Files
ZuneShell.dll/ZuneShell/ZuneUI/BoolDisposeHelper.cs
T

48 lines
1.3 KiB
C#

// Decompiled with JetBrains decompiler
// Type: ZuneUI.BoolDisposeHelper
// Assembly: ZuneShell, Version=4.7.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: FC8028F3-A47B-4FB4-B35B-11D1752D8264
// Assembly location: C:\Program Files\Zune\ZuneShell.dll
using Microsoft.Iris;
namespace ZuneUI
{
public class BoolDisposeHelper : ModelItem
{
private BooleanChoice _choice;
private bool _resetOnDispose;
public BooleanChoice Choice
{
get => this._choice;
set
{
if (this._choice == value)
return;
this._choice = value;
this.FirePropertyChanged(nameof(Choice));
}
}
public bool ResetOnDispose
{
get => this._resetOnDispose;
set
{
if (this._resetOnDispose == value)
return;
this._resetOnDispose = value;
this.FirePropertyChanged(nameof(ResetOnDispose));
}
}
protected override void OnDispose(bool disposing)
{
if (disposing && this._choice != null && this._resetOnDispose)
this._choice.Value = false;
base.OnDispose(disposing);
}
}
}