Files
ZuneShell.dll/ZuneShell/ZuneUI/SettingsFrame.cs

59 lines
1.7 KiB
C#

// Decompiled with JetBrains decompiler
// Type: ZuneUI.SettingsFrame
// Assembly: ZuneShell, Version=4.7.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: FC8028F3-A47B-4FB4-B35B-11D1752D8264
// Assembly location: C:\Program Files\Zune\ZuneShell.dll
using Microsoft.Iris;
using System.Collections;
namespace ZuneUI
{
public class SettingsFrame : Frame
{
private Experience[] _experiences;
private SettingsExperience _settings;
private WizardExperience _wizard;
public SettingsFrame(IModelItemOwner owner)
: base(owner)
{
}
public override IList ExperiencesList
{
get
{
if (this._experiences == null)
this._experiences = new Experience[1]
{
Settings
};
return _experiences;
}
}
public SettingsExperience Settings
{
get
{
if (this._settings == null)
this._settings = new SettingsExperience(this);
return this._settings;
}
}
public WizardExperience Wizard
{
get
{
if (this._wizard == null)
this._wizard = new WizardExperience(this);
return this._wizard;
}
}
protected override void OnIsCurrentChanged() => SingletonModelItem<UIDeviceList>.Instance.AllowUnreadyDevices = !this.IsCurrent || ZuneShell.DefaultInstance.CurrentPage is FirstLaunchLandPage || ZuneShell.DefaultInstance.CurrentPage is GDILandPage;
}
}