Files
ZuneShell.dll/ZuneShell/ZuneUI/ShellInterop.cs
T

48 lines
1.4 KiB
C#

// Decompiled with JetBrains decompiler
// Type: ZuneUI.ShellInterop
// Assembly: ZuneShell, Version=4.7.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: FC8028F3-A47B-4FB4-B35B-11D1752D8264
// Assembly location: C:\Program Files\Zune\ZuneShell.dll
using System;
using System.Runtime.InteropServices;
using System.Threading;
namespace ZuneUI
{
internal static class ShellInterop
{
public static void OpenFolderAndSelectItem(string path)
{
Thread thread = new Thread(args =>
{
IntPtr ppidl;
if (SHParseDisplayName(path, IntPtr.Zero, out ppidl, 0, IntPtr.Zero) != 0)
return;
SHOpenFolderAndSelectItems(ppidl, 0, IntPtr.Zero, 0);
ILFree(ppidl);
});
thread.TrySetApartmentState(ApartmentState.STA);
thread.Start();
}
[DllImport("shell32.dll", CharSet = CharSet.Auto)]
private static extern int SHParseDisplayName(
string path,
IntPtr pbc,
out IntPtr ppidl,
int sfgaoIn,
IntPtr psfgaoOut);
[DllImport("shell32.dll")]
private static extern int SHOpenFolderAndSelectItems(
IntPtr pidl,
int cidl,
IntPtr apidl,
int dwFlags);
[DllImport("shell32.dll")]
private static extern int ILFree(IntPtr pidl);
}
}