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Remove debug log from code
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21
servers.go
21
servers.go
@@ -235,24 +235,17 @@ func (s ServerList) Closest(r *Redirector, scheme string, ip net.IP) (*Server, f
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return false
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}
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return true
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})
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})
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if len(validServers) < 2 {
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log.Warn("Few servers passed filtering; falling back to full server list")
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validServers = s
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}
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for _, server := range validServers {
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log.Infof("Valid server: %s, Country: %s", server.Host, server.Country)
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}
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localServers := lo.Filter(validServers, func(server *Server, _ int) bool {
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return server.Country == clientCountry
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})
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log.Infof("Found %d local servers for country %s", len(localServers), clientCountry)
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const sameCityThreshold = 50000.0 // 50 km
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const sameCityThreshold = 20000000.0 // 200 km
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if len(localServers) > 0 {
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computedLocal := lo.Map(localServers, func(server *Server, _ int) ComputedDistance {
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d := Distance(city.Location.Latitude, city.Location.Longitude, server.Latitude, server.Longitude)
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@@ -264,7 +257,6 @@ func (s ServerList) Closest(r *Redirector, scheme string, ip net.IP) (*Server, f
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sort.Slice(computedLocal, func(i, j int) bool {
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return computedLocal[i].Distance < computedLocal[j].Distance
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})
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log.Infof("Nearest local server: %s, distance: %.2f m", computedLocal[0].Server.Host, computedLocal[0].Distance)
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if computedLocal[0].Distance < sameCityThreshold {
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chosen := computedLocal[0]
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r.serverCache.Add(cacheKey, chosen)
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@@ -290,8 +282,7 @@ func (s ServerList) Closest(r *Redirector, scheme string, ip net.IP) (*Server, f
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dist := choice.Item.(ComputedDistance)
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return dist.Server, dist.Distance, nil
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}
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// Fallback
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// Fallback: if no local servers exist, simply select the nearest server among all valid servers.
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computed := lo.Map(validServers, func(server *Server, _ int) ComputedDistance {
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d := Distance(city.Location.Latitude, city.Location.Longitude, server.Latitude, server.Longitude)
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return ComputedDistance{
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