Files
ZuneShell.dll/ZuneDBApi/DynamicArray-unsigned-short---.cs
T

11 lines
286 B
C#

using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Microsoft.VisualC;
[StructLayout(LayoutKind.Sequential, Size = 24)]
[NativeCppClass]
internal struct DynamicArray_003Cunsigned_0020short_0020_002A_003E
{
private long _003Calignment_0020member_003E;
}