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GameDB: remove reference to old GSC
This commit is contained in:
committed by
lightningterror
parent
78ab8381d9
commit
a8b6e448eb
@@ -21812,7 +21812,6 @@ SLES-53028:
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halfPixelOffset: 5 # Fixes alignment of shuffles and post-processing.
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autoFlush: 1 # Fixes sun intensity.
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textureInsideRT: 1 # Fixes post-processing.
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getSkipCount: "GSC_HitmanBloodMoney"
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SLES-53029:
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name: "Hitman - Blood Money"
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region: "PAL-F"
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@@ -21823,7 +21822,6 @@ SLES-53029:
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halfPixelOffset: 5 # Fixes alignment of shuffles and post-processing.
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autoFlush: 1 # Fixes sun intensity.
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textureInsideRT: 1 # Fixes post-processing.
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getSkipCount: "GSC_HitmanBloodMoney"
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SLES-53030:
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name: "Hitman - Blood Money"
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region: "PAL-G"
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@@ -21834,7 +21832,6 @@ SLES-53030:
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halfPixelOffset: 5 # Fixes alignment of shuffles and post-processing.
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autoFlush: 1 # Fixes sun intensity.
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textureInsideRT: 1 # Fixes post-processing.
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getSkipCount: "GSC_HitmanBloodMoney"
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SLES-53031:
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name: "Hitman - Blood Money"
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region: "PAL-I"
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@@ -21845,7 +21842,6 @@ SLES-53031:
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halfPixelOffset: 5 # Fixes alignment of shuffles and post-processing.
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autoFlush: 1 # Fixes sun intensity.
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textureInsideRT: 1 # Fixes post-processing.
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getSkipCount: "GSC_HitmanBloodMoney"
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SLES-53032:
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name: "Hitman - Blood Money"
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region: "PAL-S"
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@@ -21856,7 +21852,6 @@ SLES-53032:
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halfPixelOffset: 5 # Fixes alignment of shuffles and post-processing.
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autoFlush: 1 # Fixes sun intensity.
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textureInsideRT: 1 # Fixes post-processing.
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getSkipCount: "GSC_HitmanBloodMoney"
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SLES-53035:
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name: "Masters of the Universe - He-Man - Defender of Greyskull"
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region: "PAL-E"
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@@ -68432,7 +68427,6 @@ SLUS-21108:
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halfPixelOffset: 5 # Fixes alignment of shuffles and post-processing.
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autoFlush: 1 # Fixes sun intensity.
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textureInsideRT: 1 # Fixes post-processing.
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getSkipCount: "GSC_HitmanBloodMoney"
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SLUS-21109:
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name: "Drive to Survive"
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region: "NTSC-U"
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@@ -74353,8 +74347,8 @@ SLUS-29191:
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vuClampMode: 0 # Fixes bump mapping issues
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gsHWFixes:
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textureInsideRT: 1 # Fixes post-processing.
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autoFlush: 1 # Fixes sun intensity in Hitman.
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halfPixelOffset: 5 # Fixes alignment of shuffles and post-processing in Hitman.
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getSkipCount: "GSC_HitmanBloodMoney"
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SLUS-29192:
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name: "Test Drive Unlimited [Public Beta Vol.1.0]"
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region: "NTSC-U"
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