mirror of
https://github.com/ZuneDev/ZuneShell.dll.git
synced 2026-07-27 13:11:51 -07:00
48 lines
1.3 KiB
C#
48 lines
1.3 KiB
C#
// Decompiled with JetBrains decompiler
|
|
// Type: ZuneUI.BoolDisposeHelper
|
|
// Assembly: ZuneShell, Version=4.7.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
|
|
// MVID: FC8028F3-A47B-4FB4-B35B-11D1752D8264
|
|
// Assembly location: C:\Program Files\Zune\ZuneShell.dll
|
|
|
|
using Microsoft.Iris;
|
|
|
|
namespace ZuneUI
|
|
{
|
|
public class BoolDisposeHelper : ModelItem
|
|
{
|
|
private BooleanChoice _choice;
|
|
private bool _resetOnDispose;
|
|
|
|
public BooleanChoice Choice
|
|
{
|
|
get => this._choice;
|
|
set
|
|
{
|
|
if (this._choice == value)
|
|
return;
|
|
this._choice = value;
|
|
this.FirePropertyChanged(nameof(Choice));
|
|
}
|
|
}
|
|
|
|
public bool ResetOnDispose
|
|
{
|
|
get => this._resetOnDispose;
|
|
set
|
|
{
|
|
if (this._resetOnDispose == value)
|
|
return;
|
|
this._resetOnDispose = value;
|
|
this.FirePropertyChanged(nameof(ResetOnDispose));
|
|
}
|
|
}
|
|
|
|
protected override void OnDispose(bool disposing)
|
|
{
|
|
if (disposing && this._choice != null && this._resetOnDispose)
|
|
this._choice.Value = false;
|
|
base.OnDispose(disposing);
|
|
}
|
|
}
|
|
}
|