mirror of
https://github.com/ZuneDev/ZuneShell.dll.git
synced 2026-07-27 13:11:51 -07:00
66 lines
2.2 KiB
C#
66 lines
2.2 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: ZuneUI.WizardHelper
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// Assembly: ZuneShell, Version=4.7.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: FC8028F3-A47B-4FB4-B35B-11D1752D8264
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// Assembly location: C:\Program Files\Zune\ZuneShell.dll
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using Microsoft.Iris;
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using System;
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using UIXControls;
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namespace ZuneUI
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{
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public class WizardHelper : DialogHelper, IWizardNavigation
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{
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private Wizard _wizard;
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private Command _backCommand;
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private Command _nextCommand;
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private Command _finishCommand;
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public WizardHelper()
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: this(null)
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{
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}
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public WizardHelper(EventHandler cancelCommandHandler)
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{
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this._backCommand = new Command(this);
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this._backCommand.Description = Shell.LoadString(StringId.IDS_BACK_BUTTON);
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this._nextCommand = new Command(this);
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this._nextCommand.Description = Shell.LoadString(StringId.IDS_NEXT_BUTTON);
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this._finishCommand = new Command(this);
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this._finishCommand.Description = Shell.LoadString(StringId.IDS_FINISH_BUTTON);
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if (cancelCommandHandler == null)
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return;
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this.Cancel.Invoked += cancelCommandHandler;
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}
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public Wizard Wizard
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{
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get => this._wizard;
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set
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{
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if (this._wizard == value)
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return;
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if (this._wizard != null && this._wizard.CancelCommandHandler != null)
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this.Cancel.Invoked -= this._wizard.CancelCommandHandler;
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this._wizard = value;
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this.FirePropertyChanged(nameof(Wizard));
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if (this._wizard.CancelCommandHandler == null)
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return;
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this.Cancel.Invoked += this._wizard.CancelCommandHandler;
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}
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}
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public static void Show(EventHandler cancelCommandHandler) => new WizardHelper(cancelCommandHandler).Show();
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public Command Back => this._backCommand;
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public Command Next => this._nextCommand;
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public Command Finish => this._finishCommand;
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Command IWizardNavigation.Cancel => this.Cancel;
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}
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}
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