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https://github.com/ZuneDev/ZuneUIXTools.git
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Use boolean literals in scripts
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@@ -41,6 +41,7 @@ internal abstract class IrisExpression : Expression
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{
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{
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null => LiteralExpression(SyntaxKind.NullLiteralExpression),
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null => LiteralExpression(SyntaxKind.NullLiteralExpression),
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int intValue => LiteralExpression(SyntaxKind.NumericLiteralExpression, Literal(intValue)),
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int intValue => LiteralExpression(SyntaxKind.NumericLiteralExpression, Literal(intValue)),
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bool boolValue => LiteralExpression(boolValue ? SyntaxKind.TrueLiteralExpression : SyntaxKind.FalseLiteralExpression),
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string strValue => LiteralExpression(SyntaxKind.StringLiteralExpression, Literal(strValue)),
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string strValue => LiteralExpression(SyntaxKind.StringLiteralExpression, Literal(strValue)),
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IStringEncodable strEnc => ParseExpression(strEnc.EncodeString()),
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IStringEncodable strEnc => ParseExpression(strEnc.EncodeString()),
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@@ -17,7 +17,7 @@ DefaultButtonModel = Dialog.Cancel;
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ButtonModelToFocus = Dialog.Cancel;</Script>
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ButtonModelToFocus = Dialog.Cancel;</Script>
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<Script>if (iris:Application.RenderingType == iris:RenderingType.GDI)
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<Script>if (iris:Application.RenderingType == iris:RenderingType.GDI)
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{
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{
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GDIModeLabel.Visible = True;
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GDIModeLabel.Visible = true;
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GDIModeLabel.Content = zuneUI:Shell.LoadString(zuneUI:StringId.IDS_ABOUTDIALOG_GDI_MODE_NOTICE);
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GDIModeLabel.Content = zuneUI:Shell.LoadString(zuneUI:StringId.IDS_ABOUTDIALOG_GDI_MODE_NOTICE);
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}</Script>
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}</Script>
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</Scripts>
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</Scripts>
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