Commit Graph

43 Commits

Author SHA1 Message Date
Geert Uytterhoeven 46d01492b2 powerpc/ps3: Add sub-match id modalias support
commit 059e4938f8 ("powerpc/ps3: Add a sub-match
id to ps3_system_bus") forgot to update the module alias support:
  - Add the sub-match ids to the module aliases, so udev can distinguish
    between different types of sub-devices.
  - Rename PS3_MODULE_ALIAS_GRAPHICS to PS3_MODULE_ALIAS_GPU_FB, as ps3fb
    binds to the "FB" sub-device.

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
2008-12-16 14:39:33 +11:00
Geert Uytterhoeven 9b82f3e617 powerpc/ps3: Replace the flip_ctl logic in ps3av and ps3fb by a mutex
Introduce ps3_gpu_mutex to synchronizes GPU-related operations, like:
  - invoking the L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT command using the
    lv1_gpu_context_attribute() hypervisor call,
  - handling the PS3AV_CID_AVB_PARAM packet in the PS3 A/V Settings driver.

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
2008-11-19 16:03:54 +11:00
Masakazu Mokuno 059e4938f8 powerpc/ps3: Add a sub-match id to ps3_system_bus
Add sub match id for ps3 system bus so that two different system bus
devices can be connected to a shared device.

Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2008-07-22 10:39:33 +10:00
Geoff Levand a782eed655 ps3fb: fix modedb typos
Fix modedb typos

Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-06 10:41:17 -08:00
Geert Uytterhoeven a286408c70 ps3fb: cleanup sweep
cleanup sweep:
  - Kill ps3fb_priv.xdr_ea and ps3fb_priv.xdr_size, use info->screen_base and
    info->fix.smem_len instead.
  - Kill superfluous assignments to info->fix.smem_start, info->fix.smem_len,
    and info->screen_base in ps3fb_set_par(). Their values never change.
  - Add sparse annotations to casts to kill address space warnings

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-06 10:41:17 -08:00
Geert Uytterhoeven a3665366b0 ps3fb: round up video modes
Round up arbitrary video modes until they fit (if possible)

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-06 10:41:17 -08:00
Geert Uytterhoeven 34c422fb24 ps3fb: reorganize modedb handling
Reorganize modedb handling:
  - Reorder the video modes in ps3fb_modedb, for easier indexing using
    PS3AV_MODE_* numbers,
  - Introduce ps3fb_native_vmode(), to convert from native (PS3AV_MODE_*) mode
    numbers to struct fb_videomode *,
  - Rename and move ps3fb_default_mode() to ps3fb_vmode().

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-06 10:41:17 -08:00
Geert Uytterhoeven 633bd111ba ps3fb: add support for configurable black borders
Allow all video modes where the visible resolution plus the black borders
matches a native resolution

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-06 10:41:17 -08:00
Geert Uytterhoeven 7974f72a21 ps3fb: make frame buffer offsets unsigned int
Frame buffer offsets don't have to be `unsigned long', `unsigned int' is
sufficient

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-06 10:41:17 -08:00
Geert Uytterhoeven 9f4f21b453 ps3fb: kill ps3fb_res
kill ps3fb_res[], as all information it contains can be obtained in some other
way.

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-06 10:41:17 -08:00
Geert Uytterhoeven d9a4ba6a28 ps3fb: open-code macros that are used only once
Open-code the X_OFF(), Y_OFF(), WIDTH(), HEIGHT(), and VP_OFF() macros, as
they're used in one place only

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-06 10:41:17 -08:00
Geert Uytterhoeven bbcfe34078 ps3fb: kill PS3FB_FULL_MODE_BIT
Kill PS3FB_FULL_MODE_BIT, use PS3AV_MODE_FULL instead

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-06 10:41:17 -08:00
Geert Uytterhoeven 084ffff298 ps3: use symbolic names for video modes
Use symbolic names for video modes

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-06 10:41:17 -08:00
Jeremy Kerr 8dab637612 ps3fb: fix deadlock on kexec()
Since the introduction of the acquire_console_sem calls in
0333d83509, kexecing can cause the
kernel to deadlock:

 ps3fb_shutdown()
  -> unregister_framebuffer()
  -> fb_notifier_call_chain(FB_EVENT_FB_UNBIND)
  -> fbcon_fb_unbind()
  -> unbind_con_driver()
  -> bind_con_driver()
	[ acquires console_sem ]
  -> fbcon_deinit()
  -> fbops->fb_release(newinfo, 0)
  -> ps3fb_release()
  -> ps3fb_sync()
	[ acquires console_sem ]

This change avoids the deadlock by moving the acquire_console_sem()
out of ps3fb_sync(), and puts it into the two other callsites, leaving
ps3fb_release() to call ps3fb_sync() without the console semaphore.

[Geert]
  - Corrected call sequence above
  - ps3fb_release() may be called with and without console_sem held. This is an
    inconsistency that should be fixed at the fb level, but for now, try to
    acquire console_sem in ps3fb_release().

    I think it's safer to let ps3fb_release() try to acquire console_sem and
    not refresh the screen if it fails, than to call ps3fb_sync() without
    holding console_sem, as ps3fb_par may be modified at the same time, causing
    crashes or lockups.

    Besides, ps3fb_release() only calls ps3fb_sync() to refresh the screen
    when display flipping is disabled, which is an uncommon case (except during
    shutdown/kexec).

Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-01-11 11:47:43 -08:00
Jeremy Kerr ba21611c9c ps3fb: prevent use after free of fb_info
In ps3fb_shutdown, freeing the framebuffer will cause fb_info (in
dev->core.driver_data) to be free()ed, which we potentially access
from the ps3fbd kthread.

This change frees the framebuffer after stopping the ps3fbd kthread.

Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-01-11 11:47:42 -08:00
Geoff Levand fcbe6e9709 ps3fb: Fix ps3fb free_irq() dev_id
The dev_id arg passed to free_irq() must match that passed to
request_irq().

Fixes this PS3 error message:

  Trying to free already-free IRQ 44

Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-12-19 14:27:30 -08:00
Geert Uytterhoeven 9ac67a3582 ps3fb: Update for firmware 2.10
ps3fb: Update for firmware 2.10

As of PS3 firmware version 2.10, the GPU command buffer size must be at least 2
MiB large. Since we use only a small part of the GPU command buffer and don't
want to waste precious XDR memory, move the GPU command buffer back to the
start of the XDR memory reserved for ps3fb and let the unused part overlap with
the actual frame buffer.

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-12-19 14:27:30 -08:00
Geert Uytterhoeven ee592a5bd5 ps3fb: video memory size cleanups
- Limit video memory size to avoid crossing a 256 MiB boundary in IOIF space.
- Pass the actual amount of video memory used to lv1_gpu_memory_allocate().

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-11-29 09:24:51 -08:00
Li Zefan 3cc2c17700 drivers/video/ps3fb: fix memset size error
The size passed to memset is wrong.

Signed-off-by Li Zefan <lizf@cn.fujitsu.com>
Acked-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-11-14 18:45:36 -08:00
Geert Uytterhoeven 61e0b28e54 ps3fb: enhance horizontal panning on firmware 1.90 and up
ps3fb: Enhance horizontal panning on firmware 1.90 and up:
  - On firmware 1.90 and up, L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT supports copying
    rectangles from XDR to DDR memory with different source and destination
    line lengths. Hence larger horizontal virtual resolutions can be supported
    (up to 16368 pixels).
  - As the actual frame buffer memory layout no longer matches the entries in
    ps3fb_res[], create fake struct ps3fb_ioctl_res data for the
    PS3FB_IOCTL_SCREENINFO ioctl, so user space applications that depend on it
    keep on working.

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-10-16 09:43:22 -07:00
Geert Uytterhoeven fc7028b748 ps3fb: add virtual screen and panning support
ps3fb: Add virtual screen and panning support:
  - The vertical virtual screen size is limited by the amount of memory
    reserved for ps3fb,
  - The horizontal virtual screen size is limited to the fullscreen width,
  - Advertise that we support panning, so fbcon will use it if the virtual
    screen is enabled.
    Enabling a virtual screen (using `fbset -vyres nnn') can speed up text
    console scrolling by a factor of 10-15, depending on the video mode.

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-10-16 09:43:22 -07:00
Geert Uytterhoeven f1664ed8ae ps3fb: don't keep the borders for non-fullscreen modes in XDR memory
Don't keep the borders for non-fullscreen modes in XDR memory:
  - Extract ps3fb_sync_image()
  - Work around the alignment restrictions of L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT
    by using an offset with L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP
  - Only copy the visible part of the screen on every vblank
  - Always put the real frame buffer at the start of video memory
  - Clear fullscreen DDR memory on mode change

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-10-16 09:43:22 -07:00
Geert Uytterhoeven 0333d83509 ps3fb: use fb_info.par properly
ps3fb: Use fb_info.par properly:
  o Move mode-specific fields into struct ps3fb_par
  o Allocate struct ps3fb_par using framebuffer_alloc()
  o Protect access to ps3fb_par in ps3fb_sync() using the console semaphore
    (this semaphore is already held when ps3fb_set_par() is called)
  o Avoid calling ps3av_set_video_mode() if the actual video mode hasn't
    changed

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-10-16 09:43:21 -07:00
Geert Uytterhoeven 2ce32e15a1 ps3fb: fix possible overlap of GPU command buffer and frame buffer
ps3fb: In the case of non-fullscreen video modes, there was a partial overlap
of the GPU command buffer and the frame buffer. Fix and cleanup various issues
with overlap and alignment:
  - Move the GPU command buffer from the beginning to the end of video memory
  - Exclude the GPU command buffer from the actual frame buffer memory
  - Align the start of the virtual frame buffer to PAGE_SIZE instead of to 64
    KiB, and don't waste memory if it's already aligned (for fullscreen modes)
  - Take into account the alignment when checking memory requirements and
    maximum number of frames
  - Make sure fb_fix_screeninfo.smem_start always points to the virtual frame
    buffer start, so we don't have to compensate for that in ps3fb_mmap()

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-10-16 09:43:21 -07:00
Geert Uytterhoeven 15e4d001ef ps3fb: make ps3fb_wait_for_vsync() and ps3fb_flip_ctl() static
Make ps3fb_wait_for_vsync() and ps3fb_flip_ctl() static, as they're no
(longer) used outside ps3fb.

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-10-16 09:43:21 -07:00