mirror of
https://github.com/ZuneDev/ZuneShell.dll.git
synced 2026-07-27 13:11:51 -07:00
31 lines
637 B
C++
31 lines
637 B
C++
#pragma once
|
|
|
|
#include <unknwn.h>
|
|
|
|
const GUID IID_IMCPlayerSetUri = { 0x58864c93, 0x45f9, 0x4c6d, { 0xaa, 0x3f, 0x80, 0xf6, 0xca, 0xa0, 0x82, 0x81 } };
|
|
|
|
struct IMCPlayer : public IUnknown
|
|
{
|
|
public:
|
|
STDMETHOD(Initialize(HWND hWnd, unsigned int p1, IMCPlayerEvents* pEvents));
|
|
|
|
STDMETHOD(Method32(void));
|
|
STDMETHOD(Method40(void));
|
|
STDMETHOD(Method64(void));
|
|
};
|
|
|
|
struct IMCPlayerSetUri : public IUnknown
|
|
{
|
|
public:
|
|
// TODO: Is this the same method as IMCTransport.SetTransportEvents?
|
|
STDMETHOD(SetPlayerSetUriEvents(IMCPlayerSetUriEvents* events));
|
|
};
|
|
|
|
struct IMCPlayerEvents
|
|
{
|
|
};
|
|
|
|
struct IMCPlayerSetUriEvents
|
|
{
|
|
};
|