Files
ZuneShell.dll/UIX/Microsoft/Iris/Animations/ReferenceAnimation.cs
T

42 lines
1.3 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Animations.ReferenceAnimation
// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
// Assembly location: C:\Program Files\Zune\UIX.dll
using Microsoft.Iris.Library;
namespace Microsoft.Iris.Animations
{
internal abstract class ReferenceAnimation : IAnimationProvider
{
private IAnimationProvider _sourceAnimation;
public IAnimationProvider Source
{
get => _sourceAnimation;
set
{
if (_sourceAnimation == value)
return;
_sourceAnimation = value;
OnSourceChanged();
}
}
protected virtual void OnSourceChanged()
{
}
public AnimationEventType Type => _sourceAnimation != null ? _sourceAnimation.Type : AnimationEventType.Idle;
public AnimationTemplate Build(ref AnimationArgs args) => BuildWorker(ref args);
protected virtual AnimationTemplate BuildWorker(ref AnimationArgs args) => _sourceAnimation.Build(ref args);
public override string ToString() => InvariantString.Format("{0}({1})", GetType().Name, Source);
public virtual bool CanCache => _sourceAnimation == null || _sourceAnimation.CanCache;
}
}