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122 lines
5.2 KiB
C#
122 lines
5.2 KiB
C#
using Microsoft.Extensions.DependencyInjection;
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using Microsoft.Iris.Debug;
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using Microsoft.Iris.DebugAdapter.Server.Handlers;
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using OmniSharp.Extensions.DebugAdapter.Server;
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using System;
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using System.IO;
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using System.Threading.Tasks;
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namespace Microsoft.Iris.DebugAdapter.Server;
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public class IrisDebugAdapterServer : IDisposable
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{
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private readonly Stream _inputStream;
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private readonly Stream _outputStream;
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private readonly TaskCompletionSource<bool> _serverStopped;
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public IrisDebugAdapterServer(
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Stream inputStream,
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Stream outputStream,
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IrisDebugServerOptions options)
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{
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_inputStream = inputStream;
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_outputStream = outputStream;
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_serverStopped = new();
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Options = options;
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}
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internal IrisDebugServerOptions Options { get; }
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internal DebugAdapterServer? Server { get; private set; }
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/// <summary>
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/// Start the debug server listening.
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/// </summary>
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/// <returns>A task that completes when the server is ready.</returns>
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public async Task StartAsync()
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{
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Server = await DebugAdapterServer.From(options =>
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{
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// We need to let the PowerShell Context Service know that we are in a debug session
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// so that it doesn't send the powerShell/startDebugger message.
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//_psesHost = ServiceProvider.GetService<PsesInternalHost>();
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//_psesHost.DebugContext.IsDebugServerActive = true;
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options
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.WithInput(_inputStream)
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.WithOutput(_outputStream)
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.WithServices(serviceCollection =>
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serviceCollection
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.AddOptions()
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.AddIrisDebugServices(Options.SymbolDir, Options.SourceDir)
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)
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// TODO: Consider replacing all WithHandler with AddSingleton
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//.WithHandler<AttachHandler>()
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//.WithHandler<DisconnectHandler>()
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.WithHandler<BreakpointHandler>()
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//.WithHandler<ConfigurationDoneHandler>()
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//.WithHandler<ThreadsHandler>()
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//.WithHandler<StackTraceHandler>()
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//.WithHandler<ScopesHandler>()
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//.WithHandler<VariablesHandler>()
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.WithHandler<ContinueHandler>()
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.WithHandler<NextHandler>()
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.WithHandler<PauseHandler>()
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.WithHandler<StepInHandler>()
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//.WithHandler<StepOutHandler>()
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//.WithHandler<SourceHandler>()
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//.WithHandler<SetVariableHandler>()
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//.WithHandler<DebugEvaluateHandler>()
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// The OnInitialize delegate gets run when we first receive the _Initialize_ request:
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// https://microsoft.github.io/debug-adapter-protocol/specification#Requests_Initialize
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.OnInitialize(async (server, _, cancellationToken) =>
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{
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// Start the host if not already started, and enable debug mode (required
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// for remote debugging).
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//
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// TODO: We might need to fill in HostStartOptions here.
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//_startedPses = !await _psesHost.TryStartAsync(new HostStartOptions(), cancellationToken).ConfigureAwait(false);
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//_psesHost.DebugContext.EnableDebugMode();
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// Clear any existing breakpoints before proceeding.
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//BreakpointService breakpointService = server.GetService<BreakpointService>();
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//await breakpointService.RemoveAllBreakpointsAsync().ConfigureAwait(false);
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})
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// The OnInitialized delegate gets run right before the server responds to the _Initialize_ request:
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// https://microsoft.github.io/debug-adapter-protocol/specification#Requests_Initialize
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.OnInitialized((_, _, response, _) =>
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{
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//response.SupportsConditionalBreakpoints = true;
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//response.SupportsConfigurationDoneRequest = true;
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//response.SupportsFunctionBreakpoints = true;
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//response.SupportsHitConditionalBreakpoints = true;
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//response.SupportsLogPoints = true;
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//response.SupportsSetVariable = true;
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//response.SupportsDelayedStackTraceLoading = true;
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return Task.CompletedTask;
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})
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;
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}).ConfigureAwait(false);
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}
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public void Dispose()
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{
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// Note that the lifetime of the DebugContext is longer than the debug server;
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// It represents the debugger on the PowerShell process we're in,
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// while a new debug server is spun up for every debugging session
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//_psesHost.DebugContext.IsDebugServerActive = false;
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Server?.Dispose();
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_inputStream.Dispose();
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_outputStream.Dispose();
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_serverStopped.SetResult(true);
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}
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public async Task WaitForShutdownAsync() => await _serverStopped.Task.ConfigureAwait(false);
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public event EventHandler? SessionEnded;
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internal void OnSessionEnded() => SessionEnded?.Invoke(this, EventArgs.Empty);
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}
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