mirror of
https://github.com/ZuneDev/ZuneShell.dll.git
synced 2026-07-27 13:11:51 -07:00
53 lines
2.0 KiB
XML
53 lines
2.0 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Library</OutputType>
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<AssemblyName>ZuneImpl</AssemblyName>
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<RootNamespace>Microsoft.Zune</RootNamespace>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="ZuneDBApi">
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<HintPath>C:\Program Files\Zune\ZuneDBApi.dll</HintPath>
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</Reference>
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<!-- This is the last version of NAudio to support net35 and net6.0 -->
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<PackageReference Include="NAudio" Version="1.10.0" />
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<PackageReference Include="Zune.Xml" Version="0.1.0" />
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<ProjectReference Include="..\libs\MicrosoftIris\UIX\UIX.csproj" />
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</ItemGroup>
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<ItemGroup>
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<None Include="**\*.lg.cs" Exclude="bin\**\*.lg.cs;obj\**\*.lg.cs" />
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<Compile Remove="**\*.lg.cs" />
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<Compile Include="**\*.lg.cs"
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Exclude="bin\**\*.lg.cs;obj\**\*.lg.cs"
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Condition="!$(UseOpenZune)" />
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<None Include="**\*.oz.cs" Exclude="bin\**\*.oz.cs;obj\**\*.oz.cs" />
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<Compile Remove="**\*.oz.cs" />
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<Compile Include="**\*.oz.cs"
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Exclude="bin\**\*.oz.cs;obj\**\*.oz.cs"
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Condition="$(UseOpenZune)" />
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</ItemGroup>
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<ItemGroup Condition="$(UseOpenZune)">
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<PackageReference Include="StrixMusic.Sdk" Version="0.0.12-alpha" />
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<PackageReference Include="StrixMusic.Cores.LocalFiles" Version="0.0.12-alpha" />
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<PackageReference Include="LibVLCSharp" Version="3.6.6" />
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<PackageReference Include="Meziantou.Framework.Win32.CredentialManager" Version="1.4.2" />
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</ItemGroup>
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<ItemGroup Condition="!$(UseOpenZune)">
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<ProjectReference Include="..\libs\Meziantou.Framework.Win32.CredentialManager\Meziantou.Framework.Win32.CredentialManager.csproj" />
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</ItemGroup>
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<ItemGroup Condition=" $(TargetFramework.StartsWith('net6.0-windows')) ">
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<PackageReference Include="VideoLAN.LibVLC.Windows" Version="3.0.17.4" PrivateAssets="analyzers;build" />
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</ItemGroup>
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</Project>
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