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GameDB: remove duplicate YAML keys
This commit is contained in:
committed by
refractionpcsx2
parent
f47129bd72
commit
435f760b5d
@@ -2324,7 +2324,6 @@ SCES-50295:
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compat: 5
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gsHWFixes:
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mipmap: 1
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gsHWFixes:
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halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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SCES-50300:
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@@ -4665,7 +4664,6 @@ SCPS-15004:
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region: "NTSC-J"
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gsHWFixes:
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mipmap: 1
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gsHWFixes:
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halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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SCPS-15005:
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@@ -5252,7 +5250,7 @@ SCPS-17013:
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roundSprite: 1 # Fix minimap and field menu.
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preloadFrameData: 1 # Fixes corrupt textures especially on water.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing.
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disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing.
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patches:
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CDEE4B19:
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content: |-
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@@ -5309,7 +5307,6 @@ SCPS-19203:
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region: "NTSC-J"
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gsHWFixes:
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mipmap: 1
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gsHWFixes:
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halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry.
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trilinearFiltering: 2 # Remove blurriness in font and models..
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SCPS-19204:
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@@ -5967,7 +5964,6 @@ SCUS-97111:
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compat: 5
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gsHWFixes:
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mipmap: 1
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gsHWFixes:
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halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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SCUS-97112:
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@@ -6126,7 +6122,6 @@ SCUS-97152:
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region: "NTSC-U"
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gsHWFixes:
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mipmap: 1
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gsHWFixes:
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halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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SCUS-97153:
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