gamedb-overlay: let SLPM-74405 inherit InstantDMAHack from bin

The mobile GameDB base predated upstream PCSX2's addition of InstantDMAHack
("Stops hang when entering Sword Select screen") to Samurai: Complete Edition
and never resynced, so the Android/iOS copies carried EETimingHack alone. The
generated overlay faithfully reproduced that stale state, which the override
loader's clear-then-replace on gameFixes would re-inflict on mobile/ARM64-Linux.

The drop was never intentional (no commit in the Android line ever touched this
entry's fixes; the fix is an arch-neutral DMA-timing hang fix). Remove the
overlay entry so the mobile tiers inherit bin's full [EETimingHack,
InstantDMAHack].
This commit is contained in:
Brian Degenhardt
2026-07-22 21:16:45 -07:00
parent ea351894e8
commit 7bfe6a44a1
@@ -1302,9 +1302,6 @@ SLPM-74262:
SLPM-74288:
clampModes:
vu1ClampMode: 1
SLPM-74405:
gameFixes:
- EETimingHack
SLPS-20015:
clampModes:
eeClampMode: 3