mirror of
https://github.com/ZuneDev/ZuneShell.dll.git
synced 2026-07-27 13:11:51 -07:00
74 lines
1.9 KiB
C#
74 lines
1.9 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: ZuneUI.FamilySetting
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// Assembly: ZuneShell, Version=4.7.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: FC8028F3-A47B-4FB4-B35B-11D1752D8264
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// Assembly location: C:\Program Files\Zune\ZuneShell.dll
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namespace ZuneUI
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{
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public class FamilySetting
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{
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private int _ratingId;
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private string _ratingSystem;
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private int _ratingLevel;
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private bool _blockUnrated;
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private bool _changed;
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public FamilySetting(int ratingId, string ratingSystem, int ratingLevel, bool blockUnrated)
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{
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this._ratingId = ratingId;
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this._ratingSystem = ratingSystem;
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this._ratingLevel = ratingLevel;
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this._blockUnrated = blockUnrated;
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this._changed = false;
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}
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public FamilySetting(string ratingSystem, int ratingLevel, bool blockUnrated)
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{
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this._ratingId = -1;
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this._ratingSystem = ratingSystem;
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this._ratingLevel = ratingLevel;
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this._blockUnrated = blockUnrated;
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this._changed = true;
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}
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public int RatingId
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{
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get => this._ratingId;
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set => this._ratingId = value;
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}
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public string RatingSystem
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{
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get => this._ratingSystem;
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set
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{
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this._ratingSystem = value;
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this._changed = true;
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}
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}
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public int RatingLevel
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{
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get => this._ratingLevel;
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set
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{
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this._ratingLevel = value;
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this._changed = true;
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}
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}
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public bool BlockUnrated
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{
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get => this._blockUnrated;
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set
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{
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this._blockUnrated = value;
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this._changed = true;
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}
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}
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public bool HasChanged => this._changed;
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}
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}
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