// Decompiled with JetBrains decompiler // Type: ZuneUI.FamilySettingChoice // Assembly: ZuneShell, Version=4.7.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217 // MVID: FC8028F3-A47B-4FB4-B35B-11D1752D8264 // Assembly location: C:\Program Files\Zune\ZuneShell.dll using Microsoft.Iris; using System.Collections; namespace ZuneUI { public class FamilySettingChoice : Choice { private string _title; private string _settingId; private bool _showBlockUnrated; private BooleanChoice _blockUnrated; private IList _choices; public FamilySettingChoice( IModelItemOwner owner, string title, string description, string blockText, string settingId, bool showBlockUnrated, IList choices) : base(owner, description, choices) { this._title = title; this._settingId = settingId; this._showBlockUnrated = showBlockUnrated; this._blockUnrated = new BooleanChoice(owner, blockText); this._choices = choices; this.Clear(); } public string Title => this._title; public string SettingId => this._settingId; public bool ShowBlockUnrated => this._showBlockUnrated; public BooleanChoice BlockUnrated => this._blockUnrated; public IList Choices => this._choices; public FamilySettingValue GetSettingValueById(int value) { foreach (FamilySettingValue choice in Choices) { if (choice.Value == value) return choice; } return null; } public FamilySettingValue SettingValue { get => (FamilySettingValue)this.ChosenValue; set { if (!this.Options.Contains(value)) return; this.ChosenValue = value; } } } }