There were two instances of code to control the panel backlight and
neither handled the complete set of device variations.
Fixes:
Bug 29716 - [GM965] Regression: Backlight resets to minimum when changing resolution
https://bugs.freedesktop.org/show_bug.cgi?id=29716
And a bug on one of my PineView boxes which overflowed the backlight
value.
Incorporates part of a similar patch by Matthew Garrett that exposes a
native Intel backlight controller.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
We do it whilst configuring dev->mode_config, so remove the out-of-place
earlier initialisation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This spinlock only served debugging purposes in a time when we could not
be sure of the mutex ever being released upon a GPU hang. As we now
should be able rely on hangcheck to do the job for us (and that error
reporting should not itself require the struct mutex) we can kill the
incomplete attempt at protection.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
We have no idea why we request a SyncFlush via INSTPM at that point in
time -- we certainly never check for its completion...
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Alexander reported that the compilation of intel_overlay.c was failing
due to an inclusion that was only valid with CONFIG_DEBUG_FS. As the
whole error reporting is only useful with debugfs enabled, remove all
the redundant error state collection code when compiling without
CONFIG_DEBUG_FS.
Reported-by: Alexander Lam <lambchop468@gmail.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Slightly easier to follow than the state machine and now possible as the
control structure is opaque and hw_wedged is no longer interferred with.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
During DPMS we currently do not want the overlay code to be
interruptible, so pass that information down and only take the
uninterrruptible paths.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
On i830, there exists a bug where an overlay on pipe B requires the mode
clock on pipe A in order to activate. So workaround this by activating
pipe A when trying to enable the overlay on pipe B.
References:
[Bug 29007] GPU hang on video playback with overlay
https://bugs.freedesktop.org/show_bug.cgi?id=29007
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
By allocating the request prior to writing to the ringbuffer, we can
abort the operation without leaving the GPU in an inconsistent state.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We can program the h/w to first wait on the flip and then switch off
without relying on s/w intervention. This removes the need for a double
step switch off, bringing much rejoicing.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>