mirror of
https://github.com/AdaCore/why3.git
synced 2026-02-12 12:34:55 -08:00
66 lines
1.4 KiB
Plaintext
66 lines
1.4 KiB
Plaintext
|
|
(** {1 Pseudo-random generators}
|
|
|
|
This easiest way to get random numbers (of random values of any type)
|
|
is to take advantage of the non-determinism of Hoare triples.
|
|
Simply declaring a function
|
|
|
|
[val random_int: unit -> {} int {}]
|
|
|
|
is typically enough. Two calls to [random_int] return values that can not
|
|
be proved equal, which is exactly what we need.
|
|
|
|
The following modules provide slightly more: pseudo-random generators
|
|
which are deterministic according to a state. The state is either
|
|
explicit (module [State]) or global (module [Random]). Functions [init] allow
|
|
to reset the generators according to a given seed.
|
|
|
|
*)
|
|
|
|
(** {2 Mutable states of pseudo-random generators}
|
|
|
|
Basically a reference containing a pure generator. *)
|
|
|
|
module State
|
|
|
|
use int.Int
|
|
|
|
type state = private mutable { }
|
|
|
|
val create (seed: int) : state
|
|
|
|
val init (s: state) (seed: int) : unit writes {s}
|
|
|
|
val self_init (s: state) : unit writes {s}
|
|
|
|
val random_bool (s: state) : bool writes {s}
|
|
|
|
val random_int (s: state) (n: int) : int writes {s}
|
|
requires { 0 < n }
|
|
ensures { 0 <= result < n }
|
|
|
|
end
|
|
|
|
(** {2 A global pseudo-random generator} *)
|
|
|
|
module Random
|
|
|
|
use int.Int
|
|
use State
|
|
|
|
val s: state
|
|
|
|
let init (seed: int) = init s seed
|
|
|
|
let self_init () = self_init s
|
|
|
|
let random_bool ()
|
|
= random_bool s
|
|
|
|
let random_int (n: int)
|
|
requires { 0 < n }
|
|
ensures { 0 <= result < n }
|
|
= random_int s n
|
|
|
|
end
|