mirror of
https://github.com/ZuneDev/ZuneShell.dll.git
synced 2026-07-27 13:11:51 -07:00
54 lines
1.5 KiB
C#
54 lines
1.5 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: ZuneUI.PlaylistFactory
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// Assembly: ZuneShell, Version=4.7.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: FC8028F3-A47B-4FB4-B35B-11D1752D8264
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// Assembly location: C:\Program Files\Zune\ZuneShell.dll
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using Microsoft.Zune.Playlist;
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using System;
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using System.ComponentModel;
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namespace ZuneUI
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{
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public abstract class PlaylistFactory : INotifyPropertyChanged, IDisposable
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{
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private bool _ready;
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protected readonly bool _navigateOnCreate;
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public event PropertyChangedEventHandler PropertyChanged;
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protected PlaylistFactory(bool navigateOnCreate) => this._navigateOnCreate = navigateOnCreate;
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public virtual void Dispose()
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{
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}
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public abstract string GetUniqueTitle();
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public abstract PlaylistResult CreatePlaylist(
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string title,
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CreatePlaylistOption option);
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public bool Ready
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{
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get => this._ready;
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protected set
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{
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if (this._ready == value)
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return;
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this._ready = value;
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this.NotifyPropertyChanged(nameof(Ready));
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}
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}
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public bool NavigateOnCreate => this._navigateOnCreate;
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protected void NotifyPropertyChanged(string propertyName)
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{
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if (this.PropertyChanged == null)
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return;
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this.PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
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}
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}
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}
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