We only should do so when the BO_VA was actually mapped.
Otherwise we get a nice error message on the next CS.
v2: It actually doesn't matter if it was invalidated or not,
if it was mapped we need to clear the area where it was mapped.
Signed-off-by: Christian König <christian.koenig@amd.com>
Tested-by: Michel Dänzer <michel.daenzer@amd.com> (v1)
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch is to resolve compute hang at resume time.
v2: (agd5f) squash in second fix
Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
In order for hibernation to reliably work we need to properly turn
off the SDMA block, sadly after numerous attemps i haven't not found
proper sequence for clean and full shutdown. So simply reset both
SDMA block, this makes hibernation works reliably on sea island GPU
family (CI)
Hibernation and suspend to ram were tested (several times) on :
Bonaire
Hawaii
Mullins
Kaveri
Kabini
Cc: stable@vger.kernel.org
Signed-off-by: Jérôme Glisse <jglisse@redhat.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
In order for hibernation to reliably work we need to cleanup more
thoroughly the compute ring. Hibernation is different from suspend
resume as when we resume from hibernation the hardware is first
fully initialize by regular kernel then freeze callback happens
(which correspond to a suspend inside the radeon kernel driver)
and turn off each of the block. It turns out we were not cleanly
shutting down the compute ring. This patch fix that.
Hibernation and suspend to ram were tested (several times) on :
Bonaire
Hawaii
Mullins
Kaveri
Kabini
Changed since v1:
- Factor the ring stop logic into a function taking ring as arg.
Cc: stable@vger.kernel.org
Signed-off-by: Jérôme Glisse <jglisse@redhat.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Use kzalloc for allocating one thing rather than
kcalloc(1...
The semantic patch that makes this change is as follows:
// <smpl>
@@
@@
- kcalloc(1,
+ kzalloc(
...)
// </smpl>
Signed-off-by: Maninder Singh <maninder1.s@samsung.com>
Reviewed-by: Vaneet Narang <v.narang@samsung.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
On the MacBook Pro, power of the gpu is cut by a gmux chip. Sometimes
the gpu gets stuck in powersaving mode and refuses to wake up
("Refused to change power state, currently in D3"). Inserting a
delay between setting the gpu to D3hot and cutting the power seems
to help (most of the time). This issue and its (partial) remediation
by the patch was observed with an Nvidia GT650M (NVE7 / GK107).
Signed-off-by: Lukas Wunner <lukas@wunner.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
I've only seen this once, and I failed to capture the
lockdep backtrace, but I did some investigations.
If we are calling into the MST layer from EDID probing,
we have the mode_config mutex held, if during that EDID
probing, the MST hub goes away, then we can get a deadlock
where the connector destruction function in the driver
tries to retake the mode config mutex.
This offloads connector destruction to a workqueue,
and avoid the subsequenct lock ordering issue.
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: stable@vger.kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
Now that the interface has been proven by a port of Weston (using all
atomic features including TEST_ONLY), remove the module parameter
guarding the atomic API from being exposed, and let it run free in the
wild.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>