// Decompiled with JetBrains decompiler // Type: Microsoft.Iris.Animations.CameraEyeKeyframe // Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217 // MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11 // Assembly location: C:\Program Files\Zune\UIX.dll using Microsoft.Iris.Drawing; using Microsoft.Iris.Render; namespace Microsoft.Iris.Animations { internal class CameraEyeKeyframe : BaseMultiplyVector3Keyframe { public override AnimationType Type => AnimationType.CameraEye; public override void Apply(IAnimatableOwner animationTarget, Vector3 value) => ((Camera)animationTarget).CameraEye = value; public override Vector3 GetRelativeToFinalValue( IAnimatable targetObject, ref AnimationArgs args) { return args.NewEye; } } }