mirror of
https://github.com/ZuneDev/ZuneShell.dll.git
synced 2026-07-27 13:11:51 -07:00
68 lines
1.8 KiB
C#
68 lines
1.8 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: ZuneUI.SubscriptionState
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// Assembly: ZuneShell, Version=4.7.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: FC8028F3-A47B-4FB4-B35B-11D1752D8264
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// Assembly location: C:\Program Files\Zune\ZuneShell.dll
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using Microsoft.Iris;
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namespace ZuneUI
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{
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public class SubscriptionState : ModelItem
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{
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private bool _isSubscribed;
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private bool _seriesFound;
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private int _seriesId;
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public SubscriptionState(bool isSubscribed, bool seriesFound, int seriesId)
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{
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this._seriesFound = seriesFound;
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this._isSubscribed = isSubscribed;
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this._seriesId = seriesId;
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}
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public SubscriptionState()
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{
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this._seriesFound = false;
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this._isSubscribed = false;
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this._seriesId = -1;
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}
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public bool IsSubscribed
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{
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get => this._isSubscribed;
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set
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{
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if (this._isSubscribed == value)
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return;
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this._isSubscribed = value;
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this.FirePropertyChanged(nameof(IsSubscribed));
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}
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}
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public bool SeriesFound
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{
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get => this._seriesFound;
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set
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{
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if (this._seriesFound == value)
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return;
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this._seriesFound = value;
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this.FirePropertyChanged(nameof(SeriesFound));
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}
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}
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public int SeriesId
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{
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get => this._seriesId;
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set
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{
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if (this._seriesId == value)
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return;
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this._seriesId = value;
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this.FirePropertyChanged(nameof(SeriesId));
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}
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}
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}
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}
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