SetString(context->error, std::move(description));
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std::longjmp(context->env, 1);
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if (context != nullptr)
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{
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std::longjmp(context->env, 2);
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}
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else
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{
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std::terminate();
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}
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});
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callbacks.set_error_visit([](ryml::csubstr msg, const ryml::ErrorDataVisit& errdata, void* user_data) {
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std::string description;
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auto callback = [&description](ryml::csubstr string) {
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description.append(string.str, string.len);
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};
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ryml::err_visit_format(std::move(callback), msg, errdata);
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RapidYAMLContext* context = static_cast<RapidYAMLContext*>(user_data);
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// This scope needs to stay, so all objects destruct before std::longjump
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{
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std::string description;
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auto callback = [&description](ryml::csubstr string) {
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description.append(string.str, string.len);
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};
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ryml::err_visit_format(std::move(callback), msg, errdata);
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// We've probably already returned, so don't try to recover.
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pxFailRel(description.c_str());
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std::abort();
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if (context != nullptr)
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{
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Error::SetString(context->error, std::move(description));
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}
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else
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{
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pxFailRel(description.c_str());
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}
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}
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if (context != nullptr)
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{
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std::longjmp(context->env, 3);
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}
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else
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{
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std::terminate();
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}
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});
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#else
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callbacks.m_user_data = static_cast<void*>(&context);
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@@ -76,15 +129,24 @@ std::optional<ryml::Tree> ParseYAMLFromString(ryml::csubstr yaml, ryml::csubstr
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ryml::EventHandlerTree event_handler(callbacks);
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ryml::Parser parser(&event_handler);
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ryml::Tree tree;
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ryml::Tree tree(callbacks);
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// The only options RapidYAML provides for recovering from errors are
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// throwing an exception or using setjmp/longjmp. Since we have exceptions
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// disabled we have to use the latter option.
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if (setjmp(context.env))
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if (setjmp(context.env) != 0)
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return std::nullopt;
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ryml::parse_in_arena(&parser, file_name, yaml, &tree);
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if (resolve_anchors)
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{
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tree.resolve();
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}
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// Callbacks passed to ryml::Tree are used for value parsing errors later,
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// so we need to clear the context before it goes out of scope.
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callbacks.set_user_data(nullptr);
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tree.callbacks(callbacks);
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return tree;
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}
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+3
-1
@@ -14,4 +14,6 @@
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/// parsing errors (as is recommended by the documentation for cases where
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/// exceptions are disabled). The file_name parameter is only used for error
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/// messages, which are returned via the error parameter.
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std::optional<ryml::Tree> ParseYAMLFromString(ryml::csubstr yaml, ryml::csubstr file_name, Error* error);
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/// If resolve_anchors is set to true, YAML anchors and aliases will be resolved.
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/// It's a potentially slow operation, so it's opt-in.
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std::optional<ryml::Tree> ParseYAMLFromString(ryml::csubstr yaml, ryml::csubstr file_name, Error* error, bool resolve_anchors = false);
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@@ -5331,31 +5331,36 @@ bool GSRendererHW::VerifyIndices()
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return true;
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}
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// Fix the colors in vertices in case the API only supports "provoking first vertex"
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// (i.e., when using flat shading the color comes from the first vertex, unlike PS2
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// which is "provoking last vertex").
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void GSRendererHW::HandleProvokingVertexFirst()
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void GSRendererHW::HandleFlatShadedVertices()
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{
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// Early exit conditions:
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if (g_gs_device->Features().provoking_vertex_last || // device supports provoking last vertex
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m_conf.vs.iip || // we are doing Gouraud shading
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m_vt.m_primclass == GS_POINT_CLASS || // drawing points (one vertex per primitive; color is unambiguous)
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m_vt.m_primclass == GS_SPRITE_CLASS) // drawing sprites (handled by the sprites -> triangles expand shader)
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// These cases might need fixing.
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const bool maybe_fix_vertices = !m_conf.vs.iip &&
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(!g_gs_device->Features().provoking_vertex_last || IsCoverageAlphaSupported());
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// These cases definitely don't need fixing.
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const bool dont_fix_vertices = m_vt.m_primclass == GS_POINT_CLASS || m_vt.m_primclass == GS_SPRITE_CLASS;
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if (!maybe_fix_vertices || dont_fix_vertices)
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return;
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const int n = GSUtil::GetClassVertexCount(m_vt.m_primclass);
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// If all first/last vertices have the same color there is nothing to do.
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bool first_eq_last = true;
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// If all vertices of each prim have the same color there is nothing to do.
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bool prims_flat = true;
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for (u32 i = 0; i < m_index->tail; i += n)
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{
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if (m_vertex->buff[m_index->buff[i]].RGBAQ.U32[0] != m_vertex->buff[m_index->buff[i + n - 1]].RGBAQ.U32[0])
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for (u32 j = 0; j < n - 1; j++)
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{
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first_eq_last = false;
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break;
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if (m_vertex->buff[m_index->buff[i + j]].RGBAQ.U32[0] != m_vertex->buff[m_index->buff[i + n - 1]].RGBAQ.U32[0])
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{
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prims_flat = false;
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break;
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}
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}
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if (!prims_flat)
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break;
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}
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if (first_eq_last)
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if (prims_flat)
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return;
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// De-index the vertices using the copy buffer
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@@ -5369,11 +5374,11 @@ void GSRendererHW::HandleProvokingVertexFirst()
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std::swap(m_vertex->buff, m_vertex->buff_copy);
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m_vertex->head = m_vertex->next = m_vertex->tail = m_index->tail;
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// Put correct color in the first vertex
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// Make all vertices the same color to simplify handling in expand shaders.
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for (u32 i = 0; i < m_index->tail; i += n)
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{
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m_vertex->buff[i].RGBAQ.U32[0] = m_vertex->buff[i + n - 1].RGBAQ.U32[0];
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m_vertex->buff[i + n - 1].RGBAQ.U32[0] = 0xff; // Make last vertex red for debugging if used improperly
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for (u32 j = 0; j < n - 1; j++)
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m_vertex->buff[i + j].RGBAQ.U32[0] = m_vertex->buff[i + n - 1].RGBAQ.U32[0];
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}
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}
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@@ -9450,7 +9455,7 @@ __ri void GSRendererHW::DrawPrims(GSTextureCache::Target* rt, GSTextureCache::Ta
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DetermineROVUsage(rt, ds);
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ConvertTextureTypeROV(rt, ds);
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// Barriers must be determined before indices are modified via HandleProvokingVertexFirst/SetupIA.
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// Barriers must be determined before indices are modified via HandleFlatShadedVertices/SetupIA.
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// This also computes the drawlist if needed.
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DetermineBarriers(rt, tex);
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@@ -9475,7 +9480,7 @@ __ri void GSRendererHW::DrawPrims(GSTextureCache::Target* rt, GSTextureCache::Ta
|
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m_conf.scissor = (date_options.enabled && !date_options.barrier) ? m_conf.drawarea : scissor;
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HandleProvokingVertexFirst();
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HandleFlatShadedVertices();
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|
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SetupIA(rtscale, vs_scale_x, vs_scale_y, m_channel_shuffle_width != 0, no_rt);
|
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|
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@@ -215,7 +215,7 @@ private:
|
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void DrawPrims(GSTextureCache::Target* rt, GSTextureCache::Target* ds, GSTextureCache::Source* tex, const TextureMinMaxResult& tmm);
|
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|
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void ResetStates();
|
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void HandleProvokingVertexFirst();
|
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void HandleFlatShadedVertices();
|
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void SetupIA(float target_scale, float sx, float sy, bool req_vert_backup, const bool no_rt);
|
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void EmulateTextureShuffleAndFbmask(GSTextureCache::Target* rt, GSTextureCache::Source* tex);
|
||||
u32 EmulateChannelShuffle(GSTextureCache::Target* src, bool test_only, GSTextureCache::Target* rt = nullptr);
|
||||
|
||||
@@ -555,12 +555,6 @@ vertex MainVSOut vs_main_expand(
|
||||
out.inv_cov = is_near_corner ? 0.0f : 1.0f; // Full coverage at near corner, otherwise none.
|
||||
|
||||
out.interior = 0;
|
||||
|
||||
if (NOT_IIP)
|
||||
{
|
||||
// Get the provoking vertex color (first vertex in Metal)
|
||||
out.fc = i0 == 0 ? out.fc : (i1 == 0 ? other.fc : opposite.fc);
|
||||
}
|
||||
}
|
||||
|
||||
return out;
|
||||
|
||||
@@ -1030,7 +1030,7 @@ void GameDatabase::initDatabase()
|
||||
const ryml::csubstr yaml = ryml::to_csubstr(*buffer);
|
||||
|
||||
Error error;
|
||||
std::optional<ryml::Tree> tree = ParseYAMLFromString(yaml, ryml::to_csubstr(name), &error);
|
||||
std::optional<ryml::Tree> tree = ParseYAMLFromString(yaml, ryml::to_csubstr(name), &error, true);
|
||||
if (!tree.has_value())
|
||||
{
|
||||
Console.ErrorFmt("GameDB: Failed to parse game database file {}:", path);
|
||||
|
||||
@@ -3,4 +3,4 @@
|
||||
|
||||
/// Version number for GS and other shaders. Increment whenever any of the contents of the
|
||||
/// shaders change, to invalidate the cache.
|
||||
static constexpr u32 SHADER_CACHE_VERSION = 106; // Last changed in PR 14643
|
||||
static constexpr u32 SHADER_CACHE_VERSION = 107; // Last changed in PR 14634
|
||||
|
||||
Reference in New Issue
Block a user