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drm/radeon/r200: handle more hw tex coord types
Code did not handle projected 2d and depth coordinates, meaning potentially set 3d or cube special handling might stick. (Not sure what depth coord actually does, but I guess handling it like a normal coordinate is the right thing to do.) Might be related to https://bugs.freedesktop.org/show_bug.cgi?id=26428 Signed-off-by: sroland@vmware.com Signed-off-by: Alex Deucher <alexdeucher@gmail.com> Cc: stable <stable@kernel.org> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Dave Airlie
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f9da52d54e
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688acaa289
@@ -415,6 +415,8 @@ int r200_packet0_check(struct radeon_cs_parser *p,
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/* 2D, 3D, CUBE */
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switch (tmp) {
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case 0:
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case 3:
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case 4:
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case 5:
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case 6:
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case 7:
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