mirror of
https://github.com/ZuneDev/ZuneShell.dll.git
synced 2026-07-27 13:11:51 -07:00
69 lines
2.8 KiB
XML
69 lines
2.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project Sdk="Microsoft.NET.Sdk">
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<!--Project was exported from assembly: C:\Program Files\Zune\ZuneShell.dll-->
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<PropertyGroup>
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<ProjectGuid>{E93CFFA3-1EEB-4E71-9E83-7377C1422119}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AssemblyName>ZuneShell</AssemblyName>
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<TargetFrameworks>net6.0;net6.0-windows10.0.22000;net472</TargetFrameworks>
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<Platforms>x64;x86</Platforms>
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<FileAlignment>512</FileAlignment>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Vanara.PInvoke.User32" Version="3.4.17" />
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<PackageReference Include="SixLabors.ImageSharp" Version="2.1.11" />
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<ProjectReference Include="..\libs\ZuneUIXTools\libs\MicrosoftIris\UIXcontrols\UIXcontrols.csproj" />
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<ProjectReference Include="..\libs\ZuneUIXTools\libs\MicrosoftIris\UIX\UIX.csproj" />
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<!--
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Reference both the real and proxy ZuneDBApi, to make sure we have all the types.
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Use the version from ZuneImpl when available.
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-->
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<ProjectReference Include="..\ZuneImpl\ZuneImpl.csproj" />
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<Reference Include="ZuneDBApi">
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<HintPath>.\libs\ZuneDBApi.dll</HintPath>
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</Reference>
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<PackageReference Include="StrixMusic.Sdk" Version="0.1.0-alpha" />
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<Reference Include="StrixMusic.Cores.Storage">
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<HintPath>..\libs\nuget\StrixMusic.Cores.Storage\StrixMusic.Cores.Storage.dll</HintPath>
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</Reference>
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<Reference Include="OwlCore.Storage.OneDrive">
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<HintPath>..\libs\nuget\OwlCore.Storage.OneDrive\OwlCore.Storage.OneDrive.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup Condition=" '$(TargetFramework)' == 'net4' ">
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<Reference Include="Accessibility" />
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</ItemGroup>
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<ItemGroup Condition=" $(TargetFramework.StartsWith('netcoreapp')) ">
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<PackageReference Include="Microsoft.Windows.SDK.Contracts" Version="10.0.22621.1" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Update="Resources\RCDATA.resx">
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<Generator></Generator>
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<LogicalName>RCDATA.resources</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Update="Resources\RCDATA.DARK.resx">
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<Generator></Generator>
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<LogicalName>RCDATA.DARK.resources</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Update="Resources\RCDATA.CONTROLS.DARK.resx">
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<Generator></Generator>
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<LogicalName>RCDATA.CONTROLS.DARK.resources</LogicalName>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<None Update="lib\OpenZuneResources.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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</Project> |