mirror of
https://github.com/ZuneDev/ZuneShell.dll.git
synced 2026-07-27 13:11:51 -07:00
48 lines
1.7 KiB
C#
48 lines
1.7 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: ZuneUI.NowPlayingLand
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// Assembly: ZuneShell, Version=4.7.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: FC8028F3-A47B-4FB4-B35B-11D1752D8264
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// Assembly location: C:\Program Files\Zune\ZuneShell.dll
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using Microsoft.Zune.Util;
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namespace ZuneUI
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{
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public class NowPlayingLand : PlaybackPage
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{
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public NowPlayingLand()
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{
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this.BackgroundUI = LandBackgroundUI;
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this.UIPath = "NowPlaying";
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}
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protected override void OnNavigatedAwayWorker(IPage destination)
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{
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this.ShouldHandleEscape = false;
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base.OnNavigatedAwayWorker(destination);
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}
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public static void NavigateToLand()
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{
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PlaybackTrack currentTrack = SingletonModelItem<TransportControls>.Instance.CurrentTrack;
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bool exitOnPlaybackStopped = false;
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if (currentTrack != null && currentTrack.IsVideo)
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exitOnPlaybackStopped = true;
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NavigateToLand(false, exitOnPlaybackStopped);
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}
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public static void NavigateToLand(bool showMix, bool exitOnPlaybackStopped)
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{
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if (ZuneShell.DefaultInstance.CurrentPage is NowPlayingLand)
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return;
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NowPlayingLand nowPlayingLand = new NowPlayingLand();
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nowPlayingLand.ShowMixOnEntry = showMix;
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nowPlayingLand.ExitOnPlaybackStopped = exitOnPlaybackStopped;
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ZuneShell.DefaultInstance.NavigateToPage(nowPlayingLand);
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SQMLog.Log(SQMDataId.NowPlayingClicks, 1);
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}
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private static string LandBackgroundUI => "res://ZuneShellResources!NowPlayingLand.uix#NowPlayingBackground";
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}
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}
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