drm/radeon/r200: handle more hw tex coord types

commit 688acaa289 upstream.

Code did not handle projected 2d and depth coordinates, meaning potentially
set 3d or cube special handling might stick.
(Not sure what depth coord actually does, but I guess handling it
like a normal coordinate is the right thing to do.)
Might be related to https://bugs.freedesktop.org/show_bug.cgi?id=26428

Signed-off-by: sroland@vmware.com
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
This commit is contained in:
Roland Scheidegger
2010-06-12 13:31:10 -04:00
committed by Greg Kroah-Hartman
parent e84dbc7035
commit bb06a0c4d8

View File

@@ -368,6 +368,8 @@ int r200_packet0_check(struct radeon_cs_parser *p,
/* 2D, 3D, CUBE */
switch (tmp) {
case 0:
case 3:
case 4:
case 5:
case 6:
case 7: