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Now, the memory allocation in prepare/commit state is done separatelly in each driver (rocker). Introduce the similar mechanism in generic switchdev code, in form of queue. That can be used not only for memory allocations, but also for different items. Abort item destruction is handled as well. Signed-off-by: Jiri Pirko <jiri@mellanox.com> Signed-off-by: David S. Miller <davem@davemloft.net>